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| games={{game|Red and Blue|s}} | | games={{game|Red and Blue|s}} | ||
| hex=F1 | | hex=F1 | ||
| catchrate=0 | | catchrate=0 | ||
| generation=1 | | generation=1 | ||
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:''Not to be confused with the glitch Pokémon [[94 h]].'' | :''Not to be confused with the glitch Pokémon [[94 h]], its sister counterpart.'' | ||
'''94''' ([[List of Japanese Pokémon names|Japanese]]: '''九四''' ''Kyuushi'') is a dual type {{t|Normal}}/{{t|Ghost}} [[glitch Pokémon]] in {{game|Red and Blue|s}}. It can be obtained by performing the [[Johto guard glitch]] with {{p|Wobbuffet}}. It is index number 241 (0xF1). It becomes a [[' B' ゥ]] if traded to {{game|Yellow}}. Its [[cry]] is a short tune. It shares its type combination with [[94 h]], which has a different index number of 249 (0xF9). [[4, ゥ]] and [[4HI 89 4to]] are also {{t|Ghost}}/{{t|Normal}} glitch Pokémon which appear in {{game|Yellow}}. <ref>[http://replay.web.archive.org/20090428042654/http://glitchcity.info/glitchdex Archived page from April 2009, Glitch City Laboratories GlitchDex index]</ref> 94 learns a large amount of moves, including more than any non-glitch Pokémon in existence, but it unfortunately also learns the highly volatile {{m|Super Glitch}} move a large number of times. | '''94''' ([[List of Japanese Pokémon names|Japanese]]: '''九四''' ''Kyuushi'') is a dual type {{t|Normal}}/{{t|Ghost}} [[glitch Pokémon]] in {{game|Red and Blue|s}}. It can be obtained by performing the [[Johto guard glitch]] with {{p|Wobbuffet}}. It is index number 241 (0xF1). It becomes a [[' B' ゥ]] if traded to {{game|Yellow}}. Its [[cry]] is a short tune. It shares its type combination with [[94 h]], which has a different index number of 249 (0xF9). [[4, ゥ]] and [[4HI 89 4to]] are also {{t|Ghost}}/{{t|Normal}} glitch Pokémon which appear in {{game|Yellow}}. <ref>[http://replay.web.archive.org/20090428042654/http://glitchcity.info/glitchdex Archived page from April 2009, Glitch City Laboratories GlitchDex index]</ref> 94 learns a large amount of moves, including more than any non-glitch Pokémon in existence, but it unfortunately also learns the highly volatile {{m|Super Glitch}} move a large number of times. | ||
It cannot be obtained via the [[Mew glitch#Ditto glitch|Ditto glitch]], as encountering a 94 directly in the wild will cause a [[Gentleman]] to appear instead. When 94 is sent out on the opponent's side via the [[Cable Club black out glitch]], or a [[glitch Trainer]], its sprite is initially solid black, later revealing its real colors at a random point within the battle. If the player is defeated by 94, the colored parts of it turn into a light grey color. | It cannot be obtained via the [[Mew glitch#Ditto glitch|Ditto glitch]], as encountering a 94 directly in the wild will cause a [[Gentleman]] to appear instead. When 94 is sent out on the opponent's side via the [[Cable Club black out glitch]], or a [[glitch Trainer]], its sprite is initially solid black, later revealing its real colors at a random point within the battle. If the player is defeated by 94, the colored parts of it turn into a light grey color. | ||
==Game data== | ==Game data== | ||
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gen=1 | | gen=1 | | ||
rbrarity=None | | rbrarity=None | | ||
rbarea=[[Johto guard glitch]]| | rbarea=[[Johto guard glitch]] ({{p|Wobbuffet}})| | ||
yrarity=None | | yrarity=None | | ||
yarea=Becomes [[' B' ゥ]] in {{v2|Yellow}}| | yarea=Becomes [[' B' ゥ]] in {{v2|Yellow}}| |
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