User:Solemn Mac/MastersMove: Difference between revisions

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{| style="background: #{{{{{type|Unknown}}} color}}; border: 3px solid #{{{{{type|Unknown}}} color dark}}; width: clamp(300px,25%,450px); margin-left: 5px; margin-bottom: 5px; {{roundy|10px}}"
{| style="background: #{{{{{type|Unknown}}} color light}}; border: 3px solid #{{{{{type|Unknown}}} color}}; width: clamp(300px,25%,450px); margin-left: 5px; margin-bottom: 5px; {{roundy|10px}}"
|- style="text-align:center;"
|- style="text-align:center;"
| {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes|[[File:Buddy Move Icon Masters.png|32px|link=Buddy_move]]}}
! style="background:#FFF; {{roundy|4px}}"| {{#ifeq:{{lc:{{{buddymove|no}}}}}|yes|[[File:Buddy Move Icon Masters.png|32px|link=Buddy_move]]<br>}}<big>{{ucfirst:{{{name|Move name}}}}}</big>{{#ifeq:{{lc:{{{modified|no}}}}}|yes|<br>with {{color2|000|Skill (Masters)|passive skill}} {{{skillname}}}<div style="text-align:center; font-weight: normal; font-size:90%;"" class="roundy mw-collapsible mw-collapsed" data-expandtext="Show description" data-collapsetext="Hide description"><br>{{{skilldesc}}}</div>|}}{{#ifeq:{{lc:{{{clonedcost|no}}}}}|yes||{{#switch:{{{mgcost|1}}}
|-
! <big>{{ucfirst:{{{name|Move name}}}}}</big>{{#ifeq:{{lc:{{{modified?|no}}}}}|yes|<br>with {{mas|skill|passive skill}} {{{modifyingSkill}}}<div style="text-align:center; background:#FFF; font-weight: normal; font-size:90%;"" class="roundy mw-collapsible mw-collapsed" data-expandtext="Show description" data-collapsetext="Hide description"><br>{{{skillDesc}}}</div>|}}{{#ifeq:{{lc:{{{clonedCost?|no}}}}}|yes||{{#switch:{{{slotAmount|1}}}
|1=<br>[[File:Move gauge slot icon.png|32px]]
|1=<br>[[File:Move gauge slot icon.png|32px]]
|2=<br>[[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]]
|2=<br>[[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]]
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|
|
{| style="background: transparent" width="100%"|
{| style="background: transparent" width="100%"|
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|{{#ifeq:{{lc:{{{buddyMove?|no}}}}}|no|{{#ifeq:{{lc:{{{tag}}}}}|quick move|{{{MP|2}}}|{{#ifeq:{{lc:{{{tag2}}}}}|quick move|{{{MP|2}}}|{{#ifeq:{{{MP|0}}}|0|style="display:none;"|}}}}}}}}}}
|- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|{{#ifeq:{{{MP|t}}}|0|style="display:none;"|}}}}
! style="background: #FFF; {{roundyleft|10px}}" | MP
! style="background: #{{{{{type|Unknown}}} color dark}}; color:#FFF; {{roundyleft|10px}}" | MP
| colspan="5" style="background: #FFF; {{roundyright|10px}}" | &nbsp;&nbsp;&nbsp;&nbsp;{{{MP|&mdash;}}}&nbsp;/&nbsp;{{{MP|&mdash;}}}
! colspan="3" style="background: #{{{{{type|Unknown}}} color dark}}; color:#FFF; {{roundyright|10px}}"|{{{MP|X}}}&nbsp;/&nbsp;{{{MP|X}}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|{{#ifeq:{{lc:{{{clonedType?|no}}}}}|yes|style="display:none;"|}}}}
|- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|{{#ifeq:{{lc:{{{clonedtype|no}}}}}|yes|style="display:none;"|}}}}
! style="background:#{{{{{type|Unknown}}} color light}}; border: 1px solid #FFF; {{roundyleft|10px}}" | {{color2|000|Type}}
