Haze (move): Difference between revisions

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name=Haze |
name=Haze |
jname=くろいきり |
jname=くろいきり |
jtrans=??? |
jtrans=Black Mist |
desc=Creates a black haze that eliminates all stat changes. |
desc=Creates a black haze that eliminates all stat changes. |
type=Ice |
type=Ice |

Revision as of 07:47, 11 February 2007

Haze
くろいきり Black Mist
[[File:|center]]
Type  Ice
Category  uncategorized
PP  30 (max. 48)
Power  –
Accuracy  –%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Beauty
Appeal  3 ♥♥♥
Jam  0  
???
Condition  Beauty
Appeal  0  
Condition  Beauty
Appeal  0  
Jamming  0  

Haze is a non-damaging Ice-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

In other languages

Portuguese: Névoa.

Effect

Generation I

Haze resets the stat levels of both active Pokémon to 0 and removes the stat reductions due to burns and paralysis as well as the effects of Focus Energy, Leech Seed, Light Screen, Mist, Reflect, confusion, and the cumulative nature of Toxic from both active pokémon. In addition, Haze removes any major status ailments from the opponent.

Haze does not remove any major status ailments that the user has, does not change the generic Minimize graphic back to the Pokémon's regular image, and does not reset either Pokémon's current type(s), current move(s), or current species.

If a frozen Pokémon that has not recharged from Hyper Beam has its freeze status eliminated via Haze, it will remain unable to attack, switch, or do anything else, and nothing will then be able to change this.

In Stadium, Haze eliminates any major status ailments that the user has.

Learnset

Generation III

By leveling up

By breeding

By purification

Template:Project MoveDex notice