Fusion Bolt (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Line 41: Line 41:


==In other languages==
==In other languages==
{{Cross Flame}}


{{Project MoveDex notice}}
{{Project MoveDex notice}}

Revision as of 23:50, 10 October 2010

Cross Thunder
クロスサンダー Cross Thunder
Noimage.png
[[File:|center]]
Type  Electric
Category  Physical
PP  5 (max. 8)
Power  100
Accuracy  100%
Priority  0
  • Does not make contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

(Japanese: クロスサンダー Cross Thunder) is a damage-dealing Template:Type2 move introduced in Generation V. This move, along with Lightning Strike, are the one of two signature moves of Zekrom.

Effect

Cross Thunder inflicts damage. If the target knows Cross Flame, it will automatically use that move on the Cross Thunder user, which will increase the base power of Cross Thunder. However, the user will then be incapable of using any other move besides Cross Thunder, unless the user is switched out, the target is unable to use Cross Flame, or one of the two battlers faint.

Learnset

Generation V

By leveling up

#   Pokémon Type Level
0644 Zekrom Zekrom
Dragon Electric 50
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other languages

Template:Cross Flame

Template:Project MoveDex notice