Teeter Dance (move): Difference between revisions

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'''Teeter Dance''' is a non-damaging {{t|Normal}}-type move introduced in [[Generation III]].
'''Teeter Dance''' is a non-damaging {{type2|Normal}} move introduced in [[Generation III]].


=In the anime=
==In the anime==
<gallery>
<gallery>
Image:Mime Jr. Teeter Dance.PNG|James's Mime Jr. using '''Teeter Dance'''
Image:Mime Jr. Teeter Dance.PNG|James's Mime Jr. using '''Teeter Dance'''
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</gallery>
</gallery>
<br clear="left">
<br clear="left">
==Pokémon==
===Pokémon===
'''{{p|Mime Jr.}}''' Mime Jr. glows light-blue and starts dancing. All of the Pokémon around it get confused, glow light-blue, and also start to dance.
'''{{p|Mime Jr.}}''' Mime Jr. glows light-blue and starts dancing. All of the Pokémon around it get confused, glow light-blue, and also start to dance.
* Used by [[James's Mime Jr.]] from ??? to ???.
* Used by [[James's Mime Jr.]] from ??? to ???.
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* Used by a [[Wild Pokémon|Wild]] Spinda in ''[[AG057|Going for a Spinda]]''.
* Used by a [[Wild Pokémon|Wild]] Spinda in ''[[AG057|Going for a Spinda]]''.


=Learnset=
==Learnset==
===[[Generation III]]===
===[[Generation III]]===
<div style="{{Learnset section box style}}">
<div style="{{Learnset section box style}}">
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</div>
</div>


=In other languages=
==In other languages==
* Spanish: '''Danza Caos'''
* Spanish: '''Danza Caos'''
* German: '''Taumeltanz'''
* German: '''Taumeltanz'''

Revision as of 06:46, 27 August 2008

Teeter Dance
フラフラダンス Teeter Dance
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  Generation III
Condition  Cute
Appeal  4 ♥♥♥♥
Jam  4 ♥♥♥♥
Jams the others, and misses one turn of appeals.
Condition  Cute
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Cute
Appeal  0  
Jamming  0  

Teeter Dance is a non-damaging Template:Type2 move introduced in Generation III.

In the anime


Pokémon

Mime Jr. Mime Jr. glows light-blue and starts dancing. All of the Pokémon around it get confused, glow light-blue, and also start to dance.

Spinda. Spinda starts dancing. Then everyone around it gets confused and starts dancing as well.

Learnset

Generation III

By leveling up

#   Pokémon Type Level
0327 Spinda Spinda
Normal 34
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type
0331 Cacnea Cacnea
Grass
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation IV

By leveling up

#   Pokémon Type Level
0327 Spinda Spinda
Normal 37
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type
0122 Mr. Mime Mr. Mime
Psychic
0331 Cacnea Cacnea
Grass
0439 Mime Jr. Mime Jr.
Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

In other languages

  • Spanish: Danza Caos
  • German: Taumeltanz
  • Italian: Strampadanza

Template:Project MoveDex notice