Ingrain (move)
From Bulbapedia, the community-driven Pokémon encyclopedia.
| Ingrain ねをはる | |
|---|---|
| The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. | |
| Battles | |
| Type | Grass |
| Category | Status |
| PP | 20 (max. 32) |
| Power | — |
| Accuracy | —% |
| Introduced | [[Generation {{{gen}}}]] |
| Availability | |
| |
| |
| ??? | |
| Contests | |
| Category | Smart |
| Appeal | 1 ♥
|
| Jam | 0
|
| Can avoid being startled by others. | |
| Super Contests | |
| Category | Smart |
| Appeal | 0
|
| Earn a higher score the later the Pokémon performs. | |
Ingrain is a non-damaging Grass-type move introduced in Generation III.
Contents |
Effect
The user plants roots in the ground, allowing it to restore HP between turns. This roots it firmly in place, meaning that it cannot escape. If the user has Levitate it will be vulnerable to Ground-type moves while rooted.
Learnset
Generation III
By leveling up
Generation IV
By leveling up
In other languages
- Spanish: Arraigo
| This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move. |


