Sing (move)

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Sing
うたう Sing
Type  Normal
Category  uncategorized
PP  15 (max. 24)
Power  –
Accuracy  55%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cute
Appeal  2 ♥♥
Jam  0  
???
Condition  Cute
Appeal  0  
Condition  Cute
Appeal  0  
Jamming  0  

Sing is a fairly accurate non-damaging Normal-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

In other languages

Portuguese: Canção. Spanish: Canto.

Effect

Generation I

Sing puts the opponent to sleep.

Sing will not affect an opponent that already has a major status ailment.

In Stadium, Sing can't affect an opponent that has a substitute.

Learnset

Generation III

By leveling up

By breeding

By purification

Template:Project MoveDex notice