! style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; {{roundyleft|10px}}" | {{color2|{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}}|Type}}
| colspan="5" style="background:#{{{{{type|Unknown}}} color light}};border:1px solid #FFF;text-transform:capitalize; {{roundyright|10px}}" | &nbsp;&nbsp;&nbsp;[[File:{{{type|Normal}}}IC Masters.png|16px]]&nbsp;&nbsp;&nbsp;{{color2|000|{{{type|Normal}}} (type)|{{{type|Normal}}}}}
! colspan="3" style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; text-transform:capitalize; text-align:center;" | {{color2|{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}}|{{{type|???}}} (type)|{{{type|???}}}}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
| colspan="2" style="background: #FFF; color:#FFF; text-align:center; {{roundyright|10px}}" | [[File:{{{type|Normal}}}IC Masters.png|16px]]
! style="background:#{{{{{damageCategory|unknown}}} color}}; border: 1px solid #FFF; {{roundyleft|10px}};" | [[Damage category|<span style="color:#FFF">Category</span>]]
|- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|}}
| colspan="5" style="background:#{{{{{damageCategory|unknown}}} color}};border:1px solid #FFF;text-transform:capitalize; {{roundyright|10px}}" | &nbsp;[[File:{{{damageCategory|status}}}IC Masters.png|32px]]&nbsp;[[{{{damageCategory|?}}} move|<span style="color:#{{{{{damageCategory|unknown}}} textcolor}}">{{{damageCategory|?}}}</span>]]
! style="background:#{{#ifeq: {{{damagecategory|Unknown}}}|Unknown|999|{{{{{damagecategory}}} color}}}}; {{roundyleft|10px}};" | [[Damage category|<span style="color:#FFF">Category</span>]]
| colspan="3" style="background:#{{#ifeq: {{{damagecategory|Unknown}}}|Unknown|999|{{{{{damagecategory}}} color}}}};text-transform:capitalize; text-align:center;" | [[{{{damagecategory|status|Unknown}}} move|<span style="color:#{{{{{damagecategory|Unknown}}} textcolor}}">{{{damagecategory|Unknown}}}</span>]]
| colspan="2" style="background:#FFF; text-align:center; {{roundyright|10px}}" | [[File:{{{damagecategory|status}}}IC Masters.png|32px]]
|- style="line-height:12px;"
|- style="line-height:12px;"
!
!
! colspan="5" style="background:#{{{{{type|Unknown}}} color light}}; {{roundytop|10px}} line-height:12pt;{{#ifeq:{{lc:{{{damageCategory|?}}}}}|status|display:none;|{{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|{{#ifeq:{{lc:{{{modifiedPower?|no}}}}}|yes||display:none;}}|}}}}"| Move level
! colspan="5" style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}}; {{roundytop|10px}} line-height:12pt;{{#ifeq:{{lc:{{{damagecategory|Unknown}}}}}|status|display:none;|{{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|{{#ifeq:{{lc:{{{modifiedpower|no}}}}}|yes||display:none;}}|}}}}"| Move level
|- style="font-size:80%; line-height:12px; {{#ifeq:{{lc:{{{damageCategory|?}}}}}|status|display:none;|{{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|{{#ifeq:{{lc:{{{modifiedPower?|no}}}}}|yes||display:none;}}|}}}}"
|- style="font-size:80%; line-height:12px; {{#ifeq:{{lc:{{{damagecategory|Unknown}}}}}|status|display:none;|{{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|{{#ifeq:{{lc:{{{modifiedpower|no}}}}}|yes||display:none;}}|}}}}"
!
!
! style="width:14%; background:#{{{{{type|Unknown}}} color light}}" | 1
! style="width:14%; background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}};" | <big>1</big>
! style="width:14%; background:#{{{{{type|Unknown}}} color light}}" | 2
! style="width:14%; background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}};" | <big>2</big>
! style="width:14%; background:#{{{{{type|Unknown}}} color light}}" | 3
! style="width:14%; background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}};" | <big>3</big>
! style="width:14%; background:#{{{{{type|Unknown}}} color light}}" | 4
! style="width:14%; background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}};" | <big>4</big>
! style="width:14%; background:#{{{{{type|Unknown}}} color light}}" | 5
! style="width:14%; background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}};" | <big>5</big>
|- {{#ifeq:{{lc:{{{damageCategory|?}}}}}|status|style="display:none;"|{{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|{{#ifeq:{{lc:{{{modifiedPower?|no}}}}}|yes||style="display:none;"}}|}}}}
|- {{#ifeq:{{lc:{{{damagecategory|Unknown}}}}}|status|style="display:none;"|{{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|{{#ifeq:{{lc:{{{modifiedpower|no}}}}}|yes||style="display:none;"}}|}}}}
! style="background: #FFF; {{roundytl|10px}}" | [[Power]]
! style="background: #FFF; {{roundytl|10px}}" | {{color2|000|Power}}
| style="background: #FFF;text-align:center" | {{{basePower|&mdash;}}}
| style="background: #FFF; text-align:center" | {{{basepower|&mdash;}}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|&mdash;|{{#expr:floor(1.05*{{{basePower}}})}}}}
| style="background: #FFF; text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower}}}}}|&mdash;|{{#expr:floor(1.05*{{{basepower}}})}}}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|&mdash;|{{#expr:floor(1.10*{{{basePower}}})}}}}
| style="background: #FFF; text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower}}}}}|&mdash;|{{#expr:floor(1.10*{{{basepower}}})}}}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|&mdash;|{{#ifeq:{{{basePower}}}|100|{{#expr:floor(1.15*{{{basePower}}})+1}}|{{#ifeq:{{{basePower}}}|200|{{#expr:floor(1.15*{{{basePower}}})+1}}|{{#expr:floor(1.15*{{{basePower}}})}}}}}}}}
| style="background: #FFF; text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower}}}}}|&mdash;|{{#ifeq:{{{basepower}}}|100|{{#expr:floor(1.15*{{{basepower}}})+1}}|{{#ifeq:{{{basepower}}}|200|{{#expr:floor(1.15*{{{basepower}}})+1}}|{{#expr:floor(1.15*{{{basepower}}})}}}}}}}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|&mdash;|{{#expr:floor(1.20*{{{basePower}}})}}}}
| style="background: #FFF; text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower}}}}}|&mdash;|{{#expr:floor(1.20*{{{basepower}}})}}}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|}}
! style="background: #FFF; {{#ifeq:{{lc:{{{damageCategory|?}}}}}|status|{{roundytl|10px}}|}}" | [[Accuracy]]
! style="background: #FFF; {{#ifeq:{{lc:{{{damagecategory|Unknown}}}}}|status|{{roundytl|10px}}|}}" | {{color2|000|Accuracy}}
| colspan="5" style="background: #FFF; {{#ifeq:{{lc:{{{damageCategory|?}}}}}|status|{{roundytr|10px}}|}}" | &nbsp;{{#ifeq:{{lc:{{{tag|&mdash;}}}}}|sure hit|{{{accuracy|&mdash;}}}|{{#ifeq:{{lc:{{{tag2}}}}}|sure hit|{{{accuracy|&mdash;}}}|{{{accuracy|100}}}}}}}%
| colspan="5" style="background: #FFF; {{#ifeq:{{lc:{{{damagecategory|Unknown}}}}}|status|{{roundytr|10px}}|}}" | &nbsp;{{#ifeq:{{lc:{{{tag|&mdash;}}}}}|sure hit|{{{accuracy|&mdash;}}}|{{#ifeq:{{lc:{{{tag2}}}}}|sure hit|{{{accuracy|&mdash;}}}|{{{accuracy|100}}}}}}}%
