O-Power: Difference between revisions

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(I think S and MAX level descriptions should be included (I'm gonna assume "(very) much" always means the same strength; does for Bargain/Prize). And these aren't in the in-game order...)
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They can be shared with other nearby or online players. If another player uses one while connected online or within wireless distance, the player can tap their glowing icon to use it as well.
They can be shared with other nearby or online players. If another player uses one while connected online or within wireless distance, the player can tap their glowing icon to use it as well.


While the player starts with some O-Powers, addition O-Powers are given to the player by [[Mr. Bonding]] in various buildings across [[Kalos]] in [[Pokémon X and Y]], or by the [[old guys]] in [[Mauville City]] in [[Pokémon Omega Ruby and Alpha Sapphire]].
While the player starts with some O-Powers, additional O-Powers are given to the player by [[Mr. Bonding]] in various buildings across [[Kalos]] in [[Pokémon X and Y]], or by the [[old guys]] in [[Mauville City]] in [[Pokémon Omega Ruby and Alpha Sapphire]].


O-Powers can be upgraded by frequent usage. After 15 uses of a Level 1 O-Power, it will be upgraded to Level 2, and after 30 uses of a Level 2 O-Power, it will be upgraded to Level 3. Each level after the previous one will provide a more significant effect but cost more energy to activate. During special distribution periods, players can receive special O-Powers by playing their games at a [[Pokémon Center (store)|Pokémon Center store]]; O-Power S is exclusive to this method, though the O-Powers given out are not always S.
O-Powers can be upgraded by frequent usage. After 15 uses of a Level 1 O-Power, it will be upgraded to Level 2, and after 30 uses of a Level 2 O-Power, it will be upgraded to Level 3. Each level after the previous one will provide a more significant effect but cost more energy to activate. There are also more powerful O-Powers classed S and MAX, but these are not available to the player directly. S O-Powers may be given out during special distribution periods at a [[Pokémon Center (store)|Pokémon Center store]]. Some MAX O-Powers can be received from {{DL|Secret Base|Secret Pals}} in [[Secret Base|Super-Secret Bases]].


==O-Power energy==
==O-Power energy==
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{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="text-align: center"
|-
! style="background:#{{Bulba color light}}; {{roundytop}}" colspan = "2" | Regeneration rate
! style="background:#{{Bulba color light}}; {{roundytop|5px}}" colspan=2 | Regeneration rate
|- style="background:#fff"
|- style="background:#fff"
| 0-2000 steps
| 0-2000 steps
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| 3001-4000 steps
| 3001-4000 steps
| 3× regeneration rate
| 3× regeneration rate
|-
| style="background:#fff; {{roundybl|5px}}" | 4001+ steps 
| style="background:#fff; {{roundybr|5px}}" | 4× regeneration rate
|}<br clear="all">
==List of O-Powers==
===Hatching Power===
In [[Pokémon X and Y]], this O-Power is given to the player by Mr. Bonding in Café Introversion in [[Lumiose City]] after getting all of the other O-Powers and attaining high {{DL|Lumiose City|Style}}.
In [[Pokémon Omega Ruby and Alpha Sapphire]], this O-Power is given to the player by [[Mr. Bonding]] in the Apartment 3 in {{DL|Mauville City|Mauville Hills}} after the [[old guys]] transform the powerless man from Apartment 11 into Mr. Bonding. This will only happen once {{DL|Old guys|the Storyteller}} has left the [[Mauville City]] [[Pokémon Center]], which requires that the player has entered the [[Hall of Fame]].
This power works by shortening the length of an [[Egg cycles|Egg cycle]] and can be stacked with the effects of {{a|Flame Body}} or {{a|Magma Armor}}.
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|-
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! style="background:#{{Bulba color light}}" | Cost (self)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
| Level 1
| 2
| 1
| Helps {{pkmn|Egg}}s hatch a little faster. The effect lasts three minutes. (1.25× as fast)
|- style="background:#fff"
| Level 2
| 3
| 2
| Helps Eggs hatch faster. The effect lasts three minutes. (1.5× as fast)
|- style="background:#fff"
| Level 3
| 4
| 3
| Helps Eggs hatch much faster. The effect lasts three minutes. (2× as fast)
|- style="background:#fff"
|- style="background:#fff"
| style="{{roundybl}}"| 4001+ steps 
| S
| style="{{roundybr}}"| 4× regeneration rate
| &mdash;
| &mdash;
| Helps Eggs hatch much faster. The effect lasts eight minutes. (2× as fast)
|-
| style="background:#fff; {{roundybl|5px}}" | MAX
| style="background:#fff" | &mdash;
| style="background:#fff" | &mdash;
| style="background:#fff; {{roundybr|5px}}" | Helps Eggs hatch much faster. The effect lasts 60 minutes. (2× as fast)
|}<br clear="all">
|}<br clear="all">


