Battle Palace: Difference between revisions

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{{Facility infobox
#redirect [[Battle Frontier (Generation III)#Battle Palace]]
|name=Palace
|jname=バトルパレス
|jtrans=Battle Palace
|image=Battle Palace E.png
|slogan=Keep your eyes on POKÉMON battles!
|bpr=7
|partsing=3
|partdoub=4
|brain=Palace Maven Spenser
|brainsprite=Spr E Spenser
|symbol=Spirits
|silver=21
|gold=42
}}
 
The '''Battle Palace''' (Japanese: '''バトルパレス''' ''Battle Palace'') is a facility located within the [[Hoenn]] [[Battle Frontier (Generation III)|Battle Frontier]].
 
==Challenges==
In the '''Battle Palace''' (Japanese: '''バトルパレス''' ''Battle Palace''), Pokémon battle on their own, without any commands from their Trainers. This is very similar to the rules at the {{to|Verdanturf}} [[Battle Tent]]. The style of the Pokémon's battle depends on its [[Nature]], and this style may change when the Pokémon's HP falls low.
 
:''See also:''
::''[[List of Battle Frontier Trainers (Generation III)]]''
 
===Battle style===
Depending on its Nature, a Pokémon may use different moves in the Battle Palace. All moves belong to one of three categories: Attack, Defense, or Support. The following is the list of attacks in each category:
* '''Attack''': Any move not listed under Defense or Support.
* '''Defense''': All moves that target the user, the user's side, or the entire field, but not [[:Category:Moves_that_call_other_moves|moves that call other moves]]. These moves include {{m|Acid Armor}}, {{m|Agility}}, {{m|Amnesia}}, {{m|Aromatherapy}}, {{m|Barrier}}, {{m|Baton Pass}}, {{m|Belly Drum}}, {{m|Bide}}, {{m|Bulk Up}}, {{m|Calm Mind}}, {{m|Camouflage}}, {{m|Charge}}, {{m|Conversion 2}}, {{m|Conversion}}, {{m|Cosmic Power}}, {{m|Defense Curl}}, {{m|Destiny Bond}}, {{m|Detect}}, {{m|Double Team}}, {{m|Dragon Dance}}, {{m|Endure}}, {{m|Focus Energy}}, {{m|Follow Me}}, {{m|Growth}}, {{m|Grudge}}, {{m|Hail}}, {{m|Harden}}, {{m|Haze}}, {{m|Heal Bell}}, {{m|Helping Hand}}, {{m|Howl}}, {{m|Imprison}}, {{m|Ingrain}}, {{m|Iron Defense}}, {{m|Light Screen}}, {{m|Meditate}}, {{m|Milk Drink}}, {{m|Minimize}}, {{m|Mist}}, {{m|Moonlight}}, {{m|Morning Sun}}, {{m|Mud Sport}}, {{m|Perish Song}}, {{m|Protect}}, {{m|Rain Dance}}, {{m|Recover}}, {{m|Recycle}}, {{m|Reflect}}, {{m|Refresh}}, {{m|Rest}}, {{m|Safeguard}}, {{m|Sandstorm}}, {{m|Sharpen}}, {{m|Slack Off}}, {{m|Soft-Boiled|Softboiled}}, {{m|Splash}}, {{m|Stockpile}}, {{m|Substitute}}, {{m|Sunny Day}}, {{m|Swallow}}, {{m|Swords Dance}}, {{m|Synthesis}}, {{m|Tail Glow}}, {{m|Teleport}}, {{m|Water Sport}}, {{m|Wish}}, and {{m|Withdraw}}.
* '''Support''': All moves that do not deal damage and are not categorized under Defense, as well as {{m|Counter}} and {{m|Mirror Coat}}. These include {{m|Assist}}, {{m|Attract}}, {{m|Block}}, {{m|Charm}}, {{m|Confuse Ray}}, {{m|Cotton Spore}}, {{m|Counter}}, {{m|Curse}}, {{m|Disable}}, {{m|Encore}}, {{m|Fake Tears}}, {{m|Feather Dance|FeatherDance}}, {{m|Flash}}, {{m|Flatter}}, {{m|Foresight}}, {{m|Glare}}, {{m|Grass Whistle|GrassWhistle}}, {{m|Growl}}, {{m|Hypnosis}}, {{m|Kinesis}}, {{m|Leech Seed}}, {{m|Leer}}, {{m|Lock-On}}, {{m|Lovely Kiss}}, {{m|Magic Coat}}, {{m|Mean Look}}, {{m|Memento}}, {{m|Metal Sound}}, {{m|Metronome}}, {{m|Mimic}}, {{m|Mind Reader}}, {{m|Mirror Coat}}, {{m|Mirror Move}}, {{m|Nature Power}}, {{m|Nightmare}}, {{m|Odor Sleuth}}, {{m|Pain Split}}, {{m|Poison Gas}}, {{m|Poison Powder|PoisonPowder}}, {{m|Psych Up}}, {{m|Roar}}, {{m|Role Play}}, {{m|Sand Attack|Sand-Attack}}, {{m|Scary Face}}, {{m|Screech}}, {{m|Sing}}, {{m|Sketch}}, {{m|Skill Swap}}, {{m|Sleep Powder}}, {{m|Sleep Talk}}, {{m|Smokescreen|SmokeScreen}}, {{m|Snatch}}, {{m|Spider Web}}, {{m|Spikes}}, {{m|Spite}}, {{m|Spore}}, {{m|String Shot}}, {{m|Stun Spore}}, {{m|Supersonic}}, {{m|Swagger}}, {{m|Sweet Kiss}}, {{m|Sweet Scent}}, {{m|Tail Whip}}, {{m|Taunt}}, {{m|Teeter Dance}}, {{m|Thunder Wave}}, {{m|Tickle}}, {{m|Torment}}, {{m|Toxic}}, {{m|Transform}}, {{m|Trick}}, {{m|Whirlwind}}, {{m|Will-O-Wisp}}, and {{m|Yawn}}.
 
