Comet Punch (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary
Line 39: Line 39:
Comet Punch will end immediately if it breaks a {{m|Substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge one hit of a Comet Punch attack.
Comet Punch will end immediately if it breaks a {{m|Substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge one hit of a Comet Punch attack.


===Generation II - IV===
===Generation II onwards===
Same as Generation I, except it will continue attacking after a Substitute is broken.
Same as Generation I, except it will continue attacking after a Substitute is broken.



Revision as of 14:02, 13 January 2009

Comet Punch
れんぞくパンチ Consecutive Punch
[[File:|center]]
Type  Normal
Category  Physical
PP  15 (max. 24)
Power  18
Accuracy  85%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  Generation I
Condition  Tough
Appeal  2 ♥♥
Jam  0  
Works well if it's the same type as the one before.
Condition  Tough
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Tough
Appeal  0  
Jamming  0  

Comet Punch (Japanese: れんぞくパンチ Consecutive Punch) is a damage-dealing Template:Type2 move introduced in Generation I.

Effect

Generation I

Comet Punch does damage, hitting 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Though technically only the first hit can critical hit, each hit per use will do the same amount of damage.

Comet Punch will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge one hit of a Comet Punch attack.

Generation II onwards

Same as Generation I, except it will continue attacking after a Substitute is broken.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
0107 Hitmonchan Hitmonchan
Fighting --
0115 Kangaskhan Kangaskhan
Normal --
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation II

By leveling up

#   Pokémon Type Level
0107 Hitmonchan Hitmonchan
Fighting --
0115 Kangaskhan Kangaskhan
Normal --
0165 Ledyba Ledyba
Bug Flying 15
0166 Ledian Ledian
Bug Flying 15
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation III

By leveling up

#   Pokémon Type Level
0107 Hitmonchan Hitmonchan
Fighting --
0115 Kangaskhan Kangaskhan
Normal --
0165 Ledyba Ledyba
Bug Flying 15
0166 Ledian Ledian
Bug Flying 15
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

By leveling up

#   Pokémon Type Level
0107 Hitmonchan Hitmonchan
Fighting --
0115 Kangaskhan Kangaskhan
Normal --
0165 Ledyba Ledyba
Bug Flying 15
0166 Ledian Ledian
Bug Flying 15
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other languages

  • French: Point comète
  • German: Kometenhieb
  • Italian: Cometapugno
  • Spanish: Puño Cometa

Trivia


Template:Project MoveDex notice