Menu

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This article is about the overworld menu. For the title screen menu, see Main menu.

The menu (Japanese: メニュー menu) is the main interface in all of the core series Pokémon games that allows the player to access the game's basic features and aspects of their save file, with the entries differing throughout the various games. It is accessed by pressing the START button of the Game Boy-line handheld in Generations I to III and by pressing the X button of the Nintendo DS-family or Nintendo 3DS-family handheld in Generation IV and later. In Pokémon HeartGold and SoulSilver, the menu is always open on the touchscreen.

Starting in Generation VI, an entry's position may be swapped using the stylus. In Generation VII, the menu is expanded to two pages, with several new accessible functions.

In the core series

NOTE: Other entries appear in addition or in place of the standard entries when using a Cable Club, Safari Zone, Bug-Catching Contest, Union Room, or the Underground.

Entry Notes
Pokémon List Used to be the second entry prior to Generation V aside from Pokémon Colosseum and XD. It is simply called "Pokémon" in the menu itself but its full name "Pokémon List" is shown in the Ready button, with it being referred to as such elsewhere since Generation I. It is not visible in the menu until the starter Pokémon has been obtained (except in Generation I, where it is always displayed despite not working until the player receives the starter Pokémon).
Pokédex Used to be the first entry prior to Generation V. This entry is absent until it has been obtained. As the Strategy Memo replaces the Pokédex in Pokémon Colosseum and XD, the Pokédex is not shown on the menu in these games.
Bag Called "Item" in Generation I, "Pack" in Generation II, and "Items" in Pokémon Colosseum and XD. This entry is always available.
(App) This entry is reserved for the different game-exclusive devices and features that assist the player in his or her journey: PokégearGSCHGSS, PokéNavRSE, and P★DAColoXD. This entry is absent until the device or feature has been obtained.
Save This entry is always available, except in Pokémon Colosseum, where saving is instead done from a PC.
Festival Plaza Introduced in Sun and Moon. This entry is absent until it has been obtained.
Trainer Passport Prior to Generation VII, this option was always shown as the player's name. This entry is always available. As the P★DA displays Trainer information in Pokémon Colosseum and XD, this entry is not shown in these games.
Poké Pelago Introduced in Sun and Moon. This entry is absent until it has been obtained.
Pokémon Refresh Introduced in Sun and Moon. This entry is absent until it has been obtained.
QR Scanner Introduced in Sun and Moon. This entry is absent until it has been obtained.
Battle Video Introduced in Sun and Moon. This entry is absent until it has been obtained.
Options Called "Option" prior to Generation IV. This entry is always available. In Pokémon Colosseum and XD, the options are instead accessed from the title screen and cannot be accessed through the menu.
Exit This was the final entry in the menu up to Pokémon Platinum and is also present in the menu of Pokémon Colosseum and XD. In Pokémon HeartGold and SoulSilver and later games, it was replaced by a graphical X button that can be tapped on to close the menu. As all games allow the menu to be closed by pressing the START, X, or B buttons, this function was somewhat redundant.

In spin-off series

In the Pokémon Mystery Dungeon series

Outside a dungeon the menu displays the current location, the team's rank, rank pointsRB, points to next rankTDSGtI, the day's V-Wave type, Poké, and Gold Bars.

Inside a dungeon the menu displays entire team's names and HP, the leader's Belly, Poké, weather, and play time.

Pressing X in a dungeon at the menu opens up the move list.

Red Rescue Team, Blue Rescue Team, Explorers of Time, Darkness, and Sky

Outside a dungeon
Entry Notes
Items Opens up the Toolbox/Treasure Bag.
Team Shows the current team.
Job List Opens up a list of the accepted jobs.
Others Allows the player to open up the options, change window framesS, and check HintsRBTD/Game HintsS.
ExitTDS Closes the menu.
Inside a dungeon
Entry Notes
Moves Opens up the moves list.
Items Opens up the Toolbox/Treasure Bag.
Team Shows the current team.
Others Opens up another tablist.
Ground Checks the tile the leader stands on.
RestTDS Gives the player the choice to Quicksave the game or give up the adventure couting as a defeat.
ExitTDS Closes the menu.
Inside Others
Game Options Opens up the options.
Quicksave or Give upRB Gives the player the choice to Quicksave the game or Give Up the adventure couting as a defeat.
WindowS Allows the player to change window frame.
MapTDS Shows the map.
Message log Opens up the message log.
Mission objectives Shows the jobs accepted for the current dungeon. If there is no mission for the dungeon, a message saying "Just go!"RB/"Go as far as possible"TDS will be displayed instead.
Recruitment search Shows a list of all the Pokémon that can be recruited in the floor.
HintsRBTD
Dungeon HintsS
Shows hints on several subjects.

