Mario Club: Difference between revisions

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==Games debugged==
==Games debugged==
They debugged all 4 of the [[Generation V]] [[mainline games]] ({{v|Black and White|s}} and {{v|Black 2 and White 2|s}}), with the rest of the [[core games]] being debugged by them and Digital Hearts, a company focused on finding flaws in various software products.
They debugged all four of the [[Generation V]] [[core series]] games ({{4v|Black|White}}). The rest of the core series games were debugged in collaboration with Digital Hearts, a company focused on finding flaws in various software products.


==References==
==References==

Revision as of 06:00, 3 July 2022

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Mario Club Co., Ltd. (Japanese: マリオクラブ株式会社(かぶしきがいしゃ) Mario Club kabushiki gaisha) is a subsidiary of Nintendo responsible for the debugging and quality control of games, including games in the Pokémon series. It was founded in July 2009[1] after Nintendo spun off the equivalent department known as Super Mario Club (Japanese: スーパーマリオクラブ) or simply Mario Club (Japanese: マリオクラブ)[2] and led by Kenji Saiki (Japanese: 斎木健次),[3] who is also credited on the staff list of some Pokémon games.

In the Pokémon games, the team is also referred to as NCL Super Mario Club in Western versions, with NCL standing for "Nintendo Co., Ltd."

Games debugged

They debugged all four of the Generation V core series games (Black, White, Black 2, and White 2). The rest of the core series games were debugged in collaboration with Digital Hearts, a company focused on finding flaws in various software products.

References

External links

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