Move mastery: Difference between revisions
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'''Move mastery''' is a mechanic in [[Pokémon Legends: Arceus]] that allows a Pokémon to use a [[move]] in its '''agile style''' (Japanese: '''{{tt|早業|ハヤワザ}}''' ''Swift Move'') or '''strong style''' (Japanese: '''{{tt|力業|チカラワザ}}''' ''Force Move''). Using agile style reduces a move's power and effects, but increases the user's [[action speed]], allowing it to execute a subsequent move sooner. Using strong style increases a move's power, effects, and accuracy, but decreases the user's action speed, causing the user to move later in subsequent turns. Using either style also costs 2 [[PP]]. | '''Move mastery''' is a mechanic in [[Pokémon Legends: Arceus]] that allows a Pokémon to use a [[move]] in its '''agile style''' (Japanese: '''{{tt|早業|ハヤワザ}}''' ''Swift Move'') or '''strong style''' (Japanese: '''{{tt|力業|チカラワザ}}''' ''Force Move''). Using agile style reduces a move's power and effects, but increases the user's [[action speed]], allowing it to execute a subsequent move sooner. Using strong style increases a move's power, effects, and accuracy, but decreases the user's action speed, causing the user to move later in subsequent turns. Using either style also costs 2 [[PP]]. | ||
If a Pokémon can learn a move by | If a Pokémon can learn a move by [[level]]ing up, then it can also master that move by leveling up. [[Zisu]], at the Training Grounds, can also help a Pokémon master a move in exchange for a [[Seed of Mastery]]; if a Pokémon knows a move that cannot learn by levelling up, then this is the only way it can master that move. In the wild, [[alpha Pokémon]] may know mastered moves outside of their level-up learnsets. | ||
The moves {{m|Teleport}}, {{m|Mimic}}, {{m|Splash}}, and {{m|Struggle}} cannot be mastered. | The moves {{m|Teleport}}, {{m|Mimic}}, {{m|Splash}}, and {{m|Struggle}} cannot be mastered. | ||
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==In other languages== | |||
<div style="display:inline-block"> | |||
''Agile Style'' | |||
{{Langtable|color={{Legends Arceus color}}|bordercolor={{Legends Arceus color dark}} | |||
|zh_yue=迅疾 ''{{tt|Seunjaht|Swift}}'' | |||
|zh_cmn=迅疾 ''{{tt|Xùnjí|Swift}}'' | |||
|fr=Style Rapide | |||
|de=Tempotechnik | |||
|it=Tecnica rapida | |||
|ko=속공 ''Soggong'' | |||
|es=Estilo rápido | |||
}}</div> | |||
<div style="display:inline-block"> | |||
''Strong Style'' | |||
{{Langtable|color={{Legends Arceus color}}|bordercolor={{Legends Arceus color dark}} | |||
|zh_yue=剛猛 ''{{tt|Gōngmáahng|Strong}}'' | |||
|zh_cmn=剛猛 / 刚猛 ''{{tt|Gāngměng|Strong}}'' | |||
|fr=Style Puissant | |||
|de=Krafttechnik | |||
|it=Tecnica potente | |||
|ko=강공 ''Ganggong'' | |||
|es=Estilo fuerte | |||
}}</div> | |||
{{-}} | {{-}} | ||
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[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Moves|*]] |
Revision as of 06:34, 7 February 2022
Move mastery is a mechanic in Pokémon Legends: Arceus that allows a Pokémon to use a move in its agile style (Japanese: 早業 Swift Move) or strong style (Japanese: 力業 Force Move). Using agile style reduces a move's power and effects, but increases the user's action speed, allowing it to execute a subsequent move sooner. Using strong style increases a move's power, effects, and accuracy, but decreases the user's action speed, causing the user to move later in subsequent turns. Using either style also costs 2 PP.
If a Pokémon can learn a move by leveling up, then it can also master that move by leveling up. Zisu, at the Training Grounds, can also help a Pokémon master a move in exchange for a Seed of Mastery; if a Pokémon knows a move that cannot learn by levelling up, then this is the only way it can master that move. In the wild, alpha Pokémon may know mastered moves outside of their level-up learnsets.
The moves Teleport, Mimic, Splash, and Struggle cannot be mastered.
In other languages
Agile Style
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Strong Style
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This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |