List of moves that confuse: Difference between revisions

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'''{{Status|Confusion}}''' is a status ailment that makes the target sometimes randomly hurt itself with a typeless, physical attack with base power of 40 for a random number of rounds. The following moves may confuse their targets.
#REDIRECT[[Confusion (status condition)#Moves]]
 
{| width="100%" style="margin:auto; background: #{{psychic color}}; {{roundy}}; border: 5px solid #{{psychic color light}};"
|-
|
{| border=1 width="100%" class="sortable roundy" style="margin:auto; background: #FFFFFF; border:1px solid #{{psychic color}}; border-collapse:collapse;"
|-
! Move
! width="15%" | [[Type]]
! width="15%" | [[Damage category|Category]]
! Probability
! [[Power]]
! [[Accuracy]]
! width="40%" | Notes
|-
| class="l" | {{m|Chatter}}
{{typetable|Flying}}
{{statustable|Special}}
| 100%
| 65
| 100%
| class="l" | Chance of confusion depends on volume of recording prior to [[Generation VI]]
|-
| class="l" | {{m|Confuse Ray}}
{{typetable|Ghost}}
{{statustable|Status}}
| 100%
| class="c" | —
| 100%
|
|-
| class="l" | {{m|Confusion}}
{{typetable|Psychic}}
{{statustable|Special}}
| 10%
| 50
| 100%
|
|-
| class="l" | {{m|Dizzy Punch}}
{{typetable|Normal}}
{{statustable|Physical}}
| 20%
| 70
| 100%
|
|-
| class="l" | {{m|DynamicPunch}}
{{typetable|Fighting}}
{{statustable|Physical}}
| 100%
| 100
| 50%
|
|-
| class="l" | {{m|Flatter}}
{{typetable|Dark}}
{{statustable|Status}}
| 100%
| class="c" | —
| 100%
| class="l" | Raises the foe's special attack by one stage
|-
| class="l" | {{m|Psybeam}}
{{typetable|Psychic}}
{{statustable|Special}}
| 10%
| 65
| 100%
|
|-
| class="l" | {{m|Rock Climb}}
{{typetable|Normal}}
{{statustable|Physical}}
| 20%
| 90
| 85%
|
|-
| class="l" | {{m|Secret Power}}
{{typetable|Normal}}
{{statustable|Physical}}
| 30%
| 70
| 100%
| class="l" | May cause confusion only when used in rocky surface ([[Generation III]] only)
|-
| class="l" | {{m|Signal Beam}}
{{typetable|Bug}}
{{statustable|Special}}
| 10%
| 75
| 100%
|
|-
| class="l" | {{m|Supersonic}}
{{typetable|Normal}}
{{statustable|Status}}
| 100%
| class="c" | —
| 55%
|
|-
| class="l" | {{m|Swagger}}
{{typetable|Normal}}
{{statustable|Status}}
| 100%
| class="c" | —
| 90%
| class="l" | Sharply raises the foe's attack
|-
| class="l" | {{m|Sweet Kiss}}
{{typetable|Normal}}
{{statustable|Status}}
| 100%
| class="c" | —
| 75%
|
|-
| class="l" | {{m|Teeter Dance}}
{{typetable|Normal}}
{{statustable|Status}}
| 100%
| class="c" | —
| 100%
| class="l" | Confuses everyone except the user
|-
| class="l" | {{m|Water Pulse}}
{{typetable|Water}}
{{statustable|Special}}
| 20%
| 60
| 100%
|
|-
| class="l" | {{m|Hurricane}}
{{typetable|Flying}}
{{statustable|Special}}
| 30%
| 120
| 70%
|
|}
|}
 
{{-}}
{{Move effects}}
 
[[Category:Lists]]
[[Category:Moves that can confuse|*]]
 
[[pl:Lista ataków powodujących dezorientację]]

Latest revision as of 13:49, 5 June 2020