Hitmonlee (Pokémon)/Generation I learnset: Difference between revisions

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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Hitmonlee|Fighting|Fighting|1|1}}
{{learnlist/levelh|Hitmonlee|Fighting|Fighting|1|1}}
{{learnlist/level2|Start|Double Kick|Fighting|30|100|30||'''}}
{{learnlist/level1|1|Double Kick|Fighting|30|100|30||'''}}
{{learnlist/level2|Start|Meditate|Psychic|—|—|40}}
{{learnlist/level1|1|Meditate|Psychic|||40}}
{{learnlist/level2|33|Rolling Kick|Fighting|60|85|15||'''}}
{{learnlist/level1|33|Rolling Kick|Fighting|60|85|15||'''}}
{{learnlist/level2|38|Jump Kick|Fighting|70|95|25||'''}}
{{learnlist/level1|38|Jump Kick|Fighting|70|95|25||'''}}
{{learnlist/level2|43|Focus Energy|Normal|—|—|30}}
{{learnlist/level1|43|Focus Energy|Normal|||30}}
{{learnlist/level2|48|Hi Jump Kick|Fighting|85|90|20||'''}}
{{learnlist/level1|48|Hi Jump Kick|Fighting|85|90|20||'''}}
{{learnlist/level2|53|Mega Kick|Normal|120|70|5}}
{{learnlist/level1|53|Mega Kick|Normal|120|75|5}}
{{learnlist/levelf|Hitmonlee|Fighting|Fighting|1|1}}
{{learnlist/levelf|Hitmonlee|Fighting|Fighting|1|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Hitmonlee|Fighting|Fighting|1|1}}
{{learnlist/tmh|Hitmonlee|Fighting|Fighting|1|1}}
{{learnlist/tm2|TM01|Mega Punch|Normal|80|85|20}}
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20}}
{{learnlist/tm2|TM05|Mega Kick|Normal|120|75|5}}
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5}}
{{learnlist/tm2|TM06|Toxic|Poison|—|85|10}}
{{learnlist/tm1|TM06|Toxic|Poison||85|10}}
{{learnlist/tm2|TM08|Body Slam|Normal|85|100|15}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15}}
{{learnlist/tm2|TM09|Take Down|Normal|90|85|20}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
{{learnlist/tm2|TM10|Double-Edge|Normal|100|100|15}}
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15}}
{{learnlist/tm2|TM17|Submission|Fighting|80|80|25||'''}}
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25||'''}}
{{learnlist/tm2|TM18|Counter|Fighting|—|100|20}}
{{learnlist/tm1|TM18|Counter|Fighting||100|20}}
{{learnlist/tm2|TM19|Seismic Toss|Fighting|—|100|20}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting||100|20}}
{{learnlist/tm2|TM20|Rage|Normal|20|100|20}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20}}
{{learnlist/tm2|TM31|Mimic|Normal|—|—|10}}
{{learnlist/tm1|TM31|Mimic|Normal||100|10}}
{{learnlist/tm2|TM32|Double Team|Normal|—|—|15}}
{{learnlist/tm1|TM32|Double Team|Normal|||15}}
{{learnlist/tm2|TM34|Bide|Normal|—|—|10}}
{{learnlist/tm1|TM34|Bide|Normal|||10}}
{{learnlist/tm2|TM35|Metronome|Normal|—|—|10}}
{{learnlist/tm1|TM35|Metronome|Normal|||10}}
{{learnlist/tm2|TM39|Swift|Normal|60|—|20}}
{{learnlist/tm1|TM39|Swift|Normal|60||20}}
{{learnlist/tm2|TM40|Skull Bash|Normal|100|100|15}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm1|TM44|Rest|Psychic|||10}}
{{learnlist/tm2|TM50|Substitute|Normal|—|—|10}}
{{learnlist/tm1|TM50|Substitute|Normal|||10}}
{{learnlist/tm2|HM04|Strength|Normal|80|100|15}}
{{learnlist/tm1|HM04|Strength|Normal|80|100|15}}
{{learnlist/tmf|Hitmonlee|Fighting|Fighting|1|1}}
{{learnlist/tmf|Hitmonlee|Fighting|Fighting|1|1}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/1|Hitmonlee|Fighting|Fighting|1}}
{{learnlist/prevgen1|Hitmonlee|1|Dizzy Punch|Normal|70|100|10|II=yes<!--prevo-->}}
{{learnlist/prevgen1|Hitmonlee|1|Headbutt|Normal|70|100|15|II=yes<!--TM-->}}
{{learnlist/prevgen1|Hitmonlee|1|Tackle|Normal|35|95|35|II=yes<!--prevo-->}}
{{learnlist/prevgenf/1|Hitmonlee|Fighting|Fighting|1}}
[[it:Hitmonlee/Mosse apprese in prima generazione]]
[[zh:飞腿郎/第一世代招式表]]

Latest revision as of 19:54, 30 October 2020

← Hitmonlee Hitmonlee

By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Double Kick Fighting 03030 100}}100% 30
011 Meditate Psychic 0000 00—}}—% 40
3333 Rolling Kick Fighting 06060 085}}85% 15
3838 Jump Kick Fighting 07070 095}}95% 25
4343 Focus Energy Normal 0000 00—}}—% 30
4848 Hi Jump Kick Fighting 08585 090}}90% 20
5353 Mega Kick Normal 120120 075}}75% 5
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM01 Mega Punch Normal 80 85% 20
Bag TM Normal Sprite.png TM05 Mega Kick Normal 120 75% 5
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM08 Body Slam Normal 85 100% 15
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 100 100% 15
Bag TM Fighting Sprite.png TM17 Submission Fighting 80 80% 25
Bag TM Fighting Sprite.png TM18 Counter Fighting 100% 20
Bag TM Fighting Sprite.png TM19 Seismic Toss Fighting 100% 20
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Normal Sprite.png TM31 Mimic Normal 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Normal Sprite.png TM35 Metronome Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Normal Sprite.png TM40 Skull Bash Normal 100 100% 15
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • Click on the generation numbers at the top to see TM moves from other generations

By transfer from another generation

Generation I
Other generations:
II - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
II Dizzy Punch Normal 07070 100}}100% 10
II Headbutt Normal 07070 100}}100% 15
II Tackle Normal 03535 095}}95% 35
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • Click on the generation numbers at the top to see transfer-only moves for other generations