==List of O-Powers==
===Bargain Power===
===Bargain Power===
In [[Pokémon X and Y]], this O-Power is given to the player by [[Mr. Bonding]] in [[Hotel Richissime]].
In [[Pokémon X and Y]], this O-Power is given to the player by [[Mr. Bonding]] in [[Hotel Richissime]].
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{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! Cost (self)
! style="background:#{{Bulba color light}}" | Cost (self)
! Cost (others)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
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| Poké Marts begin a bargain sale in which everything is 25% off. The effect lasts three minutes.
| Poké Marts begin a bargain sale in which everything is 25% off. The effect lasts three minutes.
|- style="background:#fff"
|- style="background:#fff"
| style="{{roundybl}}" | Level 3
| Level 3
| 4
| 4
| 3
| 3
| style="{{roundybr}}" | Poké Marts begin a bargain sale in which everything is 50% off. The effect lasts three minutes.
| Poké Marts begin a bargain sale in which everything is 50% off. The effect lasts three minutes.
|- style="background:#fff"
| S
| &mdash;
| &mdash;
| Poké Marts begin a bargain sale in which everything is 50% off. The effect lasts eight minutes.
|-
| style="background:#fff; {{roundybl|5px}}" | MAX
| style="background:#fff" | &mdash;
| style="background:#fff" | &mdash;
| style="background:#fff; {{roundybr|5px}}" | Poké Marts begin a bargain sale in which everything is 50% off. The effect lasts 60 minutes.
|}<br clear="all">
|}<br clear="all">


===Exp. Point Power===
===Prize Money Power===
In [[Pokémon X and Y]], this O-Power is given to the player by Mr. Bonding in the [[Anistar City]] Pokémon Center.
In [[Pokémon X and Y]], this O-Power is given to the player by Mr. Bonding in the [[Cyllage City]] hotel.


In [[Pokémon Omega Ruby and Alpha Sapphire]], this O-Power is given to the player by {{DL|Old guys|the Bard}} in the [[Mauville City]] [[Pokémon Center]] after listening to his trendy words for the second time, which requires that the player have the {{badge|Feather}}.
In [[Pokémon Omega Ruby and Alpha Sapphire]], this O-Power is given to the player by {{DL|Old guys|the Bard}} in the [[Mauville City]] [[Pokémon Center]] after listening to his trendy words for the first time. The Bard will only appear once the player has the {{badge|Balance}} and the Hipster has left.


This power can be stacked with the effects of holding a [[Lucky Egg]].
This power can be stacked with the effects of {{m|Happy Hour}} and the {{DL|In-battle effect item|Amulet Coin}} or {{DL|Incense|Luck Incense}}. This power's effect also applies to {{m|Pay Day}}.


