Spit Up (move): Difference between revisions

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desc=Releases stockpiled power (the more the better). |
desc=Releases stockpiled power (the more the better). |
type=Normal |
type=Normal |
damagecategory=Special |
basepp=10 |
basepp=10 |
maxpp=16 |
maxpp=16 |

Revision as of 18:48, 25 March 2007

Spit Up
はきだす Spit Up
Type  Normal
Category  Special
PP  10 (max. 16)
Power  100
Accuracy  100%
Priority  0
  • Does not make contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  4 ♥♥♥♥
Jam  0  
A highly appealing move.
Condition  Tough
Appeal  0  
Condition  Tough
Appeal  0  
Jamming  0  

Spit Up is a very damaging Normal-type move introduced in Generation III. Template:Project MoveDex autoarticle notice

Effect

This move will fail if the user has not used Stockpile.

The maximum amount of Stockpiles that can be used without loosing them is three. If used after the third turn, it will fail.

If Spit Up is used after Stockpiling, the user will do damage according to the number of times Stockpile was used, and the Stockpile count will be reset.

Learnset

Generation III

By leveling up

By breeding

Template:Project MoveDex notice