User:Solemn Mac/MastersMove: Difference between revisions
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{| style="background: transparent" width="100%"| | {| style="background: transparent" width="100%"| | ||
|- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|{{#ifeq:{{lc:{{{tag|—}}}}}|quick move|{{{MP|yes}}}|{{#ifeq:{{lc:{{{tag2}}}}}|quick move|{{{hasMP?|yes}}}||{{{hasMP?|no}}}}}}}}}{{#ifeq:{{{hasMP?}}}|yes||style="display:none;"}} | |||
| colspan="5" style="background: #FFF; {{roundyright|10px}}" | {{{MP|2}}} | |||
! style="background: #FFF; {{roundyleft|10px}}" | MP | |||
|- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|{{#ifeq:{{{type-matching_clone?|no}}}|yes|style="display:none;"|}}}} | |- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|{{#ifeq:{{{type-matching_clone?|no}}}|yes|style="display:none;"|}}}} | ||
! style="background:#{{{{{type|Unknown}}} color light}}; border: 1px solid #FFF; {{roundyleft|10px}}" | {{color2|000|Type}} | ! style="background:#{{{{{type|Unknown}}} color light}}; border: 1px solid #FFF; {{roundyleft|10px}}" | {{color2|000|Type}} | ||
| colspan="5" style="background:#{{{{{type|Unknown}}} color light}};border:1px solid #FFF;text-transform:capitalize; {{roundyright|10px}}" | [[File:{{{type|Normal}}}IC Masters.png|16px]] {{color2|000|{{{type|Normal}}} (type)|{{{type|Normal}}}}} | | colspan="5" style="background:#{{{{{type|Unknown}}} color light}};border:1px solid #FFF;text-transform:capitalize; {{roundyright|10px}}" | [[File:{{{type|Normal}}}IC Masters.png|16px]] {{color2|000|{{{type|Normal}}} (type)|{{{type|Normal}}}}} | ||
|- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|}} | |- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|}} | ||
! style="background:#{{{{{damage_category|unknown}}} color}}; border: 1px solid #FFF; {{roundyleft|10px}};" | [[Damage category|<span style="color:#FFF">Category</span>]] | ! style="background:#{{{{{damage_category|unknown}}} color}}; border: 1px solid #FFF; {{roundyleft|10px}};" | [[Damage category|<span style="color:#FFF">Category</span>]] | ||
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|- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|}} | |- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|}} | ||
! style="background: #FFF; {{#ifeq:{{{damage_category|?}}}|Status|{{roundytl|10px}}|}}" | [[Accuracy]] | ! style="background: #FFF; {{#ifeq:{{{damage_category|?}}}|Status|{{roundytl|10px}}|}}" | [[Accuracy]] | ||
| colspan="5" style="background: #FFF; {{#ifeq:{{{damage_category|?}}}|Status|{{roundytr|10px}}|}}" | {{#ifeq:{{{tag|—}}}| | | colspan="5" style="background: #FFF; {{#ifeq:{{{damage_category|?}}}|Status|{{roundytr|10px}}|}}" | {{#ifeq:{{lc:{{{tag|—}}}}}|sure hit|{{{accuracy|—}}}|{{#ifeq:{{lc:{{{tag2}}}}}|sure hit|{{{accuracy|—}}}|{{{accuracy|100}}}}}}}% | ||
|- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|}} | |- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|}} | ||
! style="background: #FFF;" | {{#ifeq:{{{target|An opponent}}}|All opponents|Targets|{{#ifeq:{{{target|An opponent}}}|All allies|Targets|Target}}}} | ! style="background: #FFF;" | {{#ifeq:{{{target|An opponent}}}|All opponents|Targets|{{#ifeq:{{{target|An opponent}}}|All allies|Targets|Target}}}} |
Revision as of 08:51, 19 March 2024
Move name![]() | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Usage
{{MastersMove |type= |buddy_move?=<default: 'no'> |name= |modified?=<default: 'no'> |modifying_skill=<only fill if applicable> |skill_desc=<only fill if applicable> |cost-matching_clone?=<default: 'no'> |slot_amount=<default: '1'> |modified-cost?=<default: 'no'> |modifying-skill=<only fill if applicable> |type-matching_clone?=<default: 'no'> |tag_amount=<default: '0'> |tag=<default: '—'> |tag2=<only fill if applicable> |hasMP?=<if tag or tag2 is "Quick Move," default: 'yes'; else, default: 'no'> |MP=<default: '2'> |damage_category=<If this is a move clone, keep this empty.> |power-changed_clone?=<default: 'no'> |base_power=<if status move, keep this empty; default: '—'> |accuracy=<if tag or tag2 is "Sure Hit," default: '—'; else, default: '100'> |target=<name of target type (i.e. An opponent, Self); default: 'An opponent'> |activation=<only fill if applicable> |deactivation=<only fill if applicable> |effect(s)=<default: 'No additional effect.'> |npc_exclusive?=<default: 'no'; for moves that only exist on opponents or just the game's code (e.g., Swagger & Normal-type Hyper Beam)> |notes?=<default: 'no'> }}