Spike Cannon (move): Difference between revisions
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'''Spike Cannon''' is a {{t|Normal}}-type move introduced in [[Generation I]] that deals very little damage. | '''Spike Cannon''' (Japanese: '''とげキャノン''' ''Spike Cannon'') is a {{t|Normal}}-type move introduced in [[Generation I]] that deals very little damage. | ||
=Effect= | =Effect= | ||
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* {{p|Corsola}} at Lv.40 | * {{p|Corsola}} at Lv.40 | ||
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=In other languages= | |||
French: '''Picanon''', German: '''Dornkanone'''. | |||
{{Project MoveDex notice}} | {{Project MoveDex notice}} |
Revision as of 13:02, 20 August 2007
Spike Cannon とげキャノン Spike Cannon | ||||||||||||
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Spike Cannon (Japanese: とげキャノン Spike Cannon) is a Normal-type move introduced in Generation I that deals very little damage.
Effect
Generation I
Spike Cannon does damage, hitting 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Though technically only the first hit can critical hit, each hit per use will do the same amount of damage.
Spike Cannon will end immediately if it breaks a substitute. Bide and Counter will only acknowledge one hit of a Spike Cannon attack.
Learnset
Generation I
By leveling up
Generation II
By leveling up
Generation III
By leveling up
Generation IV
By leveling up
In other languages
French: Picanon, German: Dornkanone.