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|}}
! style="background: #FFF;" | {{#ifeq:{{lc:{{{target|An opponent}}}}}|all opponents|Targets|{{#ifeq:{{lc:{{{target|An opponent}}}}}|all allies|Targets|Target}}}}
! style="background: #FFF; border: 1px solid #FFF;" | {{#ifeq:{{lc:{{{target|An opponent}}}}}|all opponents|Targets|{{#ifeq:{{lc:{{{target|An opponent}}}}}|all allies|Targets|Target}}}}
| colspan="5" style="background: #FFF" | &nbsp;{{ucfirst:{{{target|An opponent}}}}}
| colspan="5" style="background: #FFF; border: 1px solid #FFF;" | &nbsp;{{ucfirst:{{{target|An opponent}}}}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|}}
! style="background: #FFF;" | {{#ifeq:{{{tagAmount|0}}}|2| Effect tags | Effect tag }}
! style="background: #FFF; border: 1px solid #FFF;" | {{#if:{{{tag2|}}}| Effect tags | Effect tag }}
| colspan="5" style="background: #FFF; text-transform: capitalize;" | &nbsp;{{{tag|&mdash;}}}{{#ifeq:{{{tagAmount|0}}}|2|<br>{{{tag2}}}|}}
| colspan="5" style="background: #FFF; text-transform: capitalize;" |&nbsp;{{{tag|&mdash;}}}{{#if:{{{tag2|}}}|<br>&nbsp;{{{tag2}}}|}}
|- {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes||style="display:none;"}}
|- {{#ifeq:{{lc:{{{buddymove|no}}}}}|yes||style="display:none;"}}
! colspan="6" style="background:#{{{{{type|Unknown}}} color light}}; line-height:12pt;" | Activation Condition
! colspan="6" style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}}; line-height:12pt;" | Activation Condition
|- {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes||style="display:none;"}}
|- {{#ifeq:{{lc:{{{buddymove|no}}}}}|yes||style="display:none;"}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{ucfirst:{{{activation}}}}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{ucfirst:{{{activation|?}}}}}
|- {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes||style="display:none;"}}
|- {{#ifeq:{{lc:{{{buddymove|no}}}}}|yes||style="display:none;"}}
! colspan="6" style="background:#{{{{{type|Unknown}}} color light}}; line-height:12pt;" | Deactivation Condition
! colspan="6" style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}}; line-height:12pt;" | Deactivation Condition
|- {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes||style="display:none;"}}
|- {{#ifeq:{{lc:{{{buddymove|no}}}}}|yes||style="display:none;"}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{ucfirst:{{{deactivation}}}}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{ucfirst:{{{deactivation|?}}}}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|}}
! colspan="6" style="background:#{{{{{type|Unknown}}} color light}}; line-height:12pt;" | [[Additional effect|Additional effect(s)]]
! colspan="6" style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; line-height:12pt;" | {{color2|{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}}|Additional effect|Additional effects}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;{{#ifeq:{{lc:{{{npcExclusive?|no}}}}}|yes|{{roundybottom|10px}}|}}" | {{ucfirst:{{{effect|No additional effect.}}}}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%; {{#if:{{{hiddendetails|}}}||{{roundybottom|10px}}}}" | {{ucfirst:{{{effect|No additional effect.}}}}}
|- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|{{#if:{{{hiddendetails|}}}||style="display:none;"}}}}
! colspan="6" style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #{{{{{type|Unknown}}} color dark}}; color:#{{#ifeq: {{lc:{{{type|Unknown}}}}}|electric|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fighting|000|{{#ifeq: {{lc:{{{type|Unknown}}}}}|fairy|000|FFF}}}}}}; line-height:12pt;" |Hidden details
