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User:Dion24/Parties

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Gen V

The A-Team

*NOTE* - I totally disagree with the Legendary musketeers name, I see the A-Team in them. hahahaha *shot*

Anyways, the moves I may be taking literal or as their effects are.


Spr 5b 638.png
Types:
  Steel     Fighting  
Ability:
Justified
Held item:
None.png None None.png
Hannibal Lv.100
Take Down
Normal Physical
Calm Mind
Psychic Status
Protect
Normal Status
Taunt
Dark Status
Spr 5b 639.png
Types:
  Rock     Fighting  
Ability:
Justified
Held item:
None.png None None.png
B.A. Lv.100
Close Combat
Fighting Physical
Frustration
Normal Physical
Strength
Normal Physical
Swagger
Normal Status
Spr 5b 640.png
Types:
  Grass     Fighting  
Ability:
Justified
Held item:
None.png None None.png
Faceman Lv.100
Facade
Normal Physical
Helping Hand
Normal Status
Quick Guard
Fighting Status
Flash
Normal Status
Spr 5b 647.png
Types:
  Water     Fighting  
Ability:
Justified
Held item:
None.png None None.png
Murdock Lv.100
Work Up
Normal Status
Aerial Ace
Flying Physical
Substitute
Normal Status
Secret Sword
Fighting Special
Hannibal, the Leader. Takes down the bad guys, protecting his team from the bad guys. Taunting the military police and always sets up a plan that comes together nicely. B.A, the Muscle. A frustrated soul, always up for a good punch-on to display his strength and ability to intimidate opponents from afar. Face, the Conman. Always able to put on a facade using his dazzling looks. He always lends a hand with a plan but doesn't like to fight. Murdock, the Crazy One. An ace with the planes he is the one who mysteriously disappears from the Psychiatric ward he resides at and always acts as comedic relief.


Gen IV

Gen III