List of moves that poison: Difference between revisions
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[[Status_ailment#Poison|Poison]] is a non-volatile status ailment which causes damage each round and while walking. The following moves may poison their targets. | [[Status_ailment#Poison|Poison]] is a non-volatile status ailment which causes damage each round and while walking. The following moves may poison their targets. | ||
{| | {| {{bluetable2}} | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! | ! Name | ||
! | ! [[Type]] | ||
! | ! Category | ||
! | ! Probability | ||
! | ! Power | ||
! | ! Accuracy | ||
! | ! Notes | ||
|- | |- | ||
| {{m|Cross Poison}} | | {{m|Cross Poison}} | ||
| | | class="c" |[[Image:PoisonIC.gif]] | ||
| | | class="c" |[[Image:PhysicalIC.gif]] | ||
| | | 10% | ||
| 70 | | 70 | ||
| 100% | | 100% | ||
Line 20: | Line 20: | ||
|- | |- | ||
| {{m|Gunk Shot}} | | {{m|Gunk Shot}} | ||
| | | class="c" |[[Image:PoisonIC.gif]] | ||
| | | class="c" |[[Image:PhysicalIC.gif]] | ||
| | | 30% | ||
| 120 | | 120 | ||
| 70% | | 70% | ||
Line 28: | Line 28: | ||
|- | |- | ||
| {{m|Poison Gas}} | | {{m|Poison Gas}} | ||
| | | class="c" |[[Image:PoisonIC.gif]] | ||
| | | class="c" |[[Image:StatusIC.gif]] | ||
| | | 100% | ||
| — | | class="c" | — | ||
| 55% | | 55% | ||
| | | | ||
|- | |- | ||
| {{m|Poison Jab}} | | {{m|Poison Jab}} | ||
| | | class="c" |[[Image:PoisonIC.gif]] | ||
| | | class="c" |[[Image:PhysicalIC.gif]] | ||
| | | 30% | ||
| 80 | | 80 | ||
| 100% | | 100% | ||
Line 44: | Line 44: | ||
|- | |- | ||
| {{m|PoisonPowder}} | | {{m|PoisonPowder}} | ||
| | | class="c" |[[Image:PoisonIC.gif]] | ||
| | | class="c" |[[Image:StatusIC.gif]] | ||
| | | 100% | ||
| — | | class="c" | — | ||
| 75% | | 75% | ||
| | | | ||
|- | |- | ||
| {{m|Poison Sting}} | | {{m|Poison Sting}} | ||
| | | class="c" |[[Image:PoisonIC.gif]] | ||
| | | class="c" |[[Image:PhysicalIC.gif]] | ||
| | | 30% | ||
| 15 | | 15 | ||
| 100% | | 100% | ||
Line 60: | Line 60: | ||
|- | |- | ||
| {{m|Poison Tail}} | | {{m|Poison Tail}} | ||
| | | class="c" |[[Image:PoisonIC.gif]] | ||
| | | class="c" |[[Image:PhysicalIC.gif]] | ||
| | | 10% | ||
| 50 | | 50 | ||
| 100% | | 100% | ||
Line 68: | Line 68: | ||
|- | |- | ||
| {{m|Secret Power}} | | {{m|Secret Power}} | ||
| | | class="c" |[[Image:NormalIC.gif]] | ||
| | | class="c" |[[Image:PhysicalIC.gif]] | ||
| | | class="c" |30% | ||
| 70 | | 70 | ||
| 100% | | 100% | ||
Line 76: | Line 76: | ||
|- | |- | ||
| {{m|Sludge}} | | {{m|Sludge}} | ||
| | | class="c" |[[Image:PoisonIC.gif]] | ||
| | | class="c" |[[Image:SpecialIC.gif]] | ||
| | | 30% | ||
| 65 | | 65 | ||
| 100% | | 100% | ||
Line 84: | Line 84: | ||
|- | |- | ||
| {{m|Sludge Bomb}} | | {{m|Sludge Bomb}} | ||
| | | class="c" |[[Image:PoisonIC.gif]] | ||
| | | class="c" |[[Image:SpecialIC.gif]] | ||
| | | 30% | ||
| 90 | | 90 | ||
| 100% | | 100% | ||
Line 92: | Line 92: | ||
|- | |- | ||
| {{m|Smog}} | | {{m|Smog}} | ||
| | | class="c" |[[Image:PoisonIC.gif]] | ||
| | | class="c" |[[Image:SpecialIC.gif]] | ||
| | | 40% | ||
| 20 | | 20 | ||
| 70% | | 70% | ||
Line 100: | Line 100: | ||
|- | |- | ||
| {{m|Toxic Spikes}} | | {{m|Toxic Spikes}} | ||
| [[Image:PoisonIC.gif]] | |||
| [[Image:StatusIC.gif]] | |||
| 100% | | 100% | ||
| class="c" | — | |||
| class="c" | — | |||
| Upon switching in, if the move was used once | | Upon switching in, if the move was used once | ||
|- | |- | ||
| {{m|Twineedle}} | | {{m|Twineedle}} | ||