{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! Cost (self)
! style="background:#{{Bulba color light}}" | Cost (self)
! Cost (others)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
| 4
| 4
| 2
| 2
| Increases the Exp. Points from battles a little. The effect lasts three minutes. (1.2× Exp.)
| Increases the prize money from battles a little. The effect lasts three minutes. (1.5× payout)
|- style="background:#fff"
|- style="background:#fff"
| Level 2
| Level 2
| 5
| 5
| 3
| 3
| Increases the Exp. Points from battles. The effect lasts three minutes. (1.5× Exp.)
| Increases the prize money from battles. The effect lasts three minutes. (2× payout)
|- style="background:#fff"
|- style="background:#fff"
| style="{{roundybl}}" | Level 3
| Level 3
| 6
| 6
| 4
| 4
| style="{{roundybr}}" | Increases the Exp. Points from battles very much. The effect lasts three minutes. (2× Exp.)
| Increases the prize money from battles very much. The effect lasts three minutes. (3× payout)
|- style="background:#fff"
| S
| &mdash;
| &mdash;
| Increases the prize money from battles very much. The effect lasts eight minutes. (3× payout)
|-
| style="background:#fff; {{roundybl|5px}}" | MAX
| style="background:#fff" | &mdash;
| style="background:#fff" | &mdash;
| style="background:#fff; {{roundybr|5px}}" | Increases the prize money from battles very much. The effect lasts 60 minutes. (3× payout)
|}<br clear="all">
|}<br clear="all">


===Prize Money Power===
===Exp. Point Power===
In [[Pokémon X and Y]], this O-Power is given to the player by Mr. Bonding in the [[Cyllage City]] hotel.
In [[Pokémon X and Y]], this O-Power is given to the player by Mr. Bonding in the [[Anistar City]] Pokémon Center.


In [[Pokémon Omega Ruby and Alpha Sapphire]], this O-Power is given to the player by {{DL|Old guys|the Bard}} in the [[Mauville City]] [[Pokémon Center]] after listening to his trendy words for the first time. The Bard will only appear once the player has the {{badge|Balance}} and the Hipster has left.
In [[Pokémon Omega Ruby and Alpha Sapphire]], this O-Power is given to the player by {{DL|Old guys|the Bard}} in the [[Mauville City]] [[Pokémon Center]] after listening to his trendy words for the second time, which requires that the player have the {{badge|Feather}}.


This power can be stacked with the effects of {{m|Happy Hour}} and the {{DL|In-battle effect item|Amulet Coin}} or {{DL|Incense|Luck Incense}}. This power's effect also applies to {{m|Pay Day}}.
This power can be stacked with the effects of holding a [[Lucky Egg]].


{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! Cost (self)
! style="background:#{{Bulba color light}}" | Cost (self)
! Cost (others)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
| 4
| 4
| 2
| 2
| Increases the prize money from battles a little. The effect lasts three minutes. (1.5× payout)
| Increases the Exp. Points from battles a little. The effect lasts three minutes. (1.2× Exp.)
|- style="background:#fff"
|- style="background:#fff"
| Level 2
| Level 2
| 5
| 5
| 3
| 3
| Increases the prize money from battles. The effect lasts three minutes. (2× payout)
| Increases the Exp. Points from battles. The effect lasts three minutes. (1.5× Exp.)
|- style="background:#fff"
|- style="background:#fff"
| style="{{roundybl}}" | Level 3
| Level 3
| 6
| 6
| 4
| 4
| style="{{roundybr}}" | Increases the prize money from battles very much. The effect lasts three minutes. (3× payout)
| Increases the Exp. Points from battles very much. The effect lasts three minutes. (2× Exp.)
|- style="background:#fff"
| S
| &mdash;
| &mdash;
| Increases the Exp. Points from battles very much. The effect lasts eight minutes. (2× Exp.)
|-
| style="background:#fff; {{roundybl|5px}}" | MAX
| style="background:#fff" | &mdash;
| style="background:#fff" | &mdash;
| style="background:#fff; {{roundybr|5px}}" | Increases the Exp. Points from battles very much. The effect lasts 60 minutes. (2× Exp.)
|}<br clear="all">
|}<br clear="all">


