Difference between revisions of "Revenge (move)"

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==In the anime==
 
==In the anime==
{{moveanime|type=fighting|exp=yes|gen=The user takes a hit from its opponent's attack before striking.|image1=Heracross thunder.jpg|image1p=Taking a hit|image2=Heracross revenge.jpg|image2p=Heracross}}
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{{moveanime|type=fighting|exp=yes|gen=The user takes a hit from its opponent's attack before striking.|image1=Heracross thunder.jpg|image1p=Taking a hit|image2=Heracross Revenge.png|image2p=Heracross}}
 
{{movep|type=fighting|ms=214|pkmn=Heracross|method=Heracross gets hit by the opponent's attack, then it flies at the opponent and hits it with its horn.}}
 
{{movep|type=fighting|ms=214|pkmn=Heracross|method=Heracross gets hit by the opponent's attack, then it flies at the opponent and hits it with its horn.}}
 
{{movebtm|type=fighting|user=Conway|user1=Conway's Heracross|startcode=DP052|startname=Smells Like Team Spirit!|endcode=DP091|endname=One Team, Two Team, Red Team, Blue Team!|notes=Debut}}
 
{{movebtm|type=fighting|user=Conway|user1=Conway's Heracross|startcode=DP052|startname=Smells Like Team Spirit!|endcode=DP091|endname=One Team, Two Team, Red Team, Blue Team!|notes=Debut}}

Revision as of 16:36, 25 July 2010

Revenge
リベンジ Revenge
Revenge.png
[[File:|center]]
Type  Fighting
Category  Physical
PP  10 (max. 16)
Power  60
Accuracy  100%
Priority  -4
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation III
Condition  Tough
Appeal  3 ♥♥♥
Jam  0  
The next appeals can be made later next turn.
Condition  Tough
Appeal  2 ♥♥
Earns double the score on the final performance.
Condition  Tough
Appeal  0  
Jamming  0  

Revenge (Japanese: リベンジ Revenge) is a damage-dealing Template:Type2 move introduced in Generation III.

Effect

Revenge deals damage, but if the user takes damage in the same turn, Revenge's power is doubled to 120. Revenge is a decreased priority move, causing the user to attack after other Pokémon that are using ordinary priority moves.

Pokémon Mystery Dungeon

Similar to bide, the user will store energy for a few turns and then release the energy to inflict damage, the amount of damage equals to the amount the user received during the "charging". The move will fail if the opposing Pokémon doesn't attack, if the user is under certain statuses like sleep or paralyze, or if the user faints.

Learnset

Generation III

By leveling up

#   Pokémon Type Level
066 066 Machop Fighting 25
067 067 Machoke Fighting 25
068 068 Machamp Fighting 25
106 106 Hitmonlee Fighting --
107 107 Hitmonchan Fighting --
127 127 Pinsir Bug 25
211 211 Qwilfish Water Poison 25FRLG
237 237 Hitmontop Fighting --
332 332 Cacturne Grass Dark --FRLG
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

Template:Breedlist

|- | style="background: #FFF" | 056 | style="background: #FFF; text-align:center" | 056 | style="background: #FFF" | Mankey | colspan="2" style="background:#C03028; text-align:center" | Fighting | style="background: #FFF" | Smeargle*

|- | style="background: #FFF" | 296 | style="background: #FFF; text-align:center" | 296 | style="background: #FFF" | Makuhita | colspan="2" style="background:#C03028; text-align:center" | Fighting | style="background: #FFF" | Machop, Machoke, Machamp
Hitmonlee, Hitmonchan, Hitmontop
Cacturne

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

Generation IV

By leveling up

#   Pokémon Type Level
066 066 Machop Fighting 22
067 067 Machoke Fighting 22
068 068 Machamp Fighting 22
106 106 Hitmonlee Fighting --
107 107 Hitmonchan Fighting --
127 127 Pinsir Bug 18
211 211 Qwilfish Water Poison 29
237 237 Hitmontop Fighting --
332 332 Cacturne Grass Dark --
453 453 Croagunk Poison Fighting 22
454 454 Toxicroak Poison Fighting 22
461 461 Weavile Dark Ice --
486 486 Regigigas Normal 25PtHGSS
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

Template:Breedlist

|- | style="background: #FFF" | 056 | style="background: #FFF; text-align:center" | 056 | style="background: #FFF" | Mankey | colspan="2" style="background:#C03028; text-align:center" | Fighting | style="background: #FFF" | Weavile

|- | style="background: #FFF" | 204 | style="background: #FFF; text-align:center" | 204 | style="background: #FFF" | Pineco | colspan="2" style="background:#A8B820; text-align:center" | Bug | style="background: #FFF" | Pinsir

|- | style="background: #FFF" | 214 | style="background: #FFF; text-align:center" | 214 | style="background: #FFF" | Heracross | colspan="1" style="background:#A8B820; text-align:center" | Bug || style="background:#C03028" align="center" colspan="1" rowspan="1" | Fighting | style="background: #FFF" | Pinsir

|- | style="background: #FFF" | 296 | style="background: #FFF; text-align:center" | 296 | style="background: #FFF" | Makuhita | colspan="2" style="background:#C03028; text-align:center" | Fighting | style="background: #FFF" | Machop, Machoke, Machamp
Hitmonlee, Hitmonchan, Hitmontop
Cacturne
Croagunk, Toxicroak

|- | style="background: #FFF" | 449 | style="background: #FFF; text-align:center" | 449 | style="background: #FFF" | Hippopotas | colspan="2" style="background:#E0C068; text-align:center" | Ground | style="background: #FFF" | WeavileHGSS

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

In the anime

None.png 150px 150px None.png
Taking a hit Heracross
The user takes a hit from its opponent's attack before striking.
Pokémon Method
User First Used In Notes
214 Heracross Heracross gets hit by the opponent's attack, then it flies at the opponent and hits it with its horn.
Conway's Heracross Smells Like Team Spirit! Debut

Trivia

  • Misconceptions led many to believe that Revenge was a normal (non-priority) move in Generation III. Why this is the case is unknown, but the move has always been decreased priority, and is entirely provable.

In other languages

  • Spanish: Desquite
  • French: Vendetta
  • Dutch: Wraak
  • German: Vergeltung
  • Italian: Vendetta


Variations of the move Revenge
Physical RevengeAvalanche


Template:Project MoveDex notice