Pokémon Power (TCG): Difference between revisions
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Typically, Pokémon Powers are additional effects that the card's player can trigger once or multiple times during their turn, before they attack. However, before the {{TCG|Expedition Base Set}}, some cards, such as {{TCG|Base Set}} {{TCG ID|Base Set|Charizard|4}}, had Pokémon Powers that were always active. In this case, all {{TCG|Energy card}}s attached to Charizard provided {{TCG|Fire Energy}} at all times. The player did not have to announce that they were using the power or do anything to trigger it, as it was always active. | Typically, Pokémon Powers are additional effects that the card's player can trigger once or multiple times during their turn, before they attack. However, before the {{TCG|Expedition Base Set}}, some cards, such as {{TCG|Base Set}} {{TCG ID|Base Set|Charizard|4}}, had Pokémon Powers that were always active. In this case, all {{TCG|Energy card}}s attached to Charizard provided {{TCG|Fire Energy}} at all times. The player did not have to announce that they were using the power or do anything to trigger it, as it was always active. | ||
After the release of Expedition, Pokémon Powers were split into two groups: Poké-Powers and Poké-Bodies. Poké-Powers are special effects that the player must trigger or announce using. A Poké-Body's effect is one that is in effect regardless. The player does not need to announce the use of a Poké- | After the release of Expedition, Pokémon Powers were split into two groups: Poké-Powers and Poké-Bodies. Poké-Powers are special effects that the player must trigger or announce using. A Poké-Body's effect is one that is in effect regardless. The player does not need to announce the use of a Poké-Body, since it is always active. In essence, a Poké-Power's effect is not always active, while a Poké-Body's effect is. | ||
==Relevant categories== | ==Relevant categories== |