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{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! Cost (self)
! style="background:#{{Bulba color light}}" | Cost (self)
! Cost (others)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
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| Increases the chance to catch Pokémon. The effect lasts three minutes.
| Increases the chance to catch Pokémon. The effect lasts three minutes.
|- style="background:#fff"
|- style="background:#fff"
| style="{{roundybl}}" | Level 3
| Level 3
| 6
| 6
| 4
| 4
| style="{{roundybr}}" | Increases the chance to catch Pokémon very much. The effect lasts three minutes.
| Increases the chance to catch Pokémon very much. The effect lasts three minutes.
|- style="background:#fff"
| S
| &mdash;
| &mdash;
| Increases the chance to catch Pokémon very much. The effect lasts eight minutes.
|-
| style="background:#fff; {{roundybl|5px}}" | MAX
| style="background:#fff" | &mdash;
| style="background:#fff" | &mdash;
| style="background:#fff; {{roundybr|5px}}" | Increases the chance to catch Pokémon very much. The effect lasts 60 minutes.
|}<br clear="all">
|}<br clear="all">


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{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
| Cost
! style="background:#{{Bulba color light}}" | Cost
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
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{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
| Cost
! style="background:#{{Bulba color light}}" | Cost
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
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{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! Cost (self)
! style="background:#{{Bulba color light}}" | Cost (self)
! Cost (others)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
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{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! Cost (self)
! style="background:#{{Bulba color light}}" | Cost (self)
! Cost (others)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
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| 3
| 3
| style="{{roundybr}}" | Immediately restores the PP of the lead Pokémon very much. (Fills PP)
| style="{{roundybr}}" | Immediately restores the PP of the lead Pokémon very much. (Fills PP)
|}<br clear="all">
===Full Recovery Power===
This O-Power is equivalent to an S or MAX version of the HP Recovery and PP Recovery Powers combined. It is available from {{DL|Secret Base|Secret Pals}}.
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|-
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! style="background:#{{Bulba color light}}" | Cost (self)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|-
| style="background:#fff; {{roundybl|5px}}" | &mdash;
| style="background:#fff" | &mdash;
| style="background:#fff" | &mdash;
| style="background:#fff; {{roundybr|5px}}" | When received, every Pokémon in a party fully recovers.
|}<br clear="all">
|}<br clear="all">


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{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! Cost (self)
! style="background:#{{Bulba color light}}" | Cost (self)
! Cost (others)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
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| Helps Pokémon grow friendly faster. The effect lasts three minutes.
| Helps Pokémon grow friendly faster. The effect lasts three minutes.
|- style="background:#fff"
|- style="background:#fff"
| style="{{roundybl}}" | Level 3
| Level 3
| 4
| 4
| 3
| 3
| style="{{roundybr}}" | Helps Pokémon grow friendly much faster. The effect lasts three minutes.
| Helps Pokémon grow friendly much faster. The effect lasts three minutes.
|- style="background:#fff"
| S
| &mdash;
| &mdash;
| Helps Pokémon grow friendly much faster. The effect lasts eight minutes.
|-
| style="background:#fff; {{roundybl|5px}}" | MAX
| style="background:#fff" | &mdash;
| style="background:#fff" | &mdash;
| style="background:#fff; {{roundybr|5px}}" | Helps Pokémon grow friendly much faster. The effect lasts 60 minutes.
|}
|}


