User:Solemn Mac/MastersMove

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Move name
Move gauge slot icon.png
MP   {{{MP}}} / {{{MP}}}
Type Normal NormalIC Masters.png
Category ? StatusIC Masters.png
Move level
1 2 3 4 5
Power
Accuracy  100%
Target  An opponent
Effect tag  —
Activation Condition
{{{activation}}}
Deactivation Condition
{{{deactivation}}}
Effect(s)
No additional effect.
Playable Users Notes

Usage

{{MastersMove
|type=
|name=
|moveclone=<default: 'no'>
|buddymove=<default: 'no'>
|modified=<default: 'no'>
|skillname=<only fill if applicable>
|skilldesc=<only fill if applicable>
|clonedcost=<default: 'no'>
|slotamount=<default: '1'>
|clonedtype=<default: 'no'>
|tag=<default: '—'>
|tag2=<only fill if applicable>
|MP=<default: '0'>
|damagecategory=<If this is a move clone, keep this empty.>
|modifiedpower=<default: 'no'>
|basepower=<if status move, keep this empty; default: '—'>
|accuracy=<if tag or tag2 is "Sure Hit," default: '—'; else, default: '100'>
|target=<name of target type (i.e. An opponent, Self); default: 'An opponent'>
|activation=<only fill if applicable>
|deactivation=<only fill if applicable>
|effect=<default: 'No additional effect.'>
|unusable=<default: 'no'; for moves that only exist on opponents or just the game's code (e.g., Swagger & Normal-type Hyper Beam)>
|notes=<default: 'no'>
}}