Talk:Move variations: Difference between revisions

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Sorry, I put those there. I'll have them removed. [[User:Llxwarbirdxll|Llxwarbirdxll]] 08:20, 28 July 2007 (UTC)
Sorry, I put those there. I'll have them removed. [[User:Llxwarbirdxll|Llxwarbirdxll]] 08:20, 28 July 2007 (UTC)
:LOL, now somebody else did the same with variations Slash, Waterfall, and Shadow Ball :P --[[User:Johans|Johans]] 16:08, 7 September 2007 (UTC)


== Seismic Toss and Night Shade? ==
== Seismic Toss and Night Shade? ==

Revision as of 16:08, 7 September 2007

Template?

This page was an excellent idea, but I wonder if there's a way to indicate in each move's article when it belongs to one of these "archetypes". --Johans Nidorino 21:10, 19 May 2007 (UTC)

I suggested it but it was forgotten later on; and unfortunately, I don't know how to make templates. -(Llxwarbirdxll 02:35, 29 May 2007 (UTC))

Template namespace. I'll whip one up. --TTEchidna 02:53, 29 May 2007 (UTC)

New Variation

There neeeds to be a Move Variation for the Following moves:

I have checked them all out and they each have:

  • Power: 65
  • Accuracy: 100%
  • PP: 20

P.S. I don't know how to do this myself so really I'm asking for somebody to do this for me! Tesh 16:53, 13 July 2007 (UTC)

Actually, I'm not sure if this should be counted as they each have a different added effect, either a status ailment or a stat change. Somebody gie me their view...Tesh 20:32, 16 July 2007 (UTC)

Maybe keep the status-changing ones together, and keep the stat-changing ones together, but keep them separate. That means Psybeam, Sludge, and Spark go together, and BubbleBeam and Aurora Beam go together.
And don't forget to use the {{m}} template for moves. TTEchidna 00:22, 17 July 2007 (UTC)

By the way, I think you've got the wrong idea. I'm not sure on how to create the move variation. I only realised they were similar... Tesh 15:34, 18 July 2007 (UTC)

"Or"

Is "10 or 15" valid here? I'd say the use of every possible move variation no matter the amount of PPs it has would require a redefinition. BTW, Ice Beam and Thunder don't belong in the tables they've been introduced in if following the original criterion. --Johans 05:04, 22 July 2007 (UTC)

Sorry, I put those there. I'll have them removed. Llxwarbirdxll 08:20, 28 July 2007 (UTC)

LOL, now somebody else did the same with variations Slash, Waterfall, and Shadow Ball :P --Johans 16:08, 7 September 2007 (UTC)

Seismic Toss and Night Shade?

Those belong on the list, right? Angerman 20:10, 15 August 2007 (UTC)

Doesn't Night Shade do somewhere from 1 to 1.5x the level? I know Seismic Toss does the level. TTEchidna 23:07, 15 August 2007 (UTC)
No, Psywave does from 0.5 to 1.5x the level. But Night Shade always does damage equal to the level. --Shiny Noctowl 23:11, 15 August 2007 (UTC)
Still, they don't have the same amout of default total PPs. --Johans 01:53, 16 August 2007 (UTC)

Well, I'm sure Stone Edge and Cross Chop are variations. Angerman 07:00, 24 August 2007 (UTC)

Definitely ^_^ --Johans 16:46, 24 August 2007 (UTC)

Stub?

Is it Still a stub?--Torchic-ken 2:58, 28 August 2007 (UTC)

Yeah, there's a few missing bits. Angerman 00:10, 6 September 2007 (UTC)

Mean Look/Block/Spider Web?

I noticed there isn't a section for these three moves, and while Block and Mean Look fit a "5 PP, Prevents foe from escaping" description, Spider Web only has one thing setting them apart and that's the PP issue. Should I add it anyway? TinaTheKirlia 01:47, 7 September 2007 (UTC)

Add only Mean Look and Block. That's what has been done in these cases to agree with the current definition of "move archetypes". --Johans 08:01, 7 September 2007 (UTC)