|- {{#ifeq:{{lc:{{{moveclone|no}}}}}|yes|style="display:none;"|{{#if:{{{hiddendetails|}}}||style="display:none;"}}}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%; {{roundybottom|10px}}" | {{ucfirst:{{{hiddendetails}}}}}
|-
|}
|}
{|- style="width: 100%; text-align:center;{{#ifeq:{{lc:{{{npcExclusive?|no}}}}}|yes|display:none|}}"
{|- style="width: 100%; {{#ifeq:{{lc:{{{notes|no}}}}}|yes|font-size:90%;|}}; text-align:center;{{#ifeq:{{lc:{{{unusable|no}}}}}|yes|display:none|}}"
| style="background:#{{{{{type|Unknown}}} color light}};{{#ifeq:{{lc:{{{notes?|no}}}}}|yes|width:73%; {{roundytl|10px}}|" colspan="6}}"|'''Playable {{color2|000|Sync pair|Users}}'''  
| style="background:#{{{{{type|Unknown}}} color dark}}; color:#FFF;{{#ifeq:{{lc:{{{notes|no}}}}}|yes|width:31.3%;font-size:clamp(11px,0.7vw,13px);{{roundytl|10px}}|{{roundytop|10px}}" colspan="6}}"|'''Playable {{color2|FFF|Sync pair|users}}'''  
| style="background:#{{{{{type|Unknown}}} color light}};{{#ifeq:{{lc:{{{notes?|no}}}}}|no|display:none|width:27%; {{roundytr|10px}}}}" |'''Notes'''
| style="background:#{{{{{type|Unknown}}} color dark}}; color:#FFF;font-size:13px;{{#ifeq:{{lc:{{{notes|no}}}}}|no|display:none|width:68.7%;{{roundytr|10px}}}}" |'''Notes'''
|-
|-<noinclude>
{| border=1 colspan="6" style="border: 2px solid #{{{{{type|Unknown}}} color}}; border-collapse:collapse; text-align:center; width: 100%; background: #FFF; {{roundybottom|10px}};{{#ifeq:{{lc:{{{npcExclusive?|no}}}}}|yes|display:none|}}"
|- <noinclude>
|
|
|}
|}
|}
|}
|}
==Usage==
==Usage==
<pre>
<pre>
{{MastersMove
{{MastersMove
|name=
|type=
|type=
|buddyMove?=<default: 'no'>
|damagecategory=<If this is a move clone, keep this empty; default: 'Unknown'>
|name=
|mgcost=<default: '1'; the number of move-gauge slots that the move uses, or its move-gauge cost.>
|modified?=<default: 'no'>
|MP=<default: '0'>
|modifyingSkill=<only fill if applicable>
|buddymove=<default: 'no'>
|skillDesc=<only fill if applicable>
|basepower=<if status move, keep this empty; default: '—'>
|clonedCost?=<default: 'no'>
|moveclone=<default: 'no'; for second instances of moves onward; buddy moves are never move clones for the purposes of this template.>
|slotAmount=<default: '1'>
|modified=<default: 'no'; switch to 'yes' for instances of any move that has its type or move-gauge cost changed.>
|modifyingSkill=<only fill if applicable>
|modifiedpower=<default: 'no'; for instances of any move that has its displayed power changed due to passive skills like Hit the Gas.>
|clonedType?=<default: 'no'>
|skillname=<only fill for instances of any move that has its type or move-gauge cost changed.>
|tagAmount=<default: '0'>
|skilldesc=<only fill to describe each skill that changes any move's type and/or move-gauge cost.>
|clonedcost=<default: 'no'; for second instances of moves onward with move-gauge costs that match the first instance's.>
|clonedtype=<default: 'no'; for second instances of moves onward with types that match the first instance's.>
|tag=<default: '—'>
|tag=<default: '—'>
|tag2=<only fill if applicable>
|tag2=<only fill if applicable>
|MP=<default: ''>
|accuracy=<default: '100'; adds "%" symbol to the end on its own; automatically defaults to '—' if tag or tag2 is 'Sure Hit.'>
|damageCategory=<If this is a move clone, keep this empty.>
|modifiedPower?=<default: 'no'>
|basePower=<if status move, keep this empty; default: '—'>
|accuracy=<if tag or tag2 is "Sure Hit," default: '—'; else, default: '100'>
|target=<name of target type (i.e. An opponent, Self); default: 'An opponent'>
|target=<name of target type (i.e. An opponent, Self); default: 'An opponent'>
