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| '''{{Status|Confusion}}''' is a status ailment that makes the target sometimes randomly hurt itself with a typeless, physical attack with base power of 40 for a random number of rounds. The following moves may confuse their targets.
| | #REDIRECT[[Confusion (status condition)#Moves]] |
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| {| width="100%" style="margin:auto; background: #{{psychic color}}; {{roundy}}; border: 5px solid #{{psychic color light}};"
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| |-
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| {| border=1 width="100%" class="sortable roundy" style="margin:auto; background: #FFFFFF; border:1px solid #{{psychic color}}; border-collapse:collapse;"
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| |-
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| ! Move
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| ! width="15%" | [[Type]]
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| ! width="15%" | [[Damage category|Category]]
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| ! Probability
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| ! [[Power]]
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| ! [[Accuracy]]
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| ! width="40%" | Notes
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| |-
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| | class="l" | {{m|Chatter}}
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| {{typetable|Flying}}
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| {{statustable|Special}}
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| | 100%
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| | 65
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| | 100%
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| | class="l" | Chance of confusion depends on volume of recording prior to [[Generation VI]]
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| |-
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| | class="l" | {{m|Confuse Ray}}
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| {{typetable|Ghost}}
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| {{statustable|Status}}
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| | 100%
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| | class="c" | —
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| | 100%
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| |-
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| | class="l" | {{m|Confusion}}
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| {{typetable|Psychic}}
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| {{statustable|Special}}
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| | 10%
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| | 50
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| | 100%
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| |-
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| | class="l" | {{m|Dizzy Punch}}
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| {{typetable|Normal}}
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| {{statustable|Physical}}
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| | 20%
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| | 70
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| | 100%
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| |-
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| | class="l" | {{m|DynamicPunch}}
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| {{typetable|Fighting}}
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| {{statustable|Physical}}
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| | 100%
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| | 100
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| | 50%
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| |-
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| | class="l" | {{m|Flatter}}
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| {{typetable|Dark}}
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| {{statustable|Status}}
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| | 100%
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| | class="c" | —
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| | 100%
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| | class="l" | Raises the foe's special attack by one stage
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| |-
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| | class="l" | {{m|Psybeam}}
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| {{typetable|Psychic}}
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| {{statustable|Special}}
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| | 10%
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| | 65
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| | 100%
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| |-
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| | class="l" | {{m|Rock Climb}}
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| {{typetable|Normal}}
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| {{statustable|Physical}}
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| | 20%
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| | 90
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| | 85%
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| |-
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| | class="l" | {{m|Secret Power}}
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| {{typetable|Normal}}
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| {{statustable|Physical}}
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| | 30%
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| | 70
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| | 100%
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| | class="l" | May cause confusion only when used in rocky surface ([[Generation III]] only)
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| |-
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| | class="l" | {{m|Signal Beam}}
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| {{typetable|Bug}}
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| {{statustable|Special}}
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| | 10%
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| | 75
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| | 100%
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| |-
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| | class="l" | {{m|Supersonic}}
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| {{typetable|Normal}}
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| {{statustable|Status}}
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| | 100%
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| | class="c" | —
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| | 55%
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| |-
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| | class="l" | {{m|Swagger}}
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| {{typetable|Normal}}
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| {{statustable|Status}}
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| | 100%
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| | class="c" | —
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| | 90%
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| | class="l" | Sharply raises the foe's attack
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| |-
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| | class="l" | {{m|Sweet Kiss}}
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| {{typetable|Normal}}
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| {{statustable|Status}}
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| | 100%
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| | class="c" | —
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| | 75%
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| |-
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| | class="l" | {{m|Teeter Dance}}
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| {{typetable|Normal}}
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| {{statustable|Status}}
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| | 100%
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| | class="c" | —
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| | 100%
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| | class="l" | Confuses everyone except the user
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| |-
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| | class="l" | {{m|Water Pulse}}
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| {{typetable|Water}}
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| {{statustable|Special}}
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| | 20%
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| | 60
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| | 100%
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| |-
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| | class="l" | {{m|Hurricane}}
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| {{typetable|Flying}}
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| {{statustable|Special}}
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| | 30%
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| | 120
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| | 70%
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| |}
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| |}
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| {{-}}
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| {{Move effects}}
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| [[Category:Lists]]
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| [[Category:Moves that can confuse|*]]
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| [[pl:Lista ataków powodujących dezorientację]]
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