Each Nature has a set of ratios that determines how often a Pokémon with that Nature is likely to use Attack, Defense, or Support moves. These ratios change when the Pokémon's HP falls below 50%. During battle, a category is selected for a given turn, and a random attack in that category is chosen from the Pokémon's moveset; if no such attack exists, the Pokémon will "appear incapable of using its power" and skip its turn.
 
The following table lists each Nature and its move type preferences; it may be rearranged by clicking the boxes next to each column's heading.
{| class="roundy sortable" style="text-align:center; background: #a0a0c4; border: 5px solid #bbbbe8"
|-
! style="background: #ccf; {{roundytl|5px}}" | Nature
! style="background: #ccf" | Attack
! style="background: #ccf" | Defense
! style="background: #ccf" | Support
! style="background: #ccf" | Attack (<50%)
! style="background: #ccf" | Defense (<50%)
! style="background: #ccf; {{roundytr|5px}}" | Support (<50%)
|- style="background: #ddf"
! Hardy
| 61% || 7% || 32%
| 61% || 7% || 32%
|- style="background: #ddf"
! Lonely
| 20% || 25% || 55%
| 84% || 8% || 8%
|- style="background: #ddf"
! Brave
| 70% || 15% || 15%
| 32% || 60% || 8%
|- style="background: #ddf"
! Adamant
| 38% || 31% || 31%
| 70% || 15% || 15%
|- style="background: #ddf"
! Naughty
| 20% || 70% || 10%
| 70% || 22% || 8%
|- style="background: #ddf"
! Bold
| 30% || 20% || 50%
| 32% || 58% || 10%
|- style="background: #ddf"
! Docile
| 56% || 22% || 22%
| 56% || 22% || 22%
|- style="background: #ddf"
! Relaxed
| 25% || 15% || 60%
| 75% || 15% || 10%
|- style="background: #ddf"
! Impish
| 69% || 6% || 25%
| 28% || 55% || 17%
|- style="background: #ddf"
! Lax
| 35% || 10% || 55%
| 29% || 6% || 65%
|- style="background: #ddf"
! Timid
| 62% || 10% || 28%
| 30% || 20% || 50%
|- style="background: #ddf"
! Hasty
| 58% || 37% || 5%
| 88% || 6% || 6%
|- style="background: #ddf"
! Serious
| 34% || 11% || 55%
| 29% || 11% || 60%
|- style="background: #ddf"
! Jolly
| 35% || 5% || 60%
| 35% || 60% || 5%
|- style="background: #ddf"
! Naive
| 56% || 22% || 22%
| 56% || 22% || 22%
|- style="background: #ddf"
! Modest
| 35% || 45% || 20%
| 34% || 60% || 6%
|- style="background: #ddf"
! Mild
| 44% || 50% || 6%
| 34% || 6% || 60%
|- style="background: #ddf"
! Quiet
| 56% || 22% || 22%
| 56% || 22% || 22%
|- style="background: #ddf"
! Bashful
| 30% || 58% || 12%
| 30% || 58% || 12%
|- style="background: #ddf"
! Rash
| 30% || 13% || 57%
| 27% || 6% || 67%
|- style="background: #ddf"
! Calm
| 40% || 50% || 10%
| 25% || 62% || 13%
|- style="background: #ddf"
! Gentle
| 18% || 70% || 12%
| 90% || 5% || 5%
|- style="background: #ddf"
! Sassy
| 88% || 6% || 6%
| 22% || 20% || 58%
|- style="background: #ddf"
! Careful
| 42% || 50% || 8%
| 42% || 5% || 53%
|- style="background: #ddf"
! style="{{roundybl|5px}}" | Quirky
| 56% || 22% || 22%
| 56% || 22% || style="{{roundybr|5px}}" | 22%
|}
 
