List of moves that poison: Difference between revisions

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[[Status_ailment#Poison|Poison]] is a non-volatile status ailment which causes damage each round and while walking.  The following moves may poison their targets.
[[Status_ailment#Poison|Poison]] is a non-volatile status ailment which causes damage each round and while walking.  The following moves may poison their targets.


{| {{bluetable2}}
{| {{bluetable2|r sortable}} width="100%"
|- style="background: #ccf;"
|- class="c"
! Name
! style="text-align: left;" | Name
! [[Type]]
! [[Type]]
! Category
! Category
Line 9: Line 9:
! Power
! Power
! Accuracy
! Accuracy
! Notes
! width="50%" | Notes
|-
|-
| {{m|Cross Poison}}
| class="l" | {{m|Cross Poison}}
| class="c" |[[Image:PoisonIC.gif]]
| class="c" | [[Image:PoisonIC.gif]]
| class="c" |[[Image:PhysicalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 10%
| 10%
| 70
| 70
Line 19: Line 19:
|
|
|-
|-
| {{m|Gunk Shot}}
| class="l" | {{m|Gunk Shot}}
| class="c" |[[Image:PoisonIC.gif]]
| class="c" | [[Image:PoisonIC.gif]]
| class="c" |[[Image:PhysicalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 30%
| 30%
| 120
| 120
Line 27: Line 27:
|
|
|-
|-
| {{m|Poison Gas}}
| class="l" | {{m|Poison Gas}}
| class="c" |[[Image:PoisonIC.gif]]
| class="c" | [[Image:PoisonIC.gif]]
| class="c" |[[Image:StatusIC.gif]]
| class="c" | [[Image:StatusIC.gif]]
| 100%
| 100%
| class="c" | —
| class="c" | —
Line 35: Line 35:
|
|
|-
|-
| {{m|Poison Jab}}
| class="l" | {{m|Poison Jab}}
| class="c" |[[Image:PoisonIC.gif]]
| class="c" | [[Image:PoisonIC.gif]]
| class="c" |[[Image:PhysicalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 30%
| 30%
| 80
| 80
Line 43: Line 43:
|
|
|-
|-
| {{m|PoisonPowder}}
| class="l" | {{m|PoisonPowder}}
| class="c" |[[Image:PoisonIC.gif]]
| class="c" | [[Image:PoisonIC.gif]]
| class="c" |[[Image:StatusIC.gif]]
| class="c" | [[Image:StatusIC.gif]]
| 100%
| 100%
| class="c" | —
| class="c" | —
Line 51: Line 51:
|
|
|-
|-
| {{m|Poison Sting}}
| class="l" | {{m|Poison Sting}}
| class="c" |[[Image:PoisonIC.gif]]
| class="c" | [[Image:PoisonIC.gif]]
| class="c" |[[Image:PhysicalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 30%
| 30%
| 15
| 15
Line 59: Line 59:
|
|
|-
|-
| {{m|Poison Tail}}
| class="l" | {{m|Poison Tail}}
| class="c" |[[Image:PoisonIC.gif]]
| class="c" | [[Image:PoisonIC.gif]]
| class="c" |[[Image:PhysicalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 10%
| 10%
| 50
| 50
Line 67: Line 67:
|
|
|-
|-
| {{m|Secret Power}}
| class="l" | {{m|Secret Power}}
| class="c" |[[Image:NormalIC.gif]]
| class="c" | [[Image:NormalIC.gif]]
| class="c" |[[Image:PhysicalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| class="c" |30%
| 30%
| 70
| 70
| 100%
| 100%
| Ailment inflicted varies by terrain
| class="l" | Ailment inflicted varies by terrain
|-
|-
| {{m|Sludge}}
| class="l" | {{m|Sludge}}
| class="c" |[[Image:PoisonIC.gif]]
| class="c" | [[Image:PoisonIC.gif]]
| class="c" |[[Image:SpecialIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 30%
| 30%
| 65
| 65
Line 83: Line 83:
|
|
|-
|-
| {{m|Sludge Bomb}}
| class="l" | {{m|Sludge Bomb}}
| class="c" |[[Image:PoisonIC.gif]]
| class="c" | [[Image:PoisonIC.gif]]
| class="c" |[[Image:SpecialIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 30%
| 30%
| 90
| 90
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|
|
|-
|-
| {{m|Smog}}
| class="l" | {{m|Smog}}
| class="c" |[[Image:PoisonIC.gif]]
| class="c" | [[Image:PoisonIC.gif]]
| class="c" |[[Image:SpecialIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 40%
| 40%
| 20
| 20
Line 99: Line 99:
|
|
|-
|-
| {{m|Toxic Spikes}}
| class="l" | {{m|Toxic Spikes}}
| [[Image:PoisonIC.gif]]
| class="c" | [[Image:PoisonIC.gif]]
| [[Image:StatusIC.gif]]
| class="c" | [[Image:StatusIC.gif]]
| 100%
| 100%
| class="c" | —
| class="c" | —
| class="c" | —
| class="c" | —
| Upon switching in, if the move was used once
| class="l" | Upon switching in, if the move was used once
|-
|-
| {{m|Twineedle}}
| class="l" | {{m|Twineedle}}
| [[Image:BugIC.gif]]
| class="c" | [[Image:BugIC.gif]]
| [[Image:PhysicalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 20%
| 20%
| 25
| 25
Line 118: Line 118:
[[Status_ailment#Badly_poisoned|Badly poisoned]] is a variation of poisoned in which the amount of damage increases every round.  The out-of-battle effects are the same.  The following moves may badly poison their targets.
[[Status_ailment#Badly_poisoned|Badly poisoned]] is a variation of poisoned in which the amount of damage increases every round.  The out-of-battle effects are the same.  The following moves may badly poison their targets.


