Move variations: Difference between revisions

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'''Move variations''' are moves that are identical to each other in terms of damage, PP, and accuracy, but have different [[Elemental types]].  Below are the various move archetypes and the moves that fall into their categories.
'''Move variations''' are moves that are identical to each other in terms of damage, PP, and accuracy, but have different [[Elemental types]].  Below are the various move archetypes and the moves that fall into their categories.  Moves are listed by generation first, to show the original basis of the move, and then listed alphabetically.  


{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;"
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;"
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| IV
| IV
|}
|}
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;"
|- style="background: #ccf;"
! colspan="4" | 5 PP, 150 Power, 90% Accuracy
|- style="background: #eef;"
! width="25%" | Name
! width="25%" | Type
! width="25%" | Category
! width="25%" | Generation
|-
| Hyper Beam
| Normal
| Physical[[Generation I-II|*]]/Special[[Generation IV|*]]
| I
|-
| Blast Burn
| Fire
| Special
| III
|-
| Frenzy Plant
| Grass
| Special
| III
|-
| Giga Impact
| Normal
| Physical
| IV
|}


{{stub}}
{{stub}}
[[Category:Moves]]
[[Category:Moves]]
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 01:40, 19 May 2007

Move variations are moves that are identical to each other in terms of damage, PP, and accuracy, but have different Elemental types. Below are the various move archetypes and the moves that fall into their categories. Moves are listed by generation first, to show the original basis of the move, and then listed alphabetically.

30 PP, 40 Power, 100% Accuracy
Name Type Category Generation
Quick Attack Normal Physical I
Aqua Jet Water Physical IV
5 PP, 150 Power, 90% Accuracy
Name Type Category Generation
Hyper Beam Normal Physical*/Special* I
Blast Burn Fire Special III
Frenzy Plant Grass Special III
Giga Impact Normal Physical IV


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