===Battle Points===
{{incomplete|section}}
 
===Palace Maven===
At a streak of 21 (three trips through) or 42 (six trips through), [[Palace Maven Spenser]] challenges the player. If defeated, he awards the Spirits Symbol.
 
====Silver Symbol challenge====
{{Party/Single
|color={{frontier color}}
|bordercolor={{frontier color dark}}
|headcolor={{frontier color light}}
|sprite=Spr E Spenser.png
|prize=15{{color2|000|Battle Point|BP}}
|class=Palace Maven
|classlink=Palace Maven Spenser
|name=Spenser
|game=E
|location=Battle Frontier (Generation III)#Battle Palace
|locationname=Battle Palace
|pokemon=3
}}
|{{Pokémon/3
|game=Emerald
|ndex=169
|pokemon=Crobat
|ability=Inner Focus
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|gender=both
|type1=Poison|type2=Flying
|held=BrightPowder
|move1=Fly|move1type=Flying
|move2=Confuse Ray|move2type=Ghost
|move3=Toxic|move3type=Poison
|move4=Double Team|move4type=Normal}}
 
|{{Pokémon/3
|game=Emerald
|ndex=289
|pokemon=Slaking
|ability=Truant
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|gender=both
|type1=Normal
|held=Scope Lens
|move1=Brick Break|move1type=Fighting
|move2=Shadow Ball|move2type=Ghost
|move3=Earthquake|move3type=Ground
|move4=Swagger|move4type=Normal}}
 
|{{Pokémon/3
|game=Emerald
|ndex=131
|pokemon=Lapras
|ability=Water Absorb|ability2=Shell Armor
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|gender=both
|type1=Water|type2=Ice
|held=Quick Claw
|move1=Horn Drill|move1type=Normal
|move2=Ice Beam|move2type=Ice
|move3=Confuse Ray|move3type=Ghost
|move4=Protect|move4type=Normal}}
{{Party/Footer}}
 
====Gold Symbol challenge====
{{Party/Single
|color={{frontier color}}
|bordercolor={{frontier color dark}}
|headcolor={{frontier color light}}
|sprite=Spr E Spenser.png
|prize=16{{color2|000|Battle Point|BP}}
|class=Palace Maven
|classlink=Palace Maven Spenser
|name=Spenser
|game=E
|location=Battle Frontier (Generation III)#Battle Palace
|locationname=Battle Palace
|pokemon=3
}}
|{{Pokémon/3
|game=Emerald
|ndex=059
|pokemon=Arcanine
|ability=Intimidate|ability2=Flash Fire
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|gender=both
|type1=Fire
|held=White Herb
|move1=Overheat|move1type=Fire
|move2=ExtremeSpeed|move2type=Normal
|move3=Roar|move3type=Normal
|move4=Protect|move4type=Normal}}
 
|{{Pokémon/3
|game=Emerald
|ndex=289
|pokemon=Slaking
|ability=Truant
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|gender=both
|type1=Normal
|held=Scope Lens
|move1=Hyper Beam|move1type=Normal
|move2=Shadow Ball|move2type=Ghost
|move3=Earthquake|move3type=Ground
|move4=Yawn|move4type=Normal}}
 
|{{Pokémon/3
|game=Emerald
|ndex=245
|pokemon=Suicune
|ability=Pressure
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}
|type1=Water
|held=King's Rock
|move1=Surf|move1type=Water
|move2=Bite|move2type=Dark
|move3=Blizzard|move3type=Ice
|move4=Calm Mind|move4type=Psychic}}
{{Party/Footer}}
 
==Layout==
{| class="roundy" style="margin:auto; text-align:center; background: #{{frontier color}}" width="250px"
|-
| width="33%" | [[File:Battle Palace interior E.png|272px]]
| width="33%" | [[File:Battle Palace hallway E.png|160px]]
| width="33%" | [[File:Battle Palace arena E.png|200px]]
|-
| <small>Inside the Battle Palace</small>
| <small>Hallway</small>
| <small>Before battle in the Battle Palace</small>
|}
 
==In the anime==
[[File:Battle Palace anime.png|thumb|250px|The Battle Palace in the anime]]
The Battle Palace was the fifth facility to be challenged by Ash in the {{pkmn|anime}}, where it was on [[Metallica Island]], near the [[Seafoam Islands]]. It appeared in ''[[AG163|Cutting the Ties that Bind!]]'' and ''[[AG164|Ka Boom with a View!]]''. The Battle Palace challenge doesn't take place inside the palace itself, instead starting from a battlefield on a nearby plateau and then moving on into the surrounding jungle and beach. Spenser can also allow challengers to take a break in the middle of the battle.
 
