List of moves that poison: Difference between revisions
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[[Status_ailment#Poison|Poison]] is a non-volatile status ailment which causes damage each round and while walking. The following moves may poison their targets. | [[Status_ailment#Poison|Poison]] is a non-volatile status ailment which causes damage each round and while walking. The following moves may poison their targets. | ||
{| {{bluetable2}} | {| {{bluetable2|r sortable}} width="100%" | ||
|- style=" | |- class="c" | ||
! style="text-align: left;" | Name | |||
! [[Type]] | ! [[Type]] | ||
! Category | ! Category | ||
Line 9: | Line 9: | ||
! Power | ! Power | ||
! Accuracy | ! Accuracy | ||
! Notes | ! width="50%" | Notes | ||
|- | |- | ||
| {{m|Cross Poison}} | | class="l" | {{m|Cross Poison}} | ||
| class="c" |[[Image:PoisonIC.gif]] | | class="c" | [[Image:PoisonIC.gif]] | ||
| class="c" |[[Image:PhysicalIC.gif]] | | class="c" | [[Image:PhysicalIC.gif]] | ||
| 10% | | 10% | ||
| 70 | | 70 | ||
Line 19: | Line 19: | ||
| | | | ||
|- | |- | ||
| {{m|Gunk Shot}} | | class="l" | {{m|Gunk Shot}} | ||
| class="c" |[[Image:PoisonIC.gif]] | | class="c" | [[Image:PoisonIC.gif]] | ||
| class="c" |[[Image:PhysicalIC.gif]] | | class="c" | [[Image:PhysicalIC.gif]] | ||
| 30% | | 30% | ||
| 120 | | 120 | ||
Line 27: | Line 27: | ||
| | | | ||
|- | |- | ||
| {{m|Poison Gas}} | | class="l" | {{m|Poison Gas}} | ||
| class="c" |[[Image:PoisonIC.gif]] | | class="c" | [[Image:PoisonIC.gif]] | ||
| class="c" |[[Image:StatusIC.gif]] | | class="c" | [[Image:StatusIC.gif]] | ||
| 100% | | 100% | ||
| class="c" | — | | class="c" | — | ||
Line 35: | Line 35: | ||
| | | | ||
|- | |- | ||
| {{m|Poison Jab}} | | class="l" | {{m|Poison Jab}} | ||
| class="c" |[[Image:PoisonIC.gif]] | | class="c" | [[Image:PoisonIC.gif]] | ||
| class="c" |[[Image:PhysicalIC.gif]] | | class="c" | [[Image:PhysicalIC.gif]] | ||
| 30% | | 30% | ||
| 80 | | 80 | ||
Line 43: | Line 43: | ||
| | | | ||
|- | |- | ||
| {{m|PoisonPowder}} | | class="l" | {{m|PoisonPowder}} | ||
| class="c" |[[Image:PoisonIC.gif]] | | class="c" | [[Image:PoisonIC.gif]] | ||
| class="c" |[[Image:StatusIC.gif]] | | class="c" | [[Image:StatusIC.gif]] | ||
| 100% | | 100% | ||
| class="c" | — | | class="c" | — | ||
Line 51: | Line 51: | ||
| | | | ||
|- | |- | ||
| {{m|Poison Sting}} | | class="l" | {{m|Poison Sting}} | ||
| class="c" |[[Image:PoisonIC.gif]] | | class="c" | [[Image:PoisonIC.gif]] | ||
| class="c" |[[Image:PhysicalIC.gif]] | | class="c" | [[Image:PhysicalIC.gif]] | ||
| 30% | | 30% | ||
| 15 | | 15 | ||
Line 59: | Line 59: | ||
| | | | ||
|- | |- | ||
| {{m|Poison Tail}} | | class="l" | {{m|Poison Tail}} | ||
| class="c" |[[Image:PoisonIC.gif]] | | class="c" | [[Image:PoisonIC.gif]] | ||
| class="c" |[[Image:PhysicalIC.gif]] | | class="c" | [[Image:PhysicalIC.gif]] | ||
| 10% | | 10% | ||
| 50 | | 50 | ||
