List of moves that poison: Difference between revisions

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[[Status_ailment#Poison|Poison]] is a non-volatile status ailment which causes damage each round and while walking.  The following moves may poison their targets.
[[Status_ailment#Poison|Poison]] is a non-volatile status ailment which causes damage each round and while walking.  The following moves may poison their targets.


{| border="1" cellpadding="2" style="margin: auto; border: 1px solid #88a; border-collapse: collapse;"
{| {{bluetable2}}
|- style="background: #ccf;"
|- style="background: #ccf;"
! style="width: 120px;"|Name
! Name
! style="width: 60px;"|[[Type]]
! [[Type]]
! style="width: 60px;"|Category
! Category
! style="width: 60px;"|Chance to Poison
! Probability
! style="width: 20px;"|Power
! Power
! style="width: 10px;"|Accuracy
! Accuracy
! style="width: 60px;"|Notes
! Notes
|-
|-
| {{m|Cross Poison}}
| {{m|Cross Poison}}
| align="center" |[[Image:PoisonIC.gif]]
| class="c" |[[Image:PoisonIC.gif]]
| align="center" |[[Image:PhysicalIC.gif]]
| class="c" |[[Image:PhysicalIC.gif]]
| align="center" |9.8%
| 10%
| 70
| 70
| 100%
| 100%
Line 20: Line 20:
|-
|-
| {{m|Gunk Shot}}
| {{m|Gunk Shot}}
| align="center" |[[Image:PoisonIC.gif]]
| class="c" |[[Image:PoisonIC.gif]]
| align="center" |[[Image:PhysicalIC.gif]]
| class="c" |[[Image:PhysicalIC.gif]]
| align="center" |29.7%
| 30%
| 120
| 120
| 70%
| 70%
Line 28: Line 28:
|-
|-
| {{m|Poison Gas}}
| {{m|Poison Gas}}
| align="center" |[[Image:PoisonIC.gif]]
| class="c" |[[Image:PoisonIC.gif]]
| align="center" |[[Image:StatusIC.gif]]
| class="c" |[[Image:StatusIC.gif]]
| align="center" |100%
| 100%
| —
| class="c" | —
| 55%
| 55%
|
|
|-
|-
| {{m|Poison Jab}}
| {{m|Poison Jab}}
| align="center" |[[Image:PoisonIC.gif]]
| class="c" |[[Image:PoisonIC.gif]]
| align="center" |[[Image:PhysicalIC.gif]]
| class="c" |[[Image:PhysicalIC.gif]]
| align="center" |29.7%
| 30%
| 80
| 80
| 100%
| 100%
Line 44: Line 44:
|-
|-
| {{m|PoisonPowder}}
| {{m|PoisonPowder}}
| align="center" |[[Image:PoisonIC.gif]]
| class="c" |[[Image:PoisonIC.gif]]
| align="center" |[[Image:StatusIC.gif]]
| class="c" |[[Image:StatusIC.gif]]
| align="center" |100%
| 100%
| —
| class="c" | —
| 75%
| 75%
|
|
|-
|-
| {{m|Poison Sting}}
| {{m|Poison Sting}}
| align="center" |[[Image:PoisonIC.gif]]
| class="c" |[[Image:PoisonIC.gif]]
| align="center" |[[Image:PhysicalIC.gif]]
| class="c" |[[Image:PhysicalIC.gif]]
| align="center" |29.7%
| 30%
| 15
| 15
| 100%
| 100%
Line 60: Line 60:
|-
|-
| {{m|Poison Tail}}
| {{m|Poison Tail}}
| align="center" |[[Image:PoisonIC.gif]]
| class="c" |[[Image:PoisonIC.gif]]
| align="center" |[[Image:PhysicalIC.gif]]
| class="c" |[[Image:PhysicalIC.gif]]
| align="center" |9.8%
| 10%
| 50
| 50
| 100%
| 100%
Line 68: Line 68:
|-
|-
| {{m|Secret Power}}
| {{m|Secret Power}}
| align="center" |[[Image:NormalIC.gif]]
| class="c" |[[Image:NormalIC.gif]]
| align="center" |[[Image:PhysicalIC.gif]]
| class="c" |[[Image:PhysicalIC.gif]]
| align="center" |29.7%
| class="c" |30%
| 70
| 70
| 100%
| 100%
Line 76: Line 76:
|-
|-
| {{m|Sludge}}
| {{m|Sludge}}
| align="center" |[[Image:PoisonIC.gif]]
| class="c" |[[Image:PoisonIC.gif]]
| align="center" |[[Image:SpecialIC.gif]]
| class="c" |[[Image:SpecialIC.gif]]
| align="center" |29.7%
| 30%
| 65
| 65
| 100%
| 100%
Line 84: Line 84:
|-
|-
| {{m|Sludge Bomb}}
| {{m|Sludge Bomb}}
| align="center" |[[Image:PoisonIC.gif]]
| class="c" |[[Image:PoisonIC.gif]]
| align="center" |[[Image:SpecialIC.gif]]
| class="c" |[[Image:SpecialIC.gif]]
| align="center" |29.7%
| 30%
| 90
| 90
| 100%
| 100%
Line 92: Line 92:
|-
|-
| {{m|Smog}}
| {{m|Smog}}
| align="center" |[[Image:PoisonIC.gif]]
| class="c" |[[Image:PoisonIC.gif]]
| align="center" |[[Image:SpecialIC.gif]]
| class="c" |[[Image:SpecialIC.gif]]
| align="center" |39.8%
| 40%
| 20
| 20
| 70%
| 70%
Line 100: Line 100:
|-
|-
| {{m|Toxic Spikes}}
| {{m|Toxic Spikes}}
| align="center" |[[Image:PoisonIC.gif]]
| [[Image:PoisonIC.gif]]
| align="center" |[[Image:StatusIC.gif]]
| [[Image:StatusIC.gif]]
| align="center" |100%
| —
| 100%
| 100%
| class="c" | —
| class="c" | —
| Upon switching in, if the move was used once
| Upon switching in, if the move was used once
|-
|-
| {{m|Twineedle}}
| {{m|Twineedle}}
| align="center" |[[Image:BugIC.gif]]
| [[Image:BugIC.gif]]
| align="center" |[[Image:PhysicalIC.gif]]
| [[Image:PhysicalIC.gif]]
| align="center" |19.8%
| 20%
| 25
| 25
| 100%
| 100%
Line 118: Line 118:
[[Status_ailment#Badly_poisoned|Badly poisoned]] is a variation of poisoned in which the amount of damage increases every round.  The out-of-battle effects are the same.  The following moves may badly poison their targets.
[[Status_ailment#Badly_poisoned|Badly poisoned]] is a variation of poisoned in which the amount of damage increases every round.  The out-of-battle effects are the same.  The following moves may badly poison their targets.


