Confusion (move): Difference between revisions

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'''Confusion''' is a {{t|Psychic}}-type move introduced in [[Generation I]] that deals a small amount of damage.
'''Confusion''' is a {{t|Psychic}}-type move introduced in [[Generation I]] that deals a small amount of damage.
{{Project MoveDex autoarticle notice}}
{{Project MoveDex autoarticle notice}}
=Effect=
==Generation I==
Confusion does damage and has a 9.8% chance of confusing the opponent.
Confusion can't confuse an opponent that is already confused.
In Stadium, Confusion can't confuse an opponent that has a substitute.


= Learnset =
= Learnset =

Revision as of 20:25, 7 May 2005

Confusion
ねんりき ???
Type  Psychic
Category  uncategorized
PP  25 (max. 40)
Power  50
Accuracy  100%
Priority  0
  • Does not make contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Smart
Appeal  2 ♥♥
Jam  3 ♥♥♥
???
Condition  Smart
Appeal  0  
Condition  Smart
Appeal  0  
Jamming  0  

Confusion is a Psychic-type move introduced in Generation I that deals a small amount of damage. Template:Project MoveDex autoarticle notice

Effect

Generation I

Confusion does damage and has a 9.8% chance of confusing the opponent.

Confusion can't confuse an opponent that is already confused.

In Stadium, Confusion can't confuse an opponent that has a substitute.

Learnset

Generation III

By leveling up

By breeding

Template:Project MoveDex notice