Fickle Beam (move): Difference between revisions

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Revision as of 07:12, 14 December 2023

1008Miraidon.png This article is about an expected future event. The article's contents may change as the event approaches and more information becomes available. Please be cautious when adding information to this article, as rumors and speculation often get confused with fact; avoid any information on this subject which is not confirmed by reliable sources.

Fickle Beam
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Type  Dragon
Category  Special
PP  5 (max. )
Power  80
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation IX
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Fickle Beam (Japanese: jp jptr) is a damage-dealing Dragon-type move introduced in Generation IX.

Effect

A Dipplin that knows this move will evolve into Hydrapple when leveled up.

Description

Games Description
SV The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power.


Learnset

In other languages

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.