User:Solemn Mac/MastersMove: Difference between revisions
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{| style="background: #{{{{{type|Unknown}}} color}}; border: 3px solid #{{{{{type|Unknown}}} color | {| style="background: #{{{{{type|Unknown}}} color light}}; border: 3px solid #{{{{{type|Unknown}}} color}}; width: clamp(300px,25%,450px); margin-left: 5px; margin-bottom: 5px; {{roundy|10px}}" | ||
|- style="text-align:center;" | |- style="text-align:center;" | ||
| {{#ifeq:{{lc:{{{ | ! style="background:#FFF; {{roundy|4px}}"| {{#ifeq:{{lc:{{{buddymove|no}}}}}|yes|[[File:Buddy Move Icon Masters.png|32px|link=Buddy_move]]<br>}}<big>{{ucfirst:{{{name|Move name}}}}}</big>{{#ifeq:{{lc:{{{modified|no}}}}}|yes|<br>with {{color2|000|Skill (Masters)|passive skill}} {{{skillname}}}<div style="text-align:center; font-weight: normal; font-size:90%;"" class="roundy mw-collapsible mw-collapsed" data-expandtext="Show description" data-collapsetext="Hide description"><br>{{{skilldesc}}}</div>|}}{{#ifeq:{{lc:{{{clonedcost|no}}}}}|yes||{{#switch:{{{mgcost|1}}} | ||
|1=<br>[[File:Move gauge slot icon.png|32px]] | |1=<br>[[File:Move gauge slot icon.png|32px]] | ||
|2=<br>[[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]] | |2=<br>[[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]] | ||
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| | | | ||
{| style="background: transparent" width="100%"| | {| style="background: transparent" width="100%"| | ||
|- {{#ifeq:{{lc:{{{ | |- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|{{#ifeq:{{{MP|t}}}|0|style="display:none;"|}}}} | ||
! style="background: #FFF; {{roundyleft|10px}}" | MP | ! style="background: #{{{{{type|Unknown}}} color dark}}; color:#FFF; {{roundyleft|10px}}" | MP | ||
! colspan="3" style="background: #{{{{{type|Unknown}}} color dark}}; color:#FFF; {{roundyright|10px}}"|{{{MP|X}}} / {{{MP|X}}} | |||
|- {{#ifeq:{{lc:{{{ | |- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|{{#ifeq:{{lc:{{{clonedtype|no}}}}}|yes|style="display:none;"|}}}} | ||
! style="background:#{{{{{type|Unknown}}} color | ! style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; {{roundyleft|10px}}" | {{color2|{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}}|Type}} | ||
! colspan="3" style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; text-transform:capitalize; text-align:center;" | {{color2|{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}}|{{{type|???}}} (type)|{{{type|???}}}}} | |||
|- {{#ifeq:{{lc:{{{ | | colspan="2" style="background: #FFF; color:#FFF; text-align:center; {{roundyright|10px}}" | [[File:{{{type|Normal}}}IC Masters.png|16px]] | ||
! style="background:#{{{{{ | |- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|}} | ||
| colspan=" | ! style="background:#{{#ifeq: {{{damagecategory|Unknown}}}|Unknown|999|{{{{{damagecategory}}} color}}}}; {{roundyleft|10px}};" | [[Damage category|<span style="color:#FFF">Category</span>]] | ||
| colspan="3" style="background:#{{#ifeq: {{{damagecategory|Unknown}}}|Unknown|999|{{{{{damagecategory}}} color}}}};text-transform:capitalize; text-align:center;" | [[{{{damagecategory|status|Unknown}}} move|<span style="color:#{{{{{damagecategory|Unknown}}} textcolor}}">{{{damagecategory|Unknown}}}</span>]] | |||
| colspan="2" style="background:#FFF; text-align:center; {{roundyright|10px}}" | [[File:{{{damagecategory|status}}}IC Masters.png|32px]] | |||
|- style="line-height:12px;" | |- style="line-height:12px;" | ||
! | ! | ||
! colspan="5" style="background:#{{{{{type|Unknown}}} color | ! colspan="5" style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}}; {{roundytop|10px}} line-height:12pt;{{#ifeq:{{lc:{{{damagecategory|Unknown}}}}}|status|display:none;|{{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|{{#ifeq:{{lc:{{{modifiedpower|no}}}}}|yes||display:none;}}|}}}}"| Move level | ||
|- style="font-size:80%; line-height:12px; {{#ifeq:{{lc:{{{ | |- style="font-size:80%; line-height:12px; {{#ifeq:{{lc:{{{damagecategory|Unknown}}}}}|status|display:none;|{{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|{{#ifeq:{{lc:{{{modifiedpower|no}}}}}|yes||display:none;}}|}}}}" | ||
! | ! | ||
! style="width:14%; background:#{{{{{type|Unknown}}} color | ! style="width:14%; background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}};" | <big>1</big> | ||
! style="width:14%; background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}};" | <big>2</big> | |||
! style="width:14%; background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}};" | <big>3</big> | |||
! style="width:14%; background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}};" | <big>4</big> | |||
! style="width:14%; background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}};" | <big>5</big> | |||
| | |- {{#ifeq:{{lc:{{{damagecategory|Unknown}}}}}|status|style="display:none;"|{{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|{{#ifeq:{{lc:{{{modifiedpower|no}}}}}|yes||style="display:none;"}}|}}}} | ||
! style="background: #FFF; {{roundytl|10px}}" | {{color2|000|Power}} | |||
| | | style="background: #FFF; text-align:center" | {{{basepower|—}}} | ||
| style="background: #FFF; text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower}}}}}|—|{{#expr:floor(1.05*{{{basepower}}})}}}} | |||
| | | style="background: #FFF; text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower}}}}}|—|{{#expr:floor(1.10*{{{basepower}}})}}}} | ||
| style="background: #FFF; text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower}}}}}|—|{{#ifeq:{{{basepower}}}|100|{{#expr:floor(1.15*{{{basepower}}})+1}}|{{#ifeq:{{{basepower}}}|200|{{#expr:floor(1.15*{{{basepower}}})+1}}|{{#expr:floor(1.15*{{{basepower}}})}}}}}}}} | |||
| style="background: #FFF; text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower}}}}}|—|{{#expr:floor(1.20*{{{basepower}}})}}}} | |||
| | |- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|}} | ||
! style="background: #FFF; {{#ifeq:{{lc:{{{damagecategory|Unknown}}}}}|status|{{roundytl|10px}}|}}" | {{color2|000|Accuracy}} | |||
| colspan="5" style="background: #FFF; {{#ifeq:{{lc:{{{damagecategory|Unknown}}}}}|status|{{roundytr|10px}}|}}" | {{#ifeq:{{lc:{{{tag|—}}}}}|sure hit|{{{accuracy|—}}}|{{#ifeq:{{lc:{{{tag2}}}}}|sure hit|{{{accuracy|—}}}|{{{accuracy|100}}}}}}}% | |||
| | |- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|}} | ||
! style="background: #FFF; border: 1px solid #FFF;" | {{#ifeq:{{lc:{{{target|An opponent}}}}}|all opponents|Targets|{{#ifeq:{{lc:{{{target|An opponent}}}}}|all allies|Targets|Target}}}} | |||
| | | colspan="5" style="background: #FFF; border: 1px solid #FFF;" | {{ucfirst:{{{target|An opponent}}}}} | ||
|- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|}} | |||
! style="background: #FFF; border: 1px solid #FFF;" | {{#if:{{{tag2|}}}| Effect tags | Effect tag }} | |||
| | | colspan="5" style="background: #FFF; text-transform: capitalize;" | {{{tag|—}}}{{#if:{{{tag2|}}}|<br> {{{tag2}}}|}} | ||
| | |- {{#ifeq:{{lc:{{{buddymove|no}}}}}|yes||style="display:none;"}} | ||
! colspan="6" style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}}; line-height:12pt;" | Activation Condition | |||
|- {{#ifeq:{{lc:{{{buddymove|no}}}}}|yes||style="display:none;"}} | |||
| | | colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{ucfirst:{{{activation|?}}}}} | ||
| | |- {{#ifeq:{{lc:{{{buddymove|no}}}}}|yes||style="display:none;"}} | ||
! colspan="6" style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}}; line-height:12pt;" | Deactivation Condition | |||
|- {{#ifeq:{{lc:{{{buddymove|no}}}}}|yes||style="display:none;"}} | |||
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{ucfirst:{{{deactivation|?}}}}} | |||
| | |- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|}} | ||
! | ! colspan="6" style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; line-height:12pt;" | {{color2|{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}}|Additional effect|Additional effects}} | ||
| | |- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|}} | ||
| colspan=" | | colspan="6" style="background: #FFF; text-align:center; font-size:90%; {{#if:{{{hiddendetails|}}}||{{roundybottom|10px}}}}" | {{ucfirst:{{{effect|No additional effect.}}}}} | ||
|- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|{{#if:{{{hiddendetails|}}}||style="display:none;"}}}} | |||
! colspan="6" style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}}; line-height:12pt;" |Hidden details | |||
|- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|{{#if:{{{hiddendetails|}}}||style="display:none;"}}}} | |||
| colspan="6" style="background: #FFF; text-align:center; font-size:90%; {{roundybottom|10px}}" | {{ucfirst:{{{hiddendetails}}}}} | |||
|- | |||
|} | |} | ||
{|- style="width: 100%; text-align:center;{{#ifeq:{{lc:{{{ | {|- style="width: 100%; {{#ifeq:{{lc:{{{notes|no}}}}}|yes|font-size:90%;|}}; text-align:center;{{#ifeq:{{lc:{{{unusable|no}}}}}|yes|display:none|}}" | ||
| style="background:#{{{{{type|Unknown}}} color | | style="background:#{{{{{type|Unknown}}} color dark}}; color:#FFF;{{#ifeq:{{lc:{{{notes|no}}}}}|yes|width:31.3%;font-size:clamp(11px,0.7vw,13px);{{roundytl|10px}}|{{roundytop|10px}}" colspan="6}}"|'''Playable {{color2|FFF|Sync pair|users}}''' | ||
| style="background:#{{{{{type|Unknown}}} color | | style="background:#{{{{{type|Unknown}}} color dark}}; color:#FFF;font-size:13px;{{#ifeq:{{lc:{{{notes|no}}}}}|no|display:none|width:68.7%;{{roundytr|10px}}}}" |'''Notes''' | ||
|-<noinclude> | |||
|- <noinclude> | |||
| | | | ||
|} | |} | ||
|} | |} | ||
==Usage== | ==Usage== | ||
<pre> | <pre> | ||
{{MastersMove | {{MastersMove | ||
|name= | |||
|type= | |type= | ||
| | |damagecategory=<If this is a move clone, keep this empty; default: 'Unknown'> | ||
| | |mgcost=<default: '1'; the number of move-gauge slots that the move uses, or its move-gauge cost.> | ||
| | |MP=<default: '0'> | ||
| | |buddymove=<default: 'no'> | ||
| | |basepower=<if status move, keep this empty; default: '—'> | ||
| | |moveclone=<default: 'no'; for second instances of moves onward; buddy moves are never move clones for the purposes of this template.> | ||
| | |modified=<default: 'no'; switch to 'yes' for instances of any move that has its type or move-gauge cost changed.> | ||
| | |modifiedpower=<default: 'no'; for instances of any move that has its displayed power changed due to passive skills like Hit the Gas.> | ||
| | |skillname=<only fill for instances of any move that has its type or move-gauge cost changed.> | ||
| | |skilldesc=<only fill to describe each skill that changes any move's type and/or move-gauge cost.> | ||
|clonedcost=<default: 'no'; for second instances of moves onward with move-gauge costs that match the first instance's.> | |||
|clonedtype=<default: 'no'; for second instances of moves onward with types that match the first instance's.> | |||
|tag=<default: '—'> | |tag=<default: '—'> | ||
|tag2=<only fill if applicable> | |tag2=<only fill if applicable> | ||
| | |accuracy=<default: '100'; adds "%" symbol to the end on its own; automatically defaults to '—' if tag or tag2 is 'Sure Hit.'> | ||
|target=<name of target type (i.e. An opponent, Self); default: 'An opponent'> | |target=<name of target type (i.e. An opponent, Self); default: 'An opponent'> | ||
|activation=<only fill if applicable> | |activation=<only fill if applicable> | ||
|deactivation=<only fill if applicable> | |deactivation=<only fill if applicable> | ||
| | |addeffect=<default: 'No additional effect.'> | ||
| | |unusable=<default: 'no'; for moves that only exist on opponents or just the game's code (e.g., Swagger & Normal-type Hyper Beam).> | ||
|notes | |hiddendetails=<fill this if the move's damage calculation (e.g., that of Fury Cutter, Eruption, or Stored Power) and/or other additional effect(s) (e.g., All moves that can hit users of Fly while they are flying) need(s) further explanation.> | ||
|notes=<default: 'no'; fill this if any notes will be in the table of the move's playable users; exclude notes about additional effect's/effects' wording; please use a bulleted list to separate multiple notes of single sync pairs.> | |||
}} | }} | ||
</pre> | </pre> | ||
<!--[[ | <!--[[damagecategory:Other templates]]--> | ||
</noinclude> | </noinclude> |
Latest revision as of 11:38, 16 May 2024
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Usage
{{MastersMove |name= |type= |damagecategory=<If this is a move clone, keep this empty; default: 'Unknown'> |mgcost=<default: '1'; the number of move-gauge slots that the move uses, or its move-gauge cost.> |MP=<default: '0'> |buddymove=<default: 'no'> |basepower=<if status move, keep this empty; default: '—'> |moveclone=<default: 'no'; for second instances of moves onward; buddy moves are never move clones for the purposes of this template.> |modified=<default: 'no'; switch to 'yes' for instances of any move that has its type or move-gauge cost changed.> |modifiedpower=<default: 'no'; for instances of any move that has its displayed power changed due to passive skills like Hit the Gas.> |skillname=<only fill for instances of any move that has its type or move-gauge cost changed.> |skilldesc=<only fill to describe each skill that changes any move's type and/or move-gauge cost.> |clonedcost=<default: 'no'; for second instances of moves onward with move-gauge costs that match the first instance's.> |clonedtype=<default: 'no'; for second instances of moves onward with types that match the first instance's.> |tag=<default: '—'> |tag2=<only fill if applicable> |accuracy=<default: '100'; adds "%" symbol to the end on its own; automatically defaults to '—' if tag or tag2 is 'Sure Hit.'> |target=<name of target type (i.e. An opponent, Self); default: 'An opponent'> |activation=<only fill if applicable> |deactivation=<only fill if applicable> |addeffect=<default: 'No additional effect.'> |unusable=<default: 'no'; for moves that only exist on opponents or just the game's code (e.g., Swagger & Normal-type Hyper Beam).> |hiddendetails=<fill this if the move's damage calculation (e.g., that of Fury Cutter, Eruption, or Stored Power) and/or other additional effect(s) (e.g., All moves that can hit users of Fly while they are flying) need(s) further explanation.> |notes=<default: 'no'; fill this if any notes will be in the table of the move's playable users; exclude notes about additional effect's/effects' wording; please use a bulleted list to separate multiple notes of single sync pairs.> }}