Comet Punch (move): Difference between revisions

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Revision as of 11:10, 25 March 2005

Comet Punch
れんぞくパンチ ???
Type  Normal
Category  uncategorized
PP  15 (max. 24)
Power  18
Accuracy  85%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  2 ♥♥
Jam  0  
???
Condition  Tough
Appeal  0  
Condition  Tough
Appeal  0  
Jamming  0  

Comet Punch is a mostly accurate Normal-type move introduced in Generation I that deals very little damage. Template:Project MoveDex autoarticle notice

Learnset

Generation III

By levelling up

Template:Project MoveDex notice