|activation=<only fill if applicable>
|activation=<only fill if applicable>
|deactivation=<only fill if applicable>
|deactivation=<only fill if applicable>
|effect(s)=<default: 'No additional effect.'>
|addeffect=<default: 'No additional effect.'>
|npcExclusive?=<default: 'no'; for moves that only exist on opponents or just the game's code (e.g., Swagger & Normal-type Hyper Beam)>
|unusable=<default: 'no'; for moves that only exist on opponents or just the game's code (e.g., Swagger & Normal-type Hyper Beam).>
|notes?=<default: 'no'>
|hiddendetails=<fill this if the move's damage calculation (e.g., that of Fury Cutter, Eruption, or Stored Power) and/or other additional effect(s) (e.g., All moves that can hit users of Fly while they are flying) need(s) further explanation.>
|notes=<default: 'no'; fill this if any notes will be in the table of the move's playable users; exclude notes about additional effect's/effects' wording; please use a bulleted list to separate multiple notes of single sync pairs.>
}}
}}
</pre>
</pre>
<!--[[Category:Other templates]]-->
<!--[[damagecategory:Other templates]]-->
</noinclude>
</noinclude>

Latest revision as of 11:38, 16 May 2024

Move name
Move gauge slot icon.png
MP X / X
Type ??? NormalIC Masters.png
Category Unknown StatusIC Masters.png
Move level
1 2 3 4 5
Power
Accuracy  100%
Target  An opponent
Effect tag  —
Activation Condition
?
Deactivation Condition
?
Additional effects
No additional effect.
Hidden details
{{{hiddendetails}}}
Playable users Notes

Usage

{{MastersMove
|name=
|type=
|damagecategory=<If this is a move clone, keep this empty; default: 'Unknown'>
|mgcost=<default: '1'; the number of move-gauge slots that the move uses, or its move-gauge cost.>
|MP=<default: '0'>
|buddymove=<default: 'no'>
|basepower=<if status move, keep this empty; default: '—'>
|moveclone=<default: 'no'; for second instances of moves onward; buddy moves are never move clones for the purposes of this template.>
|modified=<default: 'no'; switch to 'yes' for instances of any move that has its type or move-gauge cost changed.>
|modifiedpower=<default: 'no'; for instances of any move that has its displayed power changed due to passive skills like Hit the Gas.>
|skillname=<only fill for instances of any move that has its type or move-gauge cost changed.>
|skilldesc=<only fill to describe each skill that changes any move's type and/or move-gauge cost.>
|clonedcost=<default: 'no'; for second instances of moves onward with move-gauge costs that match the first instance's.>
|clonedtype=<default: 'no'; for second instances of moves onward with types that match the first instance's.>
|tag=<default: '—'>
|tag2=<only fill if applicable>
|accuracy=<default: '100'; adds "%" symbol to the end on its own; automatically defaults to '—' if tag or tag2 is 'Sure Hit.'>
|target=<name of target type (i.e. An opponent, Self); default: 'An opponent'>
|activation=<only fill if applicable>
|deactivation=<only fill if applicable>
|addeffect=<default: 'No additional effect.'>
|unusable=<default: 'no'; for moves that only exist on opponents or just the game's code (e.g., Swagger & Normal-type Hyper Beam).>
|hiddendetails=<fill this if the move's damage calculation (e.g., that of Fury Cutter, Eruption, or Stored Power) and/or other additional effect(s) (e.g., All moves that can hit users of Fly while they are flying) need(s) further explanation.>
|notes=<default: 'no'; fill this if any notes will be in the table of the move's playable users; exclude notes about additional effect's/effects' wording; please use a bulleted list to separate multiple notes of single sync pairs.>
}}