Line 67: | Line 67: | ||
| | | | ||
|- | |- | ||
| {{m|Secret Power}} | | class="l" | {{m|Secret Power}} | ||
| class="c" |[[Image:NormalIC.gif]] | | class="c" | [[Image:NormalIC.gif]] | ||
| class="c" |[[Image:PhysicalIC.gif]] | | class="c" | [[Image:PhysicalIC.gif]] | ||
| 30% | |||
| 70 | | 70 | ||
| 100% | | 100% | ||
| Ailment inflicted varies by terrain | | class="l" | Ailment inflicted varies by terrain | ||
|- | |- | ||
| {{m|Sludge}} | | class="l" | {{m|Sludge}} | ||
| class="c" |[[Image:PoisonIC.gif]] | | class="c" | [[Image:PoisonIC.gif]] | ||
| class="c" |[[Image:SpecialIC.gif]] | | class="c" | [[Image:SpecialIC.gif]] | ||
| 30% | | 30% | ||
| 65 | | 65 | ||
Line 83: | Line 83: | ||
| | | | ||
|- | |- | ||
| {{m|Sludge Bomb}} | | class="l" | {{m|Sludge Bomb}} | ||
| class="c" |[[Image:PoisonIC.gif]] | | class="c" | [[Image:PoisonIC.gif]] | ||
| class="c" |[[Image:SpecialIC.gif]] | | class="c" | [[Image:SpecialIC.gif]] | ||
| 30% | | 30% | ||
| 90 | | 90 | ||
Line 91: | Line 91: | ||
| | | | ||
|- | |- | ||
| {{m|Smog}} | | class="l" | {{m|Smog}} | ||
| class="c" |[[Image:PoisonIC.gif]] | | class="c" | [[Image:PoisonIC.gif]] | ||
| class="c" |[[Image:SpecialIC.gif]] | | class="c" | [[Image:SpecialIC.gif]] | ||
| 40% | | 40% | ||
| 20 | | 20 | ||
Line 99: | Line 99: | ||
| | | | ||
|- | |- | ||
| {{m|Toxic Spikes}} | | class="l" | {{m|Toxic Spikes}} | ||
| [[Image:PoisonIC.gif]] | | class="c" | [[Image:PoisonIC.gif]] | ||
| [[Image:StatusIC.gif]] | | class="c" | [[Image:StatusIC.gif]] | ||
| 100% | | 100% | ||
| class="c" | — | | class="c" | — | ||
| class="c" | — | | class="c" | — | ||
| Upon switching in, if the move was used once | | class="l" | Upon switching in, if the move was used once | ||
|- | |- | ||
| {{m|Twineedle}} | | class="l" | {{m|Twineedle}} | ||
| [[Image:BugIC.gif]] | | class="c" | [[Image:BugIC.gif]] | ||
| [[Image:PhysicalIC.gif]] | | class="c" | [[Image:PhysicalIC.gif]] | ||
| 20% | | 20% | ||
| 25 | | 25 | ||
Line 118: | Line 118: | ||
[[Status_ailment#Badly_poisoned|Badly poisoned]] is a variation of poisoned in which the amount of damage increases every round. The out-of-battle effects are the same. The following moves may badly poison their targets. | [[Status_ailment#Badly_poisoned|Badly poisoned]] is a variation of poisoned in which the amount of damage increases every round. The out-of-battle effects are the same. The following moves may badly poison their targets. | ||
{| {{bluetable2}} | {| {{bluetable2|r sortable}} width="100%" | ||
|- | |- class="c" | ||
! Name | ! style="text-align: left;" | Name | ||
! [[Type]] | ! [[Type]] | ||
! Category | ! Category | ||
Line 126: | Line 126: | ||
! Power | ! Power | ||
! Accuracy | ! Accuracy | ||
! Notes | ! width="50%" | Notes | ||
|- | |- | ||
| {{m|Poison Fang}} | | class="l" | {{m|Poison Fang}} | ||
| class="c" |[[Image:PoisonIC.gif]] | | class="c" | [[Image:PoisonIC.gif]] | ||