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{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! Cost (self)
! style="background:#{{Bulba color light}}" | Cost (self)
! Cost (others)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
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{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! Cost (self)
! style="background:#{{Bulba color light}}" | Cost (self)
! Cost (others)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
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{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! Cost (self)
! style="background:#{{Bulba color light}}" | Cost (self)
! Cost (others)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
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{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! Cost (self)
! style="background:#{{Bulba color light}}" | Cost (self)
! Cost (others)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
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{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! Cost (self)
! style="background:#{{Bulba color light}}" | Cost (self)
! Cost (others)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
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{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! Cost (self)
! style="background:#{{Bulba color light}}" | Cost (self)
! Cost (others)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
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{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|- style="background:#{{Bulba color light}}"
|-
! style="{{roundytl}}" | Power level
! style="background:#{{Bulba color light}}; {{roundytl|5px}}" | Power level
! Cost (self)
! style="background:#{{Bulba color light}}" | Cost (self)
! Cost (others)
! style="background:#{{Bulba color light}}" | Cost (others)
! style="{{roundytr}}" | Description  
! style="background:#{{Bulba color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
|- style="background:#fff"
| Level 1
| Level 1
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| 3
| 3
| style="{{roundybr}}" | Raises the accuracy of the lead Pokémon very much during battle. (3 stages)
| style="{{roundybr}}" | Raises the accuracy of the lead Pokémon very much during battle. (3 stages)
|}<br clear="all">
===Hatching Power===
In [[Pokémon X and Y]], this O-Power is given to the player by Mr. Bonding in Café Introversion in [[Lumiose City]] after getting all of the other O-Powers and attaining high {{DL|Lumiose City|Style}}.
In [[Pokémon Omega Ruby and Alpha Sapphire]], this O-Power is given to the player by [[Mr. Bonding]] in the Apartment 3 in {{DL|Mauville City|Mauville Hills}} after the [[old guys]] transform the powerless man from Apartment 11 into Mr. Bonding. This will only happen once {{DL|Old guys|the Storyteller}} has left the [[Mauville City]] [[Pokémon Center]], which requires that the player has entered the [[Hall of Fame]].
This power can be stacked with the effects of {{a|Flame Body}} or {{a|Magma Armor}}.
{| cellpadding="3" style="background: #{{Bulba color}}; border: 3px solid #{{Bulba color dark}}; {{roundy|10px}}"
|-  style="background:#{{Bulba color light}}"
! style="{{roundytl}}" | Power level
! Cost (self)
! Cost (others)
! style="{{roundytr}}" | Description
|- style="background:#fff"
| Level 1
| 2
| 1
| Helps {{pkmn|Egg}}s hatch a little faster. The effect lasts three minutes. (1.25× as fast)
|- style="background:#fff"
| Level 2
| 3
| 2
| Helps Eggs hatch faster. The effect lasts three minutes. (1.5× as fast)
|- style="background:#fff"
| style="{{roundybl}}" | Level 3
| 4
| 3
| style="{{roundybr}}" | Helps Eggs hatch much faster. The effect lasts three minutes. (2× as fast)
|}<br clear="all">
|}<br clear="all">



Revision as of 16:33, 27 March 2015

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Exact values of effects of Capture, Encounter, Stealth, and Befriending Powers; O-Power distributions at events and Pokémon Center stores

Receiving an O-Power at a Pokémon Center store

O-Powers (Japanese: Oパワー O-Power) are temporary bonus effects that are used from the Player Search System. They are very similar to Pass Powers.

They can be shared with other nearby or online players. If another player uses one while connected online or within wireless distance, the player can tap their glowing icon to use it as well.

While the player starts with some O-Powers, additional O-Powers are given to the player by Mr. Bonding in various buildings across Kalos in Pokémon X and Y, or by the old guys in Mauville City in Pokémon Omega Ruby and Alpha Sapphire.

O-Powers can be upgraded by frequent usage. After 15 uses of a Level 1 O-Power, it will be upgraded to Level 2, and after 30 uses of a Level 2 O-Power, it will be upgraded to Level 3. Each level after the previous one will provide a more significant effect but cost more energy to activate. There are also more powerful O-Powers classed S and MAX, but these are not available to the player directly. S O-Powers may be given out during special distribution periods at a Pokémon Center store. Some MAX O-Powers can be received from Secret Pals in Super-Secret Bases.

O-Power energy

Using an O-Power costs energy, which is measured by a gauge filled with several circles. At the lowest rate of O-Power regeneration, it takes 4 minutes to fill an entire circle. The O-Power meter regenerates more quickly based on the number of steps counted for the current day on the user's 3DS. The user does not need to have the game running while they accumulate steps on their 3DS. This bonus can be seen as a number next to the clock by the energy gauge. Because the step counter resets at midnight, this regeneration bonus also resets at midnight. The thresholds are as follows:

Regeneration rate
0-2000 steps 1× regeneration rate
2001-3000 steps 2× regeneration rate
3001-4000 steps 3× regeneration rate
4001+ steps 4× regeneration rate


List of O-Powers

Hatching Power

In Pokémon X and Y, this O-Power is given to the player by Mr. Bonding in Café Introversion in Lumiose City after getting all of the other O-Powers and attaining high Style.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is given to the player by Mr. Bonding in the Apartment 3 in Mauville Hills after the old guys transform the powerless man from Apartment 11 into Mr. Bonding. This will only happen once the Storyteller has left the Mauville City Pokémon Center, which requires that the player has entered the Hall of Fame.

