User:Solemn Mac/MastersMove: Difference between revisions

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{| style="background: transparent" width="100%"|
{| style="background: transparent" width="100%"|
|- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|{{#ifeq:{{lc:{{{tag|—}}}}}|quick move|{{{MP|yes}}}|{{#ifeq:{{lc:{{{tag2}}}}}|quick move|{{{hasMP?|yes}}}||{{{hasMP?|no}}}}}}}}}{{#ifeq:{{{hasMP?}}}|yes||style="display:none;"}}
| colspan="5" style="background: #FFF; {{roundyright|10px}}" |  {{{MP|2}}}
! style="background: #FFF; {{roundyleft|10px}}" | MP
|- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|{{#ifeq:{{{type-matching_clone?|no}}}|yes|style="display:none;"|}}}}
|- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|{{#ifeq:{{{type-matching_clone?|no}}}|yes|style="display:none;"|}}}}
! style="background:#{{{{{type|Unknown}}} color light}}; border: 1px solid #FFF; {{roundyleft|10px}}" | {{color2|000|Type}}
! style="background:#{{{{{type|Unknown}}} color light}}; border: 1px solid #FFF; {{roundyleft|10px}}" | {{color2|000|Type}}
| colspan="5" style="background:#{{{{{type|Unknown}}} color light}};border:1px solid #FFF;text-transform:capitalize; {{roundyright|10px}}" |    [[File:{{{type|Normal}}}IC Masters.png|16px]]   {{color2|000|{{{type|Normal}}} (type)|{{{type|Normal}}}}}
| colspan="5" style="background:#{{{{{type|Unknown}}} color light}};border:1px solid #FFF;text-transform:capitalize; {{roundyright|10px}}" |    [[File:{{{type|Normal}}}IC Masters.png|16px]]   {{color2|000|{{{type|Normal}}} (type)|{{{type|Normal}}}}}
|- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|{{#ifeq:{{lc:{{{tag|—}}}}}|quick move|{{{hasMP?|yes}}}|{{#ifeq:{{lc:{{{tag2}}}}}|quick move|{{{hasMP?|yes}}}||{{{hasMP?|no}}}}}}}}}{{#ifeq:{{{hasMP?}}}|yes||style="display:none;"}}
! style="background: #FFF; {{roundyleft|10px}}" | MP
| colspan="5" style="background: #FFF; {{roundyright|10px}}" |  {{{MP|2}}}
|- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|}}
! style="background:#{{{{{damage_category|unknown}}} color}}; border: 1px solid #FFF; {{roundyleft|10px}};" | [[Damage category|<span style="color:#FFF">Category</span>]]
! style="background:#{{{{{damage_category|unknown}}} color}}; border: 1px solid #FFF; {{roundyleft|10px}};" | [[Damage category|<span style="color:#FFF">Category</span>]]
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|- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|}}
! style="background: #FFF; {{#ifeq:{{{damage_category|?}}}|Status|{{roundytl|10px}}|}}" | [[Accuracy]]
! style="background: #FFF; {{#ifeq:{{{damage_category|?}}}|Status|{{roundytl|10px}}|}}" | [[Accuracy]]
| colspan="5" style="background: #FFF; {{#ifeq:{{{damage_category|?}}}|Status|{{roundytr|10px}}|}}" | &nbsp;{{#ifeq:{{{tag|&mdash;}}}|Sure Hit|{{{accuracy|&mdash;}}}|{{#ifeq:{{{tag2}}}|Sure Hit|{{{accuracy|&mdash;}}}|{{{accuracy|100}}}}}}}%
| colspan="5" style="background: #FFF; {{#ifeq:{{{damage_category|?}}}|Status|{{roundytr|10px}}|}}" | &nbsp;{{#ifeq:{{lc:{{{tag|&mdash;}}}}}|sure hit|{{{accuracy|&mdash;}}}|{{#ifeq:{{lc:{{{tag2}}}}}|sure hit|{{{accuracy|&mdash;}}}|{{{accuracy|100}}}}}}}%
|- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{{move_clone?|no}}}|yes|style="display:none;"|}}
! style="background: #FFF;" | {{#ifeq:{{{target|An opponent}}}|All opponents|Targets|{{#ifeq:{{{target|An opponent}}}|All allies|Targets|Target}}}}
! style="background: #FFF;" | {{#ifeq:{{{target|An opponent}}}|All opponents|Targets|{{#ifeq:{{{target|An opponent}}}|All allies|Targets|Target}}}}

Revision as of 08:51, 19 March 2024

Move name
Move gauge slot icon.png
 2 MP
Type    NormalIC Masters.png   Normal
Category  StatusIC Masters.png ?
Move level
1 2 3 4 5
Power
Accuracy  100%
Target  An opponent
Effect tag  —
Activation Condition
{{{activation}}}
Deactivation Condition
{{{deactivation}}}
Additional effect(s)
No additional effect.
Playable Users Notes

Usage

{{MastersMove
|type=
|buddy_move?=<default: 'no'>
|name=
|modified?=<default: 'no'>
|modifying_skill=<only fill if applicable>
|skill_desc=<only fill if applicable>
|cost-matching_clone?=<default: 'no'>
|slot_amount=<default: '1'>
|modified-cost?=<default: 'no'>
|modifying-skill=<only fill if applicable>
|type-matching_clone?=<default: 'no'>
|tag_amount=<default: '0'>
|tag=<default: '—'>
|tag2=<only fill if applicable>
|hasMP?=<if tag or tag2 is "Quick Move," default: 'yes'; else, default: 'no'>
|MP=<default: '2'>
|damage_category=<If this is a move clone, keep this empty.>
|power-changed_clone?=<default: 'no'>
|base_power=<if status move, keep this empty; default: '—'>
|accuracy=<if tag or tag2 is "Sure Hit," default: '—'; else, default: '100'>
|target=<name of target type (i.e. An opponent, Self); default: 'An opponent'>
|activation=<only fill if applicable>
|deactivation=<only fill if applicable>
|effect(s)=<default: 'No additional effect.'>
|npc_exclusive?=<default: 'no'; for moves that only exist on opponents or just the game's code (e.g., Swagger & Normal-type Hyper Beam)>
|notes?=<default: 'no'>
}}