| [[Image:BugIC.gif]] | |||
| [[Image:PhysicalIC.gif]] | |||
| | | 20% | ||
| 25 | | 25 | ||
| 100% | | 100% | ||
Line 118: | Line 118: | ||
[[Status_ailment#Badly_poisoned|Badly poisoned]] is a variation of poisoned in which the amount of damage increases every round. The out-of-battle effects are the same. The following moves may badly poison their targets. | [[Status_ailment#Badly_poisoned|Badly poisoned]] is a variation of poisoned in which the amount of damage increases every round. The out-of-battle effects are the same. The following moves may badly poison their targets. | ||
{| | {| {{bluetable2}} | ||
|- | |- | ||
! | ! Name | ||
! | ! [[Type]] | ||
! | ! Category | ||
! | ! Probability | ||
! | ! Power | ||
! | ! Accuracy | ||
! | ! Notes | ||
|- | |- | ||
| {{m|Poison Fang}} | | {{m|Poison Fang}} | ||
| | | class="c" |[[Image:PoisonIC.gif]] | ||
| | | class="c" |[[Image:PhysicalIC.gif]] | ||
| | | 30% | ||
| 50 | | 50 | ||
| 100% | | 100% | ||
Line 137: | Line 137: | ||
|- | |- | ||
| {{m|Toxic}} | | {{m|Toxic}} | ||
| | | class="c" |[[Image:PoisonIC.gif]] | ||
| | | class="c" |[[Image:StatusIC.gif]] | ||
| | | 100% | ||
| — | | class="c" | — | ||
| 85% | | 85% | ||
| | | | ||
|- | |- | ||
| {{m|Toxic Spikes}} | | {{m|Toxic Spikes}} | ||
| | | class="c" |[[Image:PoisonIC.gif]] | ||
| | | class="c" |[[Image:StatusIC.gif]] | ||
| 100% | | 100% | ||
| class="c" | — | |||
| class="c" | — | |||
| Upon switching in, if the move was used twice | | Upon switching in, if the move was used twice | ||
|} | |} |
Revision as of 05:37, 8 May 2007
Poison is a non-volatile status ailment which causes damage each round and while walking. The following moves may poison their targets.
Name | Type | Category | Probability | Power | Accuracy | Notes |
---|---|---|---|---|---|---|
Cross Poison | File:PoisonIC.gif | File:PhysicalIC.gif | 10% | 70 | 100% | |
Gunk Shot | File:PoisonIC.gif | File:PhysicalIC.gif | 30% | 120 | 70% | |
Poison Gas | File:PoisonIC.gif | File:StatusIC.gif | 100% | — | 55% | |
Poison Jab | File:PoisonIC.gif | File:PhysicalIC.gif | 30% | 80 | 100% | |
PoisonPowder | File:PoisonIC.gif | File:StatusIC.gif | 100% | — | 75% | |
Poison Sting | File:PoisonIC.gif | File:PhysicalIC.gif | 30% | 15 | 100% | |
Poison Tail | File:PoisonIC.gif | File:PhysicalIC.gif | 10% | 50 | 100% | |
Secret Power | File:NormalIC.gif | File:PhysicalIC.gif | 30% | 70 | 100% | Ailment inflicted varies by terrain |
Sludge | File:PoisonIC.gif | File:SpecialIC.gif | 30% | 65 | 100% | |
Sludge Bomb | File:PoisonIC.gif | File:SpecialIC.gif | 30% | 90 | 100% | |
Smog | File:PoisonIC.gif | File:SpecialIC.gif | 40% | 20 | 70% | |
Toxic Spikes | File:PoisonIC.gif | File:StatusIC.gif | 100% | — | — | Upon switching in, if the move was used once |
Twineedle | File:BugIC.gif | File:PhysicalIC.gif | 20% | 25 | 100% |
Badly poisoned is a variation of poisoned in which the amount of damage increases every round. The out-of-battle effects are the same. The following moves may badly poison their targets.
Name | Type | Category | Probability | Power | Accuracy | Notes |
---|---|---|---|---|---|---|
Poison Fang | File:PoisonIC.gif | File:PhysicalIC.gif | 30% | 50 | 100% | |
Toxic | File:PoisonIC.gif | File:StatusIC.gif | 100% | — | 85% | |
Toxic Spikes | File:PoisonIC.gif | File:StatusIC.gif | 100% | — | — | Upon switching in, if the move was used twice |
Moves by effect | |
---|---|
Burn • Confuse • Damage • Flinch Freeze • Paralyze • Poison • Sleep • Traps |