Trump Card (move): Difference between revisions

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appeal=0 |
appeal=0 |
jam=0 |
jam=0 |
appealsc=0 |
scdesc=Earn +1 if the Pokémon performs first in the turn. |
cdesc=+1 if first to appeal. |
cdesc=+1 if first to appeal. |
touches=yes |
touches=yes |

Revision as of 02:35, 1 December 2008

Trump Card
きりふだ Trump Card
Type  Normal
Category  Special
PP  5 (max. 8)
Power  Varies
Accuracy  —%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  Generation IV
Condition  Cool
Appeal  0  
Jam  0  
+1 if first to appeal.
Condition  Cool
Appeal  0  
Earn +1 if the Pokémon performs first in the turn.
Condition  Cool
Appeal  0  
Jamming  0  

Trump Card is a Template:Type2 move that does a varying amount of damage and cannot miss. It was introduced in Generation IV.

Effect

Trump Card doesn't have a standard power; rather, it inflicts greater damage when Trump Card's PP is lower. Trump Card's power is calculated as follows:

Remaining PP Base Power
5+ 40
4 50
3 60
2 75
1 190

Learnset

Generation IV

By leveling up

#   Pokémon Type Level
0133 Eevee Eevee
Normal 57
0199 Slowking Slowking
Water Psychic 53
0312 Minun Minun
Electric 48
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0206 | style="background: #FFF; text-align: center;" | Dunsparce | style="background: #FFF" | Dunsparce
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" | Eevee

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

Template:Project MoveDex notice