This power works by shortening the length of an Egg cycle and can be stacked with the effects of Flame Body or Magma Armor.

Power level Cost (self) Cost (others) Description
Level 1 2 1 Helps Eggs hatch a little faster. The effect lasts three minutes. (1.25× as fast)
Level 2 3 2 Helps Eggs hatch faster. The effect lasts three minutes. (1.5× as fast)
Level 3 4 3 Helps Eggs hatch much faster. The effect lasts three minutes. (2× as fast)
S Helps Eggs hatch much faster. The effect lasts eight minutes. (2× as fast)
MAX Helps Eggs hatch much faster. The effect lasts 60 minutes. (2× as fast)


Bargain Power

In Pokémon X and Y, this O-Power is given to the player by Mr. Bonding in Hotel Richissime.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is given to the player by the Trader in the Mauville City Pokémon Center after trading with him for the second time, which requires that the player have the Rain Badge.

Power level Cost (self) Cost (others) Description
Level 1 2 1 Poké Marts begin a bargain sale in which everything is 10% off. The effect lasts three minutes.
Level 2 3 2 Poké Marts begin a bargain sale in which everything is 25% off. The effect lasts three minutes.
Level 3 4 3 Poké Marts begin a bargain sale in which everything is 50% off. The effect lasts three minutes.
S Poké Marts begin a bargain sale in which everything is 50% off. The effect lasts eight minutes.
MAX Poké Marts begin a bargain sale in which everything is 50% off. The effect lasts 60 minutes.


Prize Money Power

In Pokémon X and Y, this O-Power is given to the player by Mr. Bonding in the Cyllage City hotel.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is given to the player by the Bard in the Mauville City Pokémon Center after listening to his trendy words for the first time. The Bard will only appear once the player has the Balance Badge and the Hipster has left.

This power can be stacked with the effects of Happy Hour and the Amulet Coin or Luck Incense. This power's effect also applies to Pay Day.

Power level Cost (self) Cost (others) Description
Level 1 4 2 Increases the prize money from battles a little. The effect lasts three minutes. (1.5× payout)
Level 2 5 3 Increases the prize money from battles. The effect lasts three minutes. (2× payout)
Level 3 6 4 Increases the prize money from battles very much. The effect lasts three minutes. (3× payout)
S Increases the prize money from battles very much. The effect lasts eight minutes. (3× payout)
MAX Increases the prize money from battles very much. The effect lasts 60 minutes. (3× payout)


Exp. Point Power

In Pokémon X and Y, this O-Power is given to the player by Mr. Bonding in the Anistar City Pokémon Center.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is given to the player by the Bard in the Mauville City Pokémon Center after listening to his trendy words for the second time, which requires that the player have the Feather Badge.

This power can be stacked with the effects of holding a Lucky Egg.

Power level Cost (self) Cost (others) Description
Level 1 4 2 Increases the Exp. Points from battles a little. The effect lasts three minutes. (1.2× Exp.)
Level 2 5 3 Increases the Exp. Points from battles. The effect lasts three minutes. (1.5× Exp.)
Level 3 6 4 Increases the Exp. Points from battles very much. The effect lasts three minutes. (2× Exp.)
S Increases the Exp. Points from battles very much. The effect lasts eight minutes. (2× Exp.)
MAX Increases the Exp. Points from battles very much. The effect lasts 60 minutes. (2× Exp.)


Capture Power

In Pokémon X and Y, this O-Power is automatically available as soon as the player receives their starter Pokémon.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is automatically available as soon as the player receives the PlayNav application.

Power level Cost (self) Cost (others) Description
Level 1 4 2 Increases the chance to catch Pokémon a little. The effect lasts three minutes.
Level 2 5 3 Increases the chance to catch Pokémon. The effect lasts three minutes.
Level 3 6 4 Increases the chance to catch Pokémon very much. The effect lasts three minutes.
S Increases the chance to catch Pokémon very much. The effect lasts eight minutes.
MAX Increases the chance to catch Pokémon very much. The effect lasts 60 minutes.