{| {{bluetable2}}
{| {{bluetable2|r sortable}} width="100%"
|-
|- class="c"
! Name
! style="text-align: left;" | Name
! [[Type]]
! [[Type]]
! Category
! Category
Line 126: Line 126:
! Power
! Power
! Accuracy
! Accuracy
! Notes
! width="50%" | Notes
|-
|-
| {{m|Poison Fang}}
| class="l" | {{m|Poison Fang}}
| class="c" |[[Image:PoisonIC.gif]]
| class="c" | [[Image:PoisonIC.gif]]
| class="c" |[[Image:PhysicalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 30%
| 30%
| 50
| 50
Line 136: Line 136:
|  
|  
|-
|-
| {{m|Toxic}}
| class="l" | {{m|Toxic}}
| class="c" |[[Image:PoisonIC.gif]]
| class="c" | [[Image:PoisonIC.gif]]
| class="c" |[[Image:StatusIC.gif]]
| class="c" | [[Image:StatusIC.gif]]
| 100%
| 100%
| class="c" | —
| class="c" | —
Line 144: Line 144:
|
|
|-
|-
| {{m|Toxic Spikes}}
| class="l" | {{m|Toxic Spikes}}
| class="c" |[[Image:PoisonIC.gif]]
| class="c" | [[Image:PoisonIC.gif]]
| class="c" |[[Image:StatusIC.gif]]
| class="c" | [[Image:StatusIC.gif]]
| 100%
| 100%
| class="c" | —
| class="c" | —
| class="c" | —
| class="c" | —
| Upon switching in, if the move was used twice
| class="l" | Upon switching in, if the move was used twice
|}
|}



Revision as of 05:44, 8 May 2007

Poison is a non-volatile status ailment which causes damage each round and while walking. The following moves may poison their targets.

Name Type Category Probability Power Accuracy Notes
Cross Poison File:PoisonIC.gif File:PhysicalIC.gif 10% 70 100%
Gunk Shot File:PoisonIC.gif File:PhysicalIC.gif 30% 120 70%
Poison Gas File:PoisonIC.gif File:StatusIC.gif 100% 55%
Poison Jab File:PoisonIC.gif File:PhysicalIC.gif 30% 80 100%
PoisonPowder File:PoisonIC.gif File:StatusIC.gif 100% 75%
Poison Sting File:PoisonIC.gif File:PhysicalIC.gif 30% 15 100%
Poison Tail File:PoisonIC.gif File:PhysicalIC.gif 10% 50 100%
Secret Power File:NormalIC.gif File:PhysicalIC.gif 30% 70 100% Ailment inflicted varies by terrain
Sludge File:PoisonIC.gif File:SpecialIC.gif 30% 65 100%
Sludge Bomb File:PoisonIC.gif File:SpecialIC.gif 30% 90 100%
Smog File:PoisonIC.gif File:SpecialIC.gif 40% 20 70%
Toxic Spikes File:PoisonIC.gif File:StatusIC.gif 100% Upon switching in, if the move was used once
Twineedle File:BugIC.gif File:PhysicalIC.gif 20% 25 100%

Badly poisoned is a variation of poisoned in which the amount of damage increases every round. The out-of-battle effects are the same. The following moves may badly poison their targets.

Name Type Category Probability Power Accuracy Notes
Poison Fang File:PoisonIC.gif File:PhysicalIC.gif 30% 50 100%
Toxic File:PoisonIC.gif File:StatusIC.gif 100% 85%
Toxic Spikes File:PoisonIC.gif File:StatusIC.gif 100% Upon switching in, if the move was used twice
Moves by effect
BurnConfuseDamageFlinch
FreezeParalyzePoisonSleepTraps