Nintendo GameCube: Difference between revisions
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Revision as of 19:37, 25 May 2007
Nintendo's sixth-generation console is a powerful system, with a compact design, 4 controller ports, a controller with an ergonomic design, small but large-capacity discs, a large game library, connectivity with the Game Boy Advance and a form of online play. In 2006, it was succeeded by Wii, which also features ports for most GameCube hardware as well as compatibility for its software.
Technical Specs
- Custom 485 Mhz IBM CPU
- Custom 162 MHz ATI graphics chip
- 40MB total memory
- 2.6 GB per second memory bandwidth
- 12M polygons per second
- Texture read bandwidth 10.4 GB per second
- 64 audio channels
- 3-inch Optical Disc Technology (1.5 GB)
Pokémon Games
- Super Smash Brothers Melee (Fighting game with Nintendo franchise characters)
- Pokémon Colosseum (Stadium-like game with an RPG mode)
- Pokémon Channel (Mini-Games)
- Pokémon Box Ruby & Sapphire (Peripheral to the GBA Pokémon games)
- Pokémon XD (Sequel to Colosseum with greater focus on the RPG elements)
Game systems with Pokémon games |
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Nintendo handheld consoles |
GB (Pocket · GBL · SGB · SGB2) • GBC • mini • GBA (SP · GBm · GBP) DS (Lite · DSi · DSi XL) • 3DS (XL · 2DS · New 3DS · New 3DS XL · New 2DS XL) Switch (Lite · OLED) |
Nintendo home consoles |
SNES (BS-X · SGB · NP · SGB2) • N64 (DD) • GCN (GBP) Wii (Family Edition · mini) • Wii U Switch (OLED) |
Sega consoles |
Pico • CoCoPad • Beena |