Encounter Power

In Pokémon X and Y, this O-Power is given to the player by Mr. Bonding in the Laverre City Pokémon Center.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is given to the player by the Hipster in the Mauville City Pokémon Center after listening to his trendy words for the second time, which requires that the player have the Heat Badge.

The Encounter Power cannot be used on others.

Power level Cost Description
Level 1 2 Increases the chance of encountering wild Pokémon a little. The effect lasts three minutes.
Level 2 3 Increases the chance of encountering wild Pokémon. The effect lasts three minutes.
Level 3 4 Increases the chance of encountering wild Pokémon very much. The effect lasts three minutes.


Stealth Power

In Pokémon X and Y, this O-Power is given to the player by Mr. Bonding in the Couriway Town hotel.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is given to the player by the Trader in the Mauville City Pokémon Center after trading with him for the first time. The Trader will only appear once the player has the Mind Badge and the Bard has left.

The Stealth Power cannot be used on others.

Power level Cost Description
Level 1 2 Decreases the chance of encountering wild Pokémon a little. The effect lasts three minutes.
Level 2 3 Decreases the chance of encountering wild Pokémon. The effect lasts three minutes.
Level 3 4 Decreases the chance of encountering wild Pokémon a lot. The effect lasts three minutes.


HP Restoring Power

In Pokémon X and Y, this O-Power is automatically available as soon as the player receives their starter Pokémon.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is automatically available as soon as the player receives the PlayNav application.

Power level Cost (self) Cost (others) Description
Level 1 2 1 Immediately restores the HP of the lead Pokémon a little. (+20 HP)
Level 2 3 2 Immediately restores the HP of the lead Pokémon somewhat. (+50 HP)
Level 3 4 3 Immediately restores the HP of the lead Pokémon very much. (+200 HP)


PP Restoring Power

In Pokémon X and Y, this O-Power is given to the player by Mr. Bonding in the Snowbelle City Pokémon Center.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is given to the player by the Storyteller in the Mauville City Pokémon Center after listening to his story for the first time. The Storyteller will only appear once the Trader has left, which requires the Rain Badge.

Power level Cost (self) Cost (others) Description
Level 1 2 1 Immediately restores the PP of the lead Pokémon a little. (+5 PP)
Level 2 3 2 Immediately restores the PP of the lead Pokémon somewhat. (+10 PP)
Level 3 4 3 Immediately restores the PP of the lead Pokémon very much. (Fills PP)


Full Recovery Power

This O-Power is equivalent to an S or MAX version of the HP Recovery and PP Recovery Powers combined. It is available from Secret Pals.

Power level Cost (self) Cost (others) Description
When received, every Pokémon in a party fully recovers.


Befriending Power

In Pokémon X and Y, this O-Power is given to the player by Mr. Bonding in the Coumarine City Pokémon Center.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is given to the player by the Hipster in the Mauville City Pokémon Center after listening to his trendy words for the first time. The Hipster will only appear once the player has the Dynamo Badge and Giddy has left.

This power can be stacked with the effects of holding a Soothe Bell.

Power level Cost (self) Cost (others) Description
Level 1 2 1 Helps Pokémon grow friendly a little faster. The effect lasts three minutes.
Level 2 3 2 Helps Pokémon grow friendly faster. The effect lasts three minutes.
Level 3 4 3 Helps Pokémon grow friendly much faster. The effect lasts three minutes.
S Helps Pokémon grow friendly much faster. The effect lasts eight minutes.
MAX Helps Pokémon grow friendly much faster. The effect lasts 60 minutes.

Attack Power

In Pokémon X and Y, this O-Power is given to the player by Mr. Bonding in the Lumiose City Route 5 gate.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is automatically available as soon as the player receives the PlayNav application.