{| border="1" cellpadding="2" style="margin: auto; border: 1px solid #88a; border-collapse: collapse;"
{| {{bluetable2}}
|- style="background: #ccf;"
|-
! style="width: 120px;"|Name
! Name
! style="width: 60px;"|[[Type]]
! [[Type]]
! style="width: 60px;"|Category
! Category
! style="width: 60px;"|Chance to Badly Poison
! Probability
! style="width: 20px;"|Power
! Power
! style="width: 10px;"|Accuracy
! Accuracy
! style="width: 60px;"|Notes
! Notes
|-
|-
| {{m|Poison Fang}}
| {{m|Poison Fang}}
| align="center" |[[Image:PoisonIC.gif]]
| class="c" |[[Image:PoisonIC.gif]]
| align="center" |[[Image:PhysicalIC.gif]]
| class="c" |[[Image:PhysicalIC.gif]]
| align="center" |29.7%
| 30%
| 50
| 50
| 100%
| 100%
Line 137: Line 137:
|-
|-
| {{m|Toxic}}
| {{m|Toxic}}
| align="center" |[[Image:PoisonIC.gif]]
| class="c" |[[Image:PoisonIC.gif]]
| align="center" |[[Image:StatusIC.gif]]
| class="c" |[[Image:StatusIC.gif]]
| align="center" |100%
| 100%
| —
| class="c" | —
| 85%
| 85%
|
|
|-
|-
| {{m|Toxic Spikes}}
| {{m|Toxic Spikes}}
| align="center" |[[Image:PoisonIC.gif]]
| class="c" |[[Image:PoisonIC.gif]]
| align="center" |[[Image:StatusIC.gif]]
| class="c" |[[Image:StatusIC.gif]]
| align="center" |100%
| —
| 100%
| 100%
| class="c" | —
| class="c" | —
| Upon switching in, if the move was used twice
| Upon switching in, if the move was used twice
|}
|}

Revision as of 05:37, 8 May 2007

Poison is a non-volatile status ailment which causes damage each round and while walking. The following moves may poison their targets.

Name Type Category Probability Power Accuracy Notes
Cross Poison File:PoisonIC.gif File:PhysicalIC.gif 10% 70 100%
Gunk Shot File:PoisonIC.gif File:PhysicalIC.gif 30% 120 70%
Poison Gas File:PoisonIC.gif File:StatusIC.gif 100% 55%
Poison Jab File:PoisonIC.gif File:PhysicalIC.gif 30% 80 100%
PoisonPowder File:PoisonIC.gif File:StatusIC.gif 100% 75%
Poison Sting File:PoisonIC.gif File:PhysicalIC.gif 30% 15 100%
Poison Tail File:PoisonIC.gif File:PhysicalIC.gif 10% 50 100%
Secret Power File:NormalIC.gif File:PhysicalIC.gif 30% 70 100% Ailment inflicted varies by terrain
Sludge File:PoisonIC.gif File:SpecialIC.gif 30% 65 100%
Sludge Bomb File:PoisonIC.gif File:SpecialIC.gif 30% 90 100%
Smog File:PoisonIC.gif File:SpecialIC.gif 40% 20 70%
Toxic Spikes File:PoisonIC.gif File:StatusIC.gif 100% Upon switching in, if the move was used once
Twineedle File:BugIC.gif File:PhysicalIC.gif 20% 25 100%

Badly poisoned is a variation of poisoned in which the amount of damage increases every round. The out-of-battle effects are the same. The following moves may badly poison their targets.

Name Type Category Probability Power Accuracy Notes
Poison Fang File:PoisonIC.gif File:PhysicalIC.gif 30% 50 100%
Toxic File:PoisonIC.gif File:StatusIC.gif 100% 85%
Toxic Spikes File:PoisonIC.gif File:StatusIC.gif 100% Upon switching in, if the move was used twice
Moves by effect
BurnConfuseDamageFlinch
FreezeParalyzePoisonSleepTraps