Miracle Eye (move): Difference between revisions

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jname=ミラクルアイ |
jname=ミラクルアイ |
jtrans=Miracle Eye |
jtrans=Miracle Eye |
desc=Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
desc=Enables the user to hit a Dark type with any type of move. It also enables the user to hit an evasive foe. |
type=Psychic |
type=Psychic |
damagecategory=Status |
damagecategory=Status |

Revision as of 09:15, 7 August 2007

Miracle Eye
ミラクルアイ Miracle Eye
[[File:|center]]
Type  Psychic
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cute
Appeal  1
Jam  0  
+3 if two Pokémon raise a judges voltage consecutively.
Condition  Cute
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Cute
Appeal  0  
Jamming  0  

Miracle Eye is a Psychic-type move introduced in Generation IV that removes Dark-type's immunity to Psychic attacks and lowers evasiveness for non-Dark-types.

Effect

Learnset

Generation IV

By leveling up

In other languages

Template:Project MoveDex notice