Power level Cost (self) Cost (others) Description
Level 1 3 1 Raises the Attack stat of the lead Pokémon a little during battle. (1 stage)
Level 2 5 2 Raises the Attack stat of the lead Pokémon during battle. (2 stages)
Level 3 8 3 Raises the Attack stat of the lead Pokémon very much during battle. (3 Stages)


Defense Power

In Pokémon X and Y, this O-Power is given to the player by Mr. Bonding in the Lumiose City Route 5 gate.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is automatically available as soon as the player receives the PlayNav application.

Power level Cost (self) Cost (others) Description
Level 1 3 1 Raises the Defense stat of the lead Pokémon a little during battle. (1 stage)
Level 2 5 2 Raises the Defense stat of the lead Pokémon during battle. (2 stages)
Level 3 8 3 Raises the Defense stat of the lead Pokémon very much during battle. (3 Stages)


Sp. Atk. Power

In Pokémon X and Y, this O-Power is given to the player by Mr. Bonding in the Camphrier Town hotel.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is automatically available as soon as the player receives the PlayNav application.

Power level Cost (self) Cost (others) Description
Level 1 3 1 Raises the Sp. Attack stat of the lead Pokémon a little during battle. (1 stage)
Level 2 5 2 Raises the Sp. Attack stat of the lead Pokémon during battle. (2 stages)
Level 3 8 3 Raises the Sp. Attack stat of the lead Pokémon very much during battle. (3 stages)


Sp. Def. Power

In Pokémon X and Y, this O-Power is given to the player by Mr. Bonding in the Ambrette Town hotel.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is automatically available as soon as the player receives the PlayNav application.

Power level Cost (self) Cost (others) Description
Level 1 3 1 Raises the Sp. Def stat of the lead Pokémon a little during battle. (1 stage)
Level 2 5 2 Raises the Sp. Def stat of the lead Pokémon during battle. (2 stages)
Level 3 8 3 Raises the Sp. Def stat of the lead Pokémon very much during battle. (3 stages)


Speed Power

In Pokémon X and Y, this O-Power is given to the player by Mr. Bonding in the Geosenge Town hotel.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is given to the player by Giddy in the Mauville City Pokémon Center after listening to his ramblings for the first time.

Power level Cost (self) Cost (others) Description
Level 1 3 1 Raises the Speed stat of the lead Pokémon a little during battle. (1 stage)
Level 2 5 2 Raises the Speed stat of the lead Pokémon during battle. (2 stages)
Level 3 8 3 Raises the Speed stat of the lead Pokémon very much during battle. (3 stages)


Critical Power

In Pokémon X and Y, this O-Power is given to the player by Mr. Bonding in the Shalour City Pokémon Center.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is given to the player by Giddy in the Mauville City Pokémon Center after listening to his ramblings for the second time.

Power level Cost (self) Cost (others) Description
Level 1 3 1 Raises the critical-hit ratio of the lead Pokémon a little during battle. (1 stage)
Level 2 5 2 Raises the critical-hit ratio of the lead Pokémon during battle. (2 stages)
Level 3 8 3 Raises the critical-hit ratio of the lead Pokémon very much during battle. (3 stages)


Accuracy Power

In Pokémon X and Y, this O-Power is given to the player by Mr. Bonding in the Dendemille Town Pokémon Center.

In Pokémon Omega Ruby and Alpha Sapphire, this O-Power is given to the player by the Hipster in the Mauville City Pokémon Center after listening to his trendy words for the second time, which requires that the player have the Heat Badge.

Power level Cost (self) Cost (others) Description
Level 1 3 1 Raises the accuracy of the lead Pokémon a little during battle. (1 stage)
Level 2 5 2 Raises the accuracy of the lead Pokémon during battle. (2 stages)
Level 3 8 3 Raises the accuracy of the lead Pokémon very much during battle. (3 stages)


Trivia

  • The minimum time required to upgrade all O-Powers is 4 days, 5 hours, and 20 minutes, supposing the player uses O-Powers entirely on others and their energy regeneration rate is always 1×.
    • If the player never uses O-Powers on others, it will take at least 7 days, 18 hours, and 20 minutes to completely upgrade the O-Powers.


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