====Pokémon used in Battle Palace====
{{TrainerPoké
|width=68
|trainer=Spenser
|pkmn=Shiftry
|type1=Grass
|type2=Dark
|img=Spenser Shiftry.png
|epnum=AG164
|epname=Ka Boom with a View!
|desc={{p|Shiftry}} first appeared in ''[[AG164|Ka Boom with a View!]]'', where it was the first Pokémon to be sent against Ash, while he chose {{AP|Sceptile}}. Before using any move, Shiftry dodged the {{m|Bullet Seed}} from Sceptile and was told to move to the jungle. It had immense speed, but Sceptile was just as fast, as it followed close behind. After the two Grass types reached a small waterfall, both continued their duel. Shiftry managed to push Sceptile into the pool of water, then used {{m|Rock Smash}} to send rocks down into the pool. However, Sceptile escaped up through the waterfall and landed a hit on Shiftry, knocking it out, and winning Ash the first victory.
 
Shiftry's known moves are {{m|Shadow Ball}}, {{m|Quick Attack}}, {{m|Double Team}}, and {{m|Rock Smash}}.}}
 
{{TrainerPoké
|main=yes
|trainer=Spenser
|pkmn=Venusaur
|type1=Grass
|type2=Poison
|img=Spenser Venusaur.png
|epnum=AG163
|epname=Cutting the Ties that Bind
|vajp=Kenta Miyake
|vaen=Craig Blair
|desc=Spenser's {{p|Venusaur}} was the second Pokémon chosen by Spenser to go against Ash. It managed to defeat [[Ash's Heracross]], but finally lost to {{AP|Swellow}}.
 
Vensaur's known moves are {{m|Sweet Scent}}, {{m|Vine Whip}}, {{m|Razor Leaf}}, {{m|Tackle}} and {{m|Solar Beam}}.}}
 
{{TrainerPoké
|trainer=Spenser
|pkmn=Claydol
|type1=Ground
|type2=Psychic
|img=Spenser Claydol.png
|epnum=AG164
|epname=Ka Boom with a View!
|vajp=Kōichi Sakaguchi
|vaen=Kōichi Sakaguchi
|desc={{p|Claydol}} appeared in ''[[AG164|Ka Boom with a View!]]'', where it was the third Pokémon to be sent out against Ash. Claydol had to face Ash's {{AP|Swellow}} and {{AP|Sceptile}} before being defeated by Sceptile's newly learned {{m|Solar Beam}}. Claydol is the powerhouse of Spenser's team.
 
Claydol's known moves are {{m|Teleport}}, {{m|Rapid Spin}}, {{m|Sandstorm}}, {{m|Hyper Beam}}, and {{m|Psybeam}}.}}
 
==In the manga==
{{incomplete|section}}
 
===In the Pokémon Adventures manga===
[[File:Battle Palace Adventures.png|thumb|200px|The Battle Palace in Pokémon Adventures]]
{{-}}
 
==In other languages==
{{langtable|color={{frontier color light}}|bordercolor={{frontier color}}
|zh_cmn=對戰巨蛋 ''{{tt|Duìzhàn Jùdàn|Battle Dome}}''
|da=Kampkuplen
|nl=Strijdstadion ([[AG149]], [[AG153]])<br>Strijdarena ([[AG150]]-[[AG152]]) {{tt|*|Translates to Battle Arena, likely a localization error.}}
|fi=Ottelukupu
|fr=Dôme de Combat
|de=Kampfstadion
|id=Kubah Pertarungan
|it=Cupola Lotta
|ko=배틀돔 ''Battle Dome''
|pt_br=Cúpula da Batalha
|es_la=Domo de Batalla
|es_eu=Cúpula Batalla
|th=แบทเทิลโดม ''Battle Dome''
|vi=Nhà vòm giao đấu}}
 
<!--{{Hoenn Battle Frontier}}-->
{{Hoenn|cat=no}}<br>
{{Project Locations notice}}
[[Category:Battle Frontier]]

Revision as of 12:34, 30 September 2018