Ledge: Difference between revisions
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'''Ledges''' are a common feature of the geography of the Pokémon world. They can be found on most [[route]]s where they serve as a one-way obstacle as the player can jump down the ledge but is never able to climb back up. Generally, they are designed to make returning from an area easier than getting there - removing the need to walk through [[tall grass]] in one direction or providing a quick route back to the start from the innermost part of a cave. | '''Ledges''' are a common feature of the geography of the Pokémon world. They can be found on most [[route]]s where they serve as a one-way obstacle as the player can jump down the ledge but is never able to climb back up. Generally, they are designed to make returning from an area easier than getting there - removing the need to walk through [[tall grass]] in one direction or providing a quick route back to the start from the innermost part of a cave. | ||
In [[Hoenn]], Trainers with an [[Acro Bike]] can use it to hop up ledges. | |||
[[File:LedgeFRLG.png|200px|thumb|left|{{ga|Red}} jumping over a ledge in {{game|FireRed and LeafGreen|s}}]] | [[File:LedgeFRLG.png|200px|thumb|left|{{ga|Red}} jumping over a ledge in {{game|FireRed and LeafGreen|s}}]] |
Revision as of 07:26, 5 August 2009
Ledges are a common feature of the geography of the Pokémon world. They can be found on most routes where they serve as a one-way obstacle as the player can jump down the ledge but is never able to climb back up. Generally, they are designed to make returning from an area easier than getting there - removing the need to walk through tall grass in one direction or providing a quick route back to the start from the innermost part of a cave.
In Hoenn, Trainers with an Acro Bike can use it to hop up ledges.
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Special tiles in the Pokémon games |
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Cave tile • Hole • Ice tile • Ledge • Marsh tile • Puddle • Sand tile • Snow tile Spin tile • Soft soil • Tall grass • Trap • Warp tile • Water tile Dungeon tile |