Type (TCG): Difference between revisions

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{{move|Energy type (TCG)}}
 
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{| border="0" cellspacing="1" cellpadding="0" width="100%"
{| border="0" style="text-align:center;" cellspacing="1" cellpadding="0" width="100%"
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! style="background: #bebed1; {{roundytl|20px}}" | TCG type !! style="background: #bebed1; {{roundytr|20px}}" | [[Type|Game type]]
|-
| style="background: #{{tcg grass color}};" rowspan="3" | {{e|Grass}}<br>[[Grass (TCG)|{{color|000|Grass}}]]
| style="background: #{{grass color}};" | [[Grass (type)|{{color|000|Grass}}]]
|-
| style="background: #{{poison color}};" | [[Poison (type)|{{color|000|Poison}}]]{{tt|*|Until the EX Power Keepers set}}
|-
|-
! style="background: #bebed1; {{roundytl|20px}}" align="center" | TCG type !! style="background: #bebed1; {{roundytr|20px}}" align="center" | [[Elemental types|Game type]]
| style="background: #{{bug color}};" | [[Bug (type)|{{color|000|Bug}}]]
|-
|-
| style="background: #{{tcg grass color}};" align="center" rowspan="3" | {{e|Grass}}<br>[[Grass (TCG)|{{color|000|Grass}}]]
| style="background: #{{tcg fire color}};" | {{e|Fire}}<br>[[Fire (TCG)|{{color|000|Fire}}]]
| style="background: #{{grass color}};" align=center | [[Grass (type)|{{color|000|Grass}}]]
| style="background: #{{fire color}};" | [[Fire (type)|{{color|000|Fire}}]]
|-
|-
| style="background: #{{poison color}};" align="center" | [[Poison (type)|{{color|000|Poison}}]]{{tt|*|Until Diamond & Pearl expansion}}
| style="background: #{{tcg water color}};" rowspan="2" | {{e|Water}}<br>[[Water (TCG)|{{color|000|Water}}]]
| style="background: #{{water color}};" | [[Water (type)|{{color|000|Water}}]]
|-
|-
| style="background: #{{bug color}};" align="center" | [[Bug (type)|{{color|000|Bug}}]]
| style="background: #{{ice color}};" | [[Ice (type)|{{color|000|Ice}}]]
|-
|-
| style="background: #{{tcg fire color}};" align="center" | {{e|Fire}}<br>[[Fire (TCG)|{{color|000|Fire}}]]
| style="background: #{{tcg lightning color}};" | {{e|Lightning}}<br>[[Lightning (TCG)|{{color|000|Lightning}}]]
| style="background: #{{fire color}};" align="center" | [[Fire (type)|{{color|000|Fire}}]]
| style="background: #{{electric color}};" | [[Electric (type)|{{color|000|Electric}}]]
|-
|-
| style="background: #{{tcg water color}};" align="center" rowspan="2" | {{e|Water}}<br>[[Water (TCG)|{{color|000|Water}}]]
| style="background: #{{tcg fighting color}};" rowspan="3" | {{e|Fighting}}<br>[[Fighting (TCG)|{{color|000|Fighting}}]]
| style="background: #{{water color}};" align=center | [[Water (type)|{{color|000|Water}}]]
| style="background: #{{fighting color}};" | [[Fighting (type)|{{color|000|Fighting}}]]
|-
|-
| style="background: #{{ice color}};" align="center" | [[Ice (type)|{{color|000|Ice}}]]
| style="background: #{{rock color}};" | [[Rock (type)|{{color|000|Rock}}]]
|-
|-
| style="background: #{{tcg lightning color}};" align="center" | {{e|Lightning}}<br>[[Lightning (TCG)|{{color|000|Lightning}}]]
| style="background: #{{ground color}};" | [[Ground (type)|{{color|000|Ground}}]]
| style="background: #{{electric color}};" align="center" | [[Electric (type)|{{color|000|Electric}}]]
|-
|-
| style="background: #{{tcg fighting color}};" align="center" rowspan="3" | {{e|Fighting}}<br>[[Fighting (TCG)|{{color|000|Fighting}}]]
| style="background: #{{tcg psychic color}};" rowspan="4" | {{e|Psychic}}<br>[[Psychic (TCG)|{{color|000|Psychic}}]]
| style="background: #{{fighting color}};" align=center | [[Fighting (type)|{{color|000|Fighting}}]]
| style="background: #{{psychic color}};" | [[Psychic (type)|{{color|000|Psychic}}]]
|-
|-
| style="background: #{{rock color}};" align="center" | [[Rock (type)|{{color|000|Rock}}]]
| style="background: #{{ghost color}};" | [[Ghost (type)|{{color|000|Ghost}}]]
|-
|-
| style="background: #{{ground color}};" align="center" | [[Ground (type)|{{color|000|Ground}}]]
| style="background: #{{poison color}};" | [[Poison (type)|{{color|000|Poison}}]]{{tt|*|From the Diamond & Pearl set until the Sword & Shield set}}
|-
|-
| style="background: #{{tcg psychic color}};" align="center" rowspan="3" | {{e|Psychic}}<br>[[Psychic (TCG)|{{color|000|Psychic}}]]
| style="background: #{{fairy color}};" | [[Fairy (type)|{{color|000|Fairy}}]]{{tt|*|Starting with the Sword & Shield set}}
| style="background: #{{psychic color}};" align=center | [[Psychic (type)|{{color|000|Psychic}}]]
|-
|-
| style="background: #{{ghost color}};" align="center" | [[Ghost (type)|{{color|000|Ghost}}]]
| style="background: #{{tcg colorless color}};" rowspan="3" | {{e|Colorless}}<br>[[Colorless (TCG)|{{color|000|Colorless}}]]
| style="background: #{{normal color}};" | [[Normal (type)|{{color|000|Normal}}]]
|-
|-
| style="background: #{{poison color}};" align="center" | [[Poison (type)|{{color|000|Poison}}]]{{tt|*|After Diamond & Pearl expansion}}
| style="background: #{{flying color}};" | [[Flying (type)|{{color|000|Flying}}]]
|-
|-
| style="background: #{{tcg colorless color}};" align="center" rowspan="3" | {{e|Colorless}}<br>[[Colorless (TCG)|{{color|000|Colorless}}]]
| style="background: #{{dragon color}};" | [[Dragon (type)|{{color|000|Dragon}}]]{{tt|*|Until the Dragons Exalted set}}
| style="background: #{{normal color}};" align=center | [[Normal (type)|{{color|000|Normal}}]]
|-
|-
| style="background: #{{flying color}};" align="center" | [[Flying (type)|{{color|000|Flying}}]]
| style="background: #{{tcg darkness color}};" rowspan="2" | {{e|Darkness}}<br>[[Darkness (TCG)|{{color|FFF|Darkness}}]]
| style="background: #{{dark color}};" | [[Dark (type)|{{color|000|Dark}}]]
|-
|-
| style="background: #{{dragon color}};" align="center" | [[Dragon (type)|{{color|000|Dragon}}]]
| style="background: #{{poison color}};" | [[Poison (type)|{{color|000|Poison}}]]{{tt|*|Starting with the Sword & Shield set}}
|-
|-
| style="background: #{{tcg darkness color}};" align="center" | {{e|Darkness}}<br>[[Darkness (TCG)|{{color|FFF|Darkness}}]]
| style="background: #{{tcg metal color}};" | {{e|Metal}}<br>[[Metal (TCG)|{{color|FFF|Metal}}]]
| style="background: #{{dark color}};" align="center" | [[Dark (type)|{{color|000|Dark}}]]
| style="background: #{{steel color}};" | [[Steel (type)|{{color|000|Steel}}]]
|-
|-
| style="background: #{{tcg metal color}}; {{roundybl|20px}}" align="center" | {{e|Metal}}<br>[[Metal (TCG)|{{color|FFF|Metal}}]]
| style="background: #{{tcg dragon color}};" | {{e|Dragon}}<br>[[Dragon (TCG)|{{color|FFF|Dragon}}]]
| style="background: #{{steel color}}; {{roundybr|20px}}" align="center" | [[Steel (type)|{{color|000|Steel}}]]
| style="background: #{{dragon color}};" | [[Dragon (type)|{{color|000|Dragon}}]]{{tt|*|Starting from the Dragons Exalted set}}
|-
| style="background: #{{tcg fairy color}}; {{roundybl|20px}}" | {{e|Fairy}}<br>[[Fairy (TCG)|{{color|FFF|Fairy}}]]
| style="background: #{{fairy color}}; {{roundybr|20px}}" | [[Fairy (type)|{{color|000|Fairy}}]]{{tt|*|Until the Cosmic Eclipse set}}
|}
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'''[[Elemental types]]''' play as large a part in the [[Pokémon Trading Card Game|Pokémon TCG]] as they do in the [[Pokémon games|video games]]. Both [[Pokémon card|Pokémon]] and [[Energy card]]s can be one or more of these types. Similarly, a Pokémon can and probably will have a Weakness and Resistance to other types.
The '''type''' (Japanese: '''タイプ''' ''type'') or '''color''' (Japanese: '''{{ruby|色|いろ}}''' ''color'') is a property of {{TCG|Pokémon}} and {{TCG|Energy card}}s in the {{pkmn|Trading Card Game}}. It is based on the [[type]] mechanic from the [[Pokémon games]].
 
==Available types==
Most Pokémon have a single type. However, some Pokémon may have more than one type, a feature introduced in the {{TCG|EX Team Magma vs Team Aqua}} expansion.
 
Pokémon often also have one Weakness and one Resistance. Some special Pokémon such as {{TCG|Pokémon-ex}} have multiple Weaknesses and/or Resistances.
 
Unlike in the games, there are only eleven known types; ten of these types are active in the TCG as of 2020. Originally, the TCG had seven types: {{TCG|Grass}} {{e|Grass}}, {{TCG|Fire}} {{e|Fire}}, {{TCG|Water}} {{e|Water}}, {{TCG|Lightning}} {{e|Lightning}}, {{TCG|Fighting}} {{e|Fighting}}, {{TCG|Psychic}} {{e|Psychic}}, and {{TCG|Colorless}} {{e|Colorless}}.  In later expansions, four more types were added: {{TCG|Darkness}} {{e|Darkness}}, {{TCG|Metal}} {{e|Metal}}, {{TCG|Dragon}} {{e|Dragon}}, and {{TCG|Fairy}} {{e|Fairy}}. The Fairy type was retired in February 2020 with the release of the {{TCG|Sword & Shield}} expansion.<ref>[https://www.pokemon.com/us/pokemon-news/changes-coming-to-the-pokemon-tcg-with-sword-shield/ ''Changes Coming to the Pokémon TCG with Sword & Shield'' - Pokémon.com] (accessed September 01, 2021)</ref>
 
Because of the limited number of types, many of the 18 types found in the games have been combined in the TCG, such as {{t|Fighting}}-, {{t|Rock}}- and {{type|Ground}} from the games being featured as {{TCG|Fighting}}-type cards. The Weakness and Resistance of certain Pokémon are also similar to their weaknesses in the games; for example, even though {{t|Ice}} counts as {{ct|Water}} in the TCG, most Ice-type Pokémon cards are weak to {{TCG|Metal}}, much like how in the [[core series]] {{type|Ice}} is weak to {{t|Steel}}. Despite this standard categorization, however, some Pokémon may be featured as a different type than they would.
 
Few effects may also change or add types, Weaknesses, and Resistances to Pokémon in play.
 
According to the game's director, [[Atsushi Nagashima]], the metagame of the TCG has traditionally focused on "a rock-paper-scissors relationship" between {{TCG|Grass}}, {{TCG|Fire}}, and {{TCG|Water}} Pokémon. However, it was believed that the metagame had been shifting too rapidly, and as such, the {{DL|List of Pokémon Trading Card Game expansions|Sword & Shield Series}} would expand the focus to further incorporate {{TCG|Lightning}} and {{TCG|Fighting}} Pokémon.<ref name = ablaze20/><ref name = comic20/>


Unlike in the games, there are only 9 types.
==Damage type==
Each Pokémon card needs certain {{TCG|Energy card|Energy cards}} in order to use an attack. However, when a Pokémon {{TCG|Attack|attacks}}, the type of {{DL|Appendix:Glossary (TCG)|Damage|damage}} it does is based on the Pokémon's ''own'' types and not the type of [[Energy card|Energy]] the attack requires. For example, although {{TCG ID|Team Rocket|Dark Golduck|37}} uses {{TCG|Psychic}} energy to power both of its attacks, these only do double damage against a Pokémon weak to {{TCG|Water}}, which is Dark Golduck's card type in this instance.


Also, unlike the games, when a Pokémon [[move|attacks]], the type of damage it does is based on the Pokémon's ''own'' elemental type and not the type of Energy the attack requires. For example, although {{TCG ID|Team Rocket|Dark Golduck|37}} uses {{TCG|Psychic}} energy to power both of its attacks, the attacks do double damage against a Pokémon weak to {{TCG|Water}} because Dark Golduck's TCG type is Water in this instance.
Another difference between the games and the TCG is how damage is calculated according to {{DL|Appendix:Glossary (TCG)|Weakness}} and {{DL|Appendix:Glossary (TCG)|Resistance}}. Beginning with {{TCG|Base Set}}, if a Pokémon had a Weakness to another Pokémon's type, that damage done was doubled, and if a Pokémon had a Resistance to another Pokémon's type, that damage was reduced by 30 damage points. Then, beginning with the {{TCG|Diamond & Pearl}} set, the Weakness and Resistance of newer cards were changed slightly to allow for variation for how damage was adjusted, such as a Weakness that added 30 damage instead of doubling it, or a Resistance reducing damage by 20 instead of 30. Starting with the {{TCG|Black & White}} series, most Pokémon with a Weakness once again take double the damage, while most Pokémon with a Resistance reduce the damage by 20, and {{TCG|Sword_&_Shield|Sword & Shield}} returned the resistance of newer cards to reducing 30 damage.


Because of the limited number of types, many of the 17 types found in the games have been combined into one of the TCG types. For example, {{t|Poison}}-, {{t|Bug}}-, and {{type2|Grass}}s in the games are instead combined into the {{ct|Grass}} in the TCG (until {{TCG|Diamond & Pearl}}, when Poison Pokémon were moved to the {{ct|Psychic}}). However, in keeping with Pokémon tradition, the Weakness and Resistance of certain Pokémon are similar to their weaknesses in the games. For example, even though Glalie is a {{ct|Water}} in the TCG, it is weak to {{TCG|Metal}}, much like how in the [[main series]], Glalie, as an {{type2|Ice}}, is weak to {{t|Steel}}.
==In the video games==
===Trading Card Game series===
In {{vg|Pokémon Trading Card Game}} and [[Pokémon Trading Card Game 2: The Invasion of Team GR!]], there are seven available Pokémon types: {{TCG|Grass}}, {{TCG|Fire}}, {{TCG|Water}}, {{TCG|Lightning}}, {{TCG|Fighting}}, {{TCG|Psychic}}, and {{TCG|Colorless}}.


Another difference between the games and the TCG is how damage is calculated according to Weakness and Resistance. Prior to {{TCG|Diamond & Pearl}}, if a Pokémon had a weakness to another Pokémon's type, the damage done was doubled, and if a Pokémon had a resistance to another Pokémon's type, that damage was reduced by 30 damage points, rather than being halved. In Diamond & Pearl and later, weakness and resistance are typically fixed amount increases and decreases, though some Pokémon still use the original doubling weakness.
* [[List of Pokémon cards by type (TCG GB1)]]
* [[List of Pokémon cards by type (TCG GB2)]]


Sometimes, special Pokémon, such as {{TCG|Pokémon-ex}} and the like, will have more than one weakness or more than one resistance. Likewise, other special Pokémon may have more than one type, a feature introduced in the {{TCG|EX Team Magma vs Team Aqua}} expansion, with Pokémon that were part {{TCG|Darkness}} and part their normal type. Eventually, the EX Holon subseries would introduce {{TCG|δ Delta Species|Pokémon with another secondary type}}, this time {{TCG|Metal}}.
==References==
<references>
<ref name = ablaze20>[https://www.pokemon.com/us/pokemon-news/an-interview-with-atsushi-nagashima-about-pokemon-tcg-sword-shield-darkness-ablaze/ An Interview with Atsushi Nagashima About Pokémon TCG: ''Sword & Shield—Darkness Ablaze'', The Pokémon Company International]</ref>
<ref name = comic20>[https://comicbook.com/gaming/news/pokemon-tcg-interview-creatures-atsushi-nagashima/ Pokemon TCG Game Director Reveals How the Popular Card Game Gets Made, ComicBook.com]</ref>
</references>


Despite this standard categorization, however, some Pokémon may be featured as a different elemental type.
{{-}}
{{Project TCG notice}}


[[Category:TCG]]
[[Category:Pokémon card types|*]]
[[Category:Pokémon Trading Card Game mechanics]]
[[Category:Pokémon Trading Card Game]]


[[es:Tipo (TCG)]]
[[fr:Type (JCC)]]
[[fr:Type (JCC)]]
[[it:Tipo (GCC)]]
[[ja:タイプ (カードゲーム)]]
[[ja:タイプ (カードゲーム)]]
[[zh:属性(TCG)]]

Latest revision as of 23:36, 18 March 2024

018Pidgeot.png It has been suggested that this article be moved to Energy type (TCG).
Please discuss whether or not to move it on its talk page.

