Shadow move
Shadow moves are special moves known only by Shadow Pokémon. They have no type and are noted in the games with a series of dashes in place of a type bar. In Pokémon XD: Gale of Darkness, Shadow moves are super-effective against any non-Shadow Pokémon and are not very effective against Shadow Pokémon.
Since Shadow Pokémon cannot be traded, these moves are all exclusive to the two GameCube Pokémon RPG games. More accurately, the majority of them are exclusive to Pokémon XD: Gale of Darkness, since only the move Shadow Rush was available in Pokémon Colosseum.
Many of the Shadow moves are dark, corrupted counterparts of a move that the Shadow Pokémon would normally learn. A major example of this is Shadow Lugia's Shadow Blast, which, like the move Aeroblast, sends a high-powered stream of air at the foe, and can only be learned by Lugia. These moves often have lower power than their non-shadow counterparts.
List of Shadow moves
Damage-dealing moves
Name | Power | Accuracy | Target | Notes |
---|---|---|---|---|
Shadow Blast | 80 | 100% | One foe | Has a high critical hit ratio. |
Shadow Blitz | 40 | 100% | One foe | |
Shadow Bolt | 75 | 100% | One foe | Has a 10% chance of inflicting paralysis on the target. |
Shadow Break | 75 | 100% | One foe | |
Shadow Chill | 75 | 100% | One foe | Has a 10% chance of freezing the target. |
Shadow End | 120 | 60% | One foe | User takes recoil damage equal to half the user's current HP (no matter how much damage is done). |
Shadow Fire | 75 | 100% | One foe | Has a 10% chance of burning the target. |
Shadow Half | — | 100% | All | Halves the current HP of all Pokémon in battle. The user cannot take action on the next turn. Fails on those with 1 HP remaining. |
Shadow Rave | 70 | 100% | Both Foes | |
Shadow Rush | Colo: 90 / XD: 55 | 100% | Both Foes | Colo: User takes recoil damage equal to 25% of the damage done. Higher critical hit ratio if user is in Hyper Mode |
Shadow Storm | 95 | 100% | Both Foes | |
Shadow Rave | 50 | 100% | Both Foes |
Non-damaging moves
Name | Power | Accuracy | Target | Notes |
---|---|---|---|---|
Shadow Down | — | 100% | Both foes | Lowers the Defense of both opponents by two stages each. |
Shadow Hold | — | 100% | Both foes | Prevents the target(s) from switching out. |
Shadow Mist | — | 100% | Both foes | Lowers the Evasion of both opponents by two stages each. |
Shadow Panic | — | 90% | Both foes | Confuses both opponents. |
Shadow Shed | — | 100% | All | Removes the effects of Safeguard, Reflect, and Light Screen. |
Shadow Sky | — | 100% | All | Damages all non-Shadow Pokémon at the end of each turn. |