Status condition: Difference between revisions

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(Added Salt Cure and Octolock since I somehow missed them)
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{{main|Seeded}}
{{main|Seeded}}
A Pokémon affected by {{m|Leech Seed}} or {{m|Sappy Seed}} loses [[HP]] each turn, and the Pokémon in the position of the user of that move has its HP healed. In battles involving multiple Pokémon, if no Pokémon is in that position (for example, if it fainted and could not be replaced), no HP will be deducted from the seeded Pokémon. However, if a Pokémon is later able to occupy that position (if it was revived), HP will once again be sapped from the seeded Pokémon. While a Pokémon is seeded, even if it cannot have its health drained due to there being no Pokémon in the appropriate slot to drain its HP, it cannot be seeded again.
A Pokémon affected by {{m|Leech Seed}} or {{m|Sappy Seed}} loses [[HP]] each turn, and the Pokémon in the position of the user of that move has its HP healed. In battles involving multiple Pokémon, if no Pokémon is in that position (for example, if it fainted and could not be replaced), no HP will be deducted from the seeded Pokémon. However, if a Pokémon is later able to occupy that position (if it was revived), HP will once again be sapped from the seeded Pokémon. While a Pokémon is seeded, even if it cannot have its health drained due to there being no Pokémon in the appropriate slot to drain its HP, it cannot be seeded again.
=====Salt Cure=====
{{main|Salt Cure (move)}}
{{m|Salt Cure}} inflicts 1/8 of the target's maximum HP as damage per turn in addition to the damage dealt when it is used. If a {{t|Steel}} and/or {{t|Water}} type is affected by Salt Cure, the amount of damage per turn is ¼ of its maximum HP.


=====Splinters=====
=====Splinters=====
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{{main|No Retreat (move)}}
{{main|No Retreat (move)}}
A Pokémon that uses the move {{m|No Retreat}} will gain a variant of the Can’t escape condition. The move No Retreat will fail if the user already possesses the No retreat condition, however a Pokémon that already possesses the Can’t escape condition cannot gain the No retreat condition, allowing the move No Retreat to be used multiple times without failing.
A Pokémon that uses the move {{m|No Retreat}} will gain a variant of the Can’t escape condition. The move No Retreat will fail if the user already possesses the No retreat condition, however a Pokémon that already possesses the Can’t escape condition cannot gain the No retreat condition, allowing the move No Retreat to be used multiple times without failing.
======Octolock======
{{main|Octolock (move)}}
{{m|Octolock}} inflicts a variant of the Can’t escape condition which additionally lowers the target’s {{stat|Defense}} and {{stat|Special Defense}} by one stage each at the end of each turn.
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