TCG type Game type
Grass
Grass
Grass
Poison*
Bug
Fire
Fire
Fire
Water
Water
Water
Ice
Lightning
Lightning
Electric
Fighting
Fighting
Fighting
Rock
Ground
Psychic
Psychic
Psychic
Ghost
Poison*
Fairy*
Colorless
Colorless
Normal
Flying
Dragon*
Darkness
Darkness
Dark
Poison*
Metal
Metal
Steel
Dragon
Dragon
Dragon*
Fairy
Fairy
Fairy*

The type (Japanese: タイプ type) or color (Japanese: (いろ) color) is a property of Pokémon and Energy cards in the Trading Card Game. It is based on the type mechanic from the Pokémon games.

Available types

Most Pokémon have a single type. However, some Pokémon may have more than one type, a feature introduced in the EX Team Magma vs Team Aqua expansion.

Pokémon often also have one Weakness and one Resistance. Some special Pokémon such as Pokémon-ex have multiple Weaknesses and/or Resistances.

Unlike in the games, there are only eleven known types; ten of these types are active in the TCG as of 2020. Originally, the TCG had seven types: Grass Grass, Fire Fire, Water Water, Lightning Lightning, Fighting Fighting, Psychic Psychic, and Colorless Colorless. In later expansions, four more types were added: Darkness Darkness, Metal Metal, Dragon Dragon, and Fairy Fairy. The Fairy type was retired in February 2020 with the release of the Sword & Shield expansion.[1]

Because of the limited number of types, many of the 18 types found in the games have been combined in the TCG, such as Fighting-, Rock- and Ground-type from the games being featured as Fighting-type cards. The Weakness and Resistance of certain Pokémon are also similar to their weaknesses in the games; for example, even though Ice counts as Water-type in the TCG, most Ice-type Pokémon cards are weak to Metal, much like how in the core series Ice-type is weak to Steel. Despite this standard categorization, however, some Pokémon may be featured as a different type than they would.

Few effects may also change or add types, Weaknesses, and Resistances to Pokémon in play.

According to the game's director, Atsushi Nagashima, the metagame of the TCG has traditionally focused on "a rock-paper-scissors relationship" between Grass, Fire, and Water Pokémon. However, it was believed that the metagame had been shifting too rapidly, and as such, the Sword & Shield Series would expand the focus to further incorporate Lightning and Fighting Pokémon.[2][3]

Damage type

Each Pokémon card needs certain Energy cards in order to use an attack. However, when a Pokémon attacks, the type of damage it does is based on the Pokémon's own types and not the type of Energy the attack requires. For example, although Dark Golduck uses Psychic energy to power both of its attacks, these only do double damage against a Pokémon weak to Water, which is Dark Golduck's card type in this instance.

Another difference between the games and the TCG is how damage is calculated according to Weakness and Resistance. Beginning with Base Set, if a Pokémon had a Weakness to another Pokémon's type, that damage done was doubled, and if a Pokémon had a Resistance to another Pokémon's type, that damage was reduced by 30 damage points. Then, beginning with the Diamond & Pearl set, the Weakness and Resistance of newer cards were changed slightly to allow for variation for how damage was adjusted, such as a Weakness that added 30 damage instead of doubling it, or a Resistance reducing damage by 20 instead of 30. Starting with the Black & White series, most Pokémon with a Weakness once again take double the damage, while most Pokémon with a Resistance reduce the damage by 20, and Sword & Shield returned the resistance of newer cards to reducing 30 damage.

In the video games

Trading Card Game series

In Pokémon Trading Card Game and Pokémon Trading Card Game 2: The Invasion of Team GR!, there are seven available Pokémon types: Grass, Fire, Water, Lightning, Fighting, Psychic, and Colorless.

References



Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.