Refresh (move): Difference between revisions

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m (Just added an image of Latios using Refresh.)
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jname=リフレッシュ |
jname=リフレッシュ |
jtrans=Refresh |
jtrans=Refresh |
gameimage=Milk_Drink_(Move).jpeg ‎|
desc=The user rests to cure itself of a poisoning, burn, or paralysis. |
desc=The user rests to cure itself of a poisoning, burn, or paralysis. |
type=Normal |
type=Normal |

Revision as of 16:47, 31 March 2008

Refresh
リフレッシュ Refresh
[[File:|center]]
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cute
Appeal  1
Jam  0  
???
Condition  Cute
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Cute
Appeal  0  
Jamming  0  

Refresh is a non-damaging Normal-type move introduced in Generation III.

In the anime

File:Pikachu Refresh.PNG
Pikachu being healed by Azurill's Refresh.


Pokémon

Azurill Azurill glows blue. It could then heal itself or a surronding Pokémon.

Learnset

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • Spanish: Alivio

Template:Project MoveDex notice