| class="c" |[[Image:PhysicalIC.gif]] | | class="c" | [[Image:PhysicalIC.gif]] | ||
| 30% | | 30% | ||
| 50 | | 50 | ||
Line 136: | Line 136: | ||
| | | | ||
|- | |- | ||
| {{m|Toxic}} | | class="l" | {{m|Toxic}} | ||
| class="c" |[[Image:PoisonIC.gif]] | | class="c" | [[Image:PoisonIC.gif]] | ||
| class="c" |[[Image:StatusIC.gif]] | | class="c" | [[Image:StatusIC.gif]] | ||
| 100% | | 100% | ||
| class="c" | — | | class="c" | — | ||
Line 144: | Line 144: | ||
| | | | ||
|- | |- | ||
| {{m|Toxic Spikes}} | | class="l" | {{m|Toxic Spikes}} | ||
| class="c" |[[Image:PoisonIC.gif]] | | class="c" | [[Image:PoisonIC.gif]] | ||
| class="c" |[[Image:StatusIC.gif]] | | class="c" | [[Image:StatusIC.gif]] | ||
| 100% | | 100% | ||
| class="c" | — | | class="c" | — | ||
| class="c" | — | | class="c" | — | ||
| Upon switching in, if the move was used twice | | class="l" | Upon switching in, if the move was used twice | ||
|} | |} | ||
Revision as of 05:44, 8 May 2007
Poison is a non-volatile status ailment which causes damage each round and while walking. The following moves may poison their targets.
Name | Type | Category | Probability | Power | Accuracy | Notes |
---|---|---|---|---|---|---|
Cross Poison | File:PoisonIC.gif | File:PhysicalIC.gif | 10% | 70 | 100% | |
Gunk Shot | File:PoisonIC.gif | File:PhysicalIC.gif | 30% | 120 | 70% | |
Poison Gas | File:PoisonIC.gif | File:StatusIC.gif | 100% | — | 55% | |
Poison Jab | File:PoisonIC.gif | File:PhysicalIC.gif | 30% | 80 | 100% | |
PoisonPowder | File:PoisonIC.gif | File:StatusIC.gif | 100% | — | 75% | |
Poison Sting | File:PoisonIC.gif | File:PhysicalIC.gif | 30% | 15 | 100% | |
Poison Tail | File:PoisonIC.gif | File:PhysicalIC.gif | 10% | 50 | 100% | |
Secret Power | File:NormalIC.gif | File:PhysicalIC.gif | 30% | 70 | 100% | Ailment inflicted varies by terrain |
Sludge | File:PoisonIC.gif | File:SpecialIC.gif | 30% | 65 | 100% | |
Sludge Bomb | File:PoisonIC.gif | File:SpecialIC.gif | 30% | 90 | 100% | |
Smog | File:PoisonIC.gif | File:SpecialIC.gif | 40% | 20 | 70% | |
Toxic Spikes | File:PoisonIC.gif | File:StatusIC.gif | 100% | — | — | Upon switching in, if the move was used once |
Twineedle | File:BugIC.gif | File:PhysicalIC.gif | 20% | 25 | 100% |
Badly poisoned is a variation of poisoned in which the amount of damage increases every round. The out-of-battle effects are the same. The following moves may badly poison their targets.
Name | Type | Category | Probability | Power | Accuracy | Notes |
---|---|---|---|---|---|---|
Poison Fang | File:PoisonIC.gif | File:PhysicalIC.gif | 30% | 50 | 100% | |
Toxic | File:PoisonIC.gif | File:StatusIC.gif | 100% | — | 85% | |
Toxic Spikes | File:PoisonIC.gif | File:StatusIC.gif | 100% | — | — | Upon switching in, if the move was used twice |
Moves by effect | |
---|---|
Burn • Confuse • Damage • Flinch Freeze • Paralyze • Poison • Sleep • Traps |