User:Solemn Mac/MastersMove: Difference between revisions

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! style="width:14%; background:#{{{{{type|Unknown}}} color light}}" | 5
! style="width:14%; background:#{{{{{type|Unknown}}} color light}}" | 5
|- {{#ifeq:{{lc:{{{damageCategory|?}}}}}|status|style="display:none;"|{{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|{{#ifeq:{{lc:{{{modifiedPower?|no}}}}}|yes||style="display:none;"}}|}}}}
|- {{#ifeq:{{lc:{{{damageCategory|?}}}}}|status|style="display:none;"|{{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|{{#ifeq:{{lc:{{{modifiedPower?|no}}}}}|yes||style="display:none;"}}|}}}}
! style="background: #FFF; {{roundytl|10px}}" | [[Power]]
! style="background: #FFF; {{roundytl|10px}}" | {{color2|000|Power}}
| style="background: #FFF;text-align:center" | {{{basePower|—}}}
| style="background: #FFF;text-align:center" | {{{basePower|—}}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|—|{{#expr:floor(1.05*{{{basePower}}})}}}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|—|{{#expr:floor(1.05*{{{basePower}}})}}}}
Line 39: Line 39:
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|—|{{#expr:floor(1.20*{{{basePower}}})}}}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|—|{{#expr:floor(1.20*{{{basePower}}})}}}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
! style="background: #FFF; {{#ifeq:{{lc:{{{damageCategory|?}}}}}|status|{{roundytl|10px}}|}}" | [[Accuracy]]
! style="background: #FFF; {{#ifeq:{{lc:{{{damageCategory|?}}}}}|status|{{roundytl|10px}}|}}" | {{color2|000|Accuracy}}
| colspan="5" style="background: #FFF; {{#ifeq:{{lc:{{{damageCategory|?}}}}}|status|{{roundytr|10px}}|}}" |  {{#ifeq:{{lc:{{{tag|—}}}}}|sure hit|{{{accuracy|—}}}|{{#ifeq:{{lc:{{{tag2}}}}}|sure hit|{{{accuracy|—}}}|{{{accuracy|100}}}}}}}%
| colspan="5" style="background: #FFF; {{#ifeq:{{lc:{{{damageCategory|?}}}}}|status|{{roundytr|10px}}|}}" |  {{#ifeq:{{lc:{{{tag|—}}}}}|sure hit|{{{accuracy|—}}}|{{#ifeq:{{lc:{{{tag2}}}}}|sure hit|{{{accuracy|—}}}|{{{accuracy|100}}}}}}}%
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
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| colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{ucfirst:{{{deactivation}}}}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{ucfirst:{{{deactivation}}}}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
! colspan="6" style="background:#{{{{{type|Unknown}}} color light}}; line-height:12pt;" | [[Additional effect|Additional effect(s)]]
! colspan="6" style="background:#{{{{{type|Unknown}}} color light}}; line-height:12pt;" | {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes|{{#ifeq:{{lc:{{{damageCategory|?}}}}}|status|Effects|{{color2|000|Additional effect|Additional effects}}}}|{{#ifeq:{{lc:{{{damageCategory|?}}}}}|status|Effect(s)|{{color2|000|Additional effect|Additional effect(s)}}}}}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;{{#ifeq:{{lc:{{{npcExclusive?|no}}}}}|yes|{{roundybottom|10px}}|}}" | {{ucfirst:{{{effect|No additional effect.}}}}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;{{#ifeq:{{lc:{{{npcExclusive?|no}}}}}|yes|{{roundybottom|10px}}|}}" | {{ucfirst:{{{effect|No additional effect.}}}}}

Revision as of 05:55, 2 April 2024

Move name
Move gauge slot icon.png
MP     — / —
Type    NormalIC Masters.png   Normal
Category  StatusIC Masters.png ?
Move level
1 2 3 4 5
Power
Accuracy  100%
Target  An opponent
Effect tag  —
Activation Condition
{{{activation}}}
Deactivation Condition
{{{deactivation}}}
Additional effect(s)
No additional effect.
Playable Users Notes

Usage

{{MastersMove
|type=
|buddyMove?=<default: 'no'>
|name=
|modified?=<default: 'no'>
|modifyingSkill=<only fill if applicable>
|skillDesc=<only fill if applicable>
|clonedCost?=<default: 'no'>
|slotAmount=<default: '1'>
|modifyingSkill=<only fill if applicable>
|clonedType?=<default: 'no'>
|tagAmount=<default: '0'>
|tag=<default: '—'>
|tag2=<only fill if applicable>
|MP=<default: '—'>
|damageCategory=<If this is a move clone, keep this empty.>
|modifiedPower?=<default: 'no'>
|basePower=<if status move, keep this empty; default: '—'>
|accuracy=<if tag or tag2 is "Sure Hit," default: '—'; else, default: '100'>
|target=<name of target type (i.e. An opponent, Self); default: 'An opponent'>
|activation=<only fill if applicable>
|deactivation=<only fill if applicable>
|effect(s)=<default: 'No additional effect.'>
|npcExclusive?=<default: 'no'; for moves that only exist on opponents or just the game's code (e.g., Swagger & Normal-type Hyper Beam)>
|notes?=<default: 'no'>
}}