Arm Thrust (move): Difference between revisions

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{{movemid|type=fighting|user=Brawly's Hariyama|startcode=AG030|startname=A Meditite Fight!|endcode=AG031|endname=Just One of the Geysers!}}
{{movemid|type=fighting|user=Brawly's Hariyama|startcode=AG030|startname=A Meditite Fight!|endcode=AG031|endname=Just One of the Geysers!}}
{{movemid|type=fighting|user=Tyson (Hoenn)|user1=Tyson's Hariyama|startcode=AG131|startname=At the End of the Fray|endcode=AG132|endname=The Scheme Team}}
{{movemid|type=fighting|user=Tyson (Hoenn)|user1=Tyson's Hariyama|startcode=AG131|startname=At the End of the Fray|endcode=AG132|endname=The Scheme Team}}
{{movemid|type=fighting|user=Hariyama (Pokémon)|user1=Fighting Dojo's Hariyama|startcode=AG145|startname=Pasta La Vista!}}
{{movebtm|type=fighting|user=Paul|user1=Paul's Hariyama|startcode=DP128|startname=A Pyramiding Rage!|endcode=Present}}
{{movebtm|type=fighting|user=Paul|user1=Paul's Hariyama|startcode=DP128|startname=A Pyramiding Rage!|endcode=Present}}



Revision as of 22:23, 21 December 2009

Arm Thrust
つっぱり Thrust
[[File:|center]]
Type  Fighting
Category  Physical
PP  20 (max. 32)
Power  15
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation III
Condition  Tough
Appeal  2 ♥♥
Jam  1
Startles the Pokémon that has the judge's attention.
Condition  Tough
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Tough
Appeal  0  
Jamming  0  

Arm Thrust (Japanese: つっぱり Thrust) is a damage-dealing Template:Type2 move introduced in Generation III. Its name refers to a sumo technique called tsuppari. It is the signature move of Makuhita and Hariyama.

Effect

Generation III

Arm Thrust inflicts damage, hitting the target between 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Each attack made has an equal chance to land a critical hit.

Arm Thrust will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge the last hit of this move.

Generation IV

Same as Generation III, except it will continue attacking after a Substitute is broken.


Learnset

Generation III

By leveling up

#   Pokémon Type Level
0296 Makuhita Makuhita
Fighting 10
0297 Hariyama Hariyama
Fighting --
10
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

By leveling up

#   Pokémon Type Level
0296 Makuhita Makuhita
Fighting 7
0297 Hariyama Hariyama
Fighting 10
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

The user looses a flurry of open-palmed arm thrusts.
Pokémon Method
User First Used In Notes
Makuhita Makuhita repeatedly hits the opponent with its hands, bringing them forward to hit the opponent one after the other.
Brawly's Makuhita Brave the Wave Debut
Hariyama Hariyama repeatedly hits the opponent with its hands, one after the other.
Brawly's Hariyama A Meditite Fight! None
Tyson's Hariyama At the End of the Fray None
Fighting Dojo's Hariyama Pasta La Vista! None
Paul's Hariyama A Pyramiding Rage! None


In other languages

  • Spanish: Empujón
  • German: Armstoß
  • Italian: Sberletese

Template:Project MoveDex notice