Gates to Infinity

Entry Notes
Items Opens up the bag.
Status Shows the current team.
Job Listoutside a dungeon Opens up the Job List.
Companion Modeoutside a dungeon Changes to Companion Mode where the player controls a team member instead of the leader and can not go to Post Town. Changes to <player> Mode in Companion Mode.
Local Wirelessoutside a dungeon Allows the player to conect with other players and play through dungeon together.
Materialsoutside a dungeon Opens up Gurdurr's Menu where the player can check their material needed to build things in Pokémon Paradise.
Saveoutside a dungeon Saves the game.
Noteinside a dungeon Opens up the Job List for the current dungeon.
Movesinside a dungeon Opens up the moves list.
Change the Leaderinside a dungeon Changes the leader to the Pokémon next in line, this does not count as a turn, outside of the grid the button is grey and can't be clicked.
Look Aroundinside a dungeon Allows the player to see around the room without moving. Can only be done in a room, outside of the grid the button is grey and can't be clicked.
Underfootinside a dungeon Checks the tile the leader stands on, outside of the grid the button is grey and can't be clicked.
Quick Saveinside a dungeon Quick Saves the game and takes the player to the Main Menu.
Others Opens up another tablist.
Inside Others
Options Opens up the options.
SpotPass Settings Allows the player to switch on and off SpotPass.
Pokémon who can appearinside a dungeon Shows a list of Pokémon who can appear and be befriended.
V-Wave Shows the day's V-Wave type and effects.
Message Log Opens up the Message Log.
Dungeon Statusinside a dungeon Opens up a list of floor-wide condition that are present on the floor.
Dungeon Hints Shows hints on the subjects of exploring a dungeon.
How to Play Shows hints on several subjects.
To the Entranceoutside a dungeon Takes the player to the entrance of the area their currently in.
Give Upinside a dungeon The player gives up, counting as a defeat.

Super Mystery Dungeon

Outside a dungeon
Entry Notes
Items Opens up the Bag.
Status Shows the current team.
Team Selection Allows the player to oraganize their teams.
Expedition List Opens up a list of the accepted expeditions
Connection Orb Opens up the Connection Orb
World Map Opens up the World Map
Save Saves the game.
Others Opens up another list of tabs
Inside Others
Control Info Opens up two signs of how to get around in towns and dungeons.
Options Opens up the options
Message Log Opens up the Messag Log
How to Play Opens up several hints on how to play the game
Adventure Hints Opens up several hints on how to act in dungeons
To the Entrance Takes the player to the entrance
Resume from the Save Data Resumes the game from the last time it was saved
Inside a dungeon
Entry Notes
Items Opens up the Bag.
Status Shows the current team.
Move Settings Opens up the move setting screen.
Tactics Meeting Opens up the tactics.
Alliance Allows the player to choose which move shall be used when performing an alliance.
Look Around the player looks around the room, not usable in corridors.
Underfoot Checks the tile the leader stands on.
Change the Order Allows the player to change the order of which the turns play out.
Expedition List Opens up a list of the accepted expeditions.
Connection Orb Opens up the Connection Orb.
Others Opens up another list of tabs.
Inside Others.
Control Info Opens up two signs of how to get around in towns and dungeons.
Switch the leader Allows the player to change leader
Type Icon Guide Opens up a sign which displays what different icons mean.
Options Opens up the options
Message Log Opens up the Messag Log.
Dungeon Status Opens up a list of floor-wide condition that are present on the floor.
How to Play Opens up several hints on how to play the game
Adventure Hints Opens up several hints on how to act in dungeons
Give Up The player gives up, counting as a defeat.
Resume from the Save Data Resumes the game from the last time it was saved

In the Pokémon Ranger series

Entry Notes
Styler Opens up the Styler Status screen displaying Styler Level, Experience points, Experience points needed for next Styler Level, Energy, Line length, Power, Charge Speed, Charge Level, all Defense Statuses, and a Power-up Data List. Only available in Shadows of Almia.
Status Opens up the status screen displaying the player's name, Styler Level, Styler Energy, Styler Power, Charge Level, and experience points needed to the next level. Only available in Guardian Signs.
Release Allows the player to release captured Pokémon.
Modification Allows the player to spend Ranger Points on modifying the styler's stats. Only available in Guardian Signs.
Sign List Opens up a list of Guardian Signs. Only available in Guardian Signs.
Quests Opens up a list of all the available, accepted, and completed quests. Only available in Shadows of Almia and Guardian Signs.
Browser Opens up the regional Browser.
Missions Shows the current Mission and allows the player to restart it in Pokémon Ranger, named Mission. Opens up a map with all the Missions pointed out in Shadows of Almia and Guardian Signs.
Map Opens up the map.
Options Opens up the options. Not present in Guardian Signs.
Glossary Opens up the Glossary.
Quicksave Quicksaves the game.
Exit Closes the menu in Pokémon Ranger. In Shadows of Almia and Guardian Signs there's a button at the top right with an arrow on it that closes the menu.

In the Pokémon Rumble series

Pokémon Rumble Blast

Setting Notes
Resume Closes the menu.
Return to Town Takes the player to the latest town they've been to. Only available inside a level.
Save and Quit Allows the player to save and quit the game.

Pokémon Rumble World

In Pokémon Rumble World there are two menus; one that is on the touch screen with four buttons with must pressed with the stylus, the second is opened pressing start.

Setting Notes
The Touch Screen menu
Profile Allows the player to check their Player Info, view a list of claimed and unclaimed titles as well as change their title, and change Mii Settings.
Adventurers Opens up a list of all the visitors.
Pokémon Allows the player to check their Pokémon and say good-bye to them.
Visitors Allows the player to greet visitors that have arived either via StreetPass or SpotPass or call five random visitors once a day via the internet.
The menu opened pressing start
Manual Opens up the manual of the game
L+R Take Photos Takes a photo of the top screen
Character Roles Allows the player to assign visitors the roles of characters in-game.
Passwords Allows the player to enter passwords and unlock things.
Options Opens up the options
Save and Quit Saves the game and closes it down

In the Pokémon Trozei series

Entry Notes
Continue Continues the game
Return to Map Takes the player back to the map

Pokémon Dash

Entry Notes
Continue Continues the game
Retry Restarts the course
Back to Cup Select Takes the player to the cup selection screen
Back to Title Takes the player back to the title screen
Settings Allows the player to switch between Normal and Reverse play style and turn the backlight on and off.

Pokémon Art Academy

Pressing start or select while drawing opens the menu, choosing an image in the album opens up the Image options.

Options

Entry Notes
Review Step Plays the lesson once more. Only available in Lesson.
Restart Lesson Restarts the lesson. Only available in Quick Draw.
Add Background Allows the player to add a flat color, images from the SD card, or images from the game as background. Only available in Free Paint.
Save Saves the image.
Clear Canvas Allows the player to clear the canvas. Unavailable unless something has been drawn.
Settings Allows the player to change the Sound Settings and Button Controls. Only available in Free Paint.
Sound Settings Allows the player turn on and off the music, interface sounds, and tool sounds. Only available in Lesson and Quick Draw.
Quit Allows the player to quit the current lesson.

Image options

Setting Notes
Edit Image Edits the image
Share Allows the player to share the image by Miiverse or Local Play.
Delete Allows the player to delete the image
Export Allows the player to export the image to the Nintendo 3DS as a JPEG
Name Allows the player to rename the image

Gallery

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Cable Club (RS if different from normal menu), and EFRLG Union Room menus. Any other alternate menus (did the Wi-Fi Plaza have its own menu?).

Variants

Trivia

The menu in a dark cave
  • In the Generation I games, the menu is affected by the darkness of caves (meaning that Flash has not yet been used). This was corrected in the Game Boy Color mode of the Generation II games; in Game Boy and Super Game Boy modes, it behaves like in Generation I and Flash will not make it lighter due to the darkness being dependent on the time-based palette defined in the maps of caves, which are set to use the nighttime palette.
  • In Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team when choosing Moves on the menu a red square appears on the tile the leader stands on. However the red square does not disappear when closing the window but does so when closing the menu or opening and closing the Toolbox.


In other languages

Language Title
Chinese Cantonese 選單 Syúndāan
Mandarin 選單 / 菜单 Xuǎndān
France Flag.png French Menu
Germany Flag.png German Menü
Italy Flag.png Italian Menu
South Korea Flag.png Korean 메뉴 Menu
Spain Flag.png Spanish Menú


Menu

Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.