From Bulbapedia, the community-driven Pokémon encyclopedia.
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This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: Add the missing addresses; confirm the type of interpunct, which is either ・ (U+30FB) or ・ (U+FF65)
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In the international releases of the Generation I and II games, many glitches contain Japanese characters called kana, with the notable example of ゥ, the small form of the katakana character ウ. The localizations of these older games were not supposed to contain any kana at all but some characters were left behind within the internal data.
The following are the only kana known to be programmed into the games.
Generation I
Red and Blue
The katakana characters are contained in the title screen and in-battle tile sets while the hiragana characters are contained specifically in the overworld tile set.
Title screen tile set
Address
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Character
|
0x8E90
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ァ
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0x8EA0
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ゥ
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0x8EB0
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ェ
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Overworld tile set
Address
|
Character
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0x9760
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ぁ
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0x9770
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ぇ
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0x9780
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ぉ
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In-battle tile set
Address
|
Character
|
0x8E90
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ァ
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0x8EA0
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ゥ
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0x8EB0
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ェ
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Yellow
Both hiragana and katakana characters are contained in the title screen tile set, while the overworld tile set contains only hiragana and in-battle tile set contains only katakana.
Title screen tile set
Address
|
Character
|
0x8E90
|
ァ
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0x8EA0
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ゥ
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0x8EB0
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ェ
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0x9760
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ぁ
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0x96E0
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ぃ
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0x96F0
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ぅ
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0x9770
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ぇ
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0x9780
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ぉ
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Overworld tile set
Address
|
Character
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0x9760
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ぁ
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0x96E0
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ぃ
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0x96F0
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ぅ
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0x9770
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ぇ
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0x9780
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ぉ
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In-battle tile set
Address
|
Character
|
0x9760
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ァ
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0x9770
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ゥ
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0x9780
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ェ
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Generation II
The international releases of the Generation II games contain only hiragana in all relevant tile sets.
Gold and Silver
Title screen tile set
Address
|
Character
|
0x9760
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ぁ
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0x96E0
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ぃ
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0x96F0
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ぅ
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0x9770
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ぇ
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0x9780
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ぉ
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0x9740
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・
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Overworld tile set
Address
|
Character
|
0x9760
|
ぁ
|
0x9770
|
ぇ
|
0x9780
|
ぉ
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In-battle tile set
Address
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Character
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0x9700
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ど
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Crystal
Title screen tile set
Address
|
Character
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0x9760
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ぁ
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0x96E0
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ぃ
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0x96F0
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ぅ
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0x9770
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ぇ
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0x9780
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ぉ
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0x9740
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・
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Overworld tile set
Address
|
Character
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0x9760
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ぁ
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0x9770
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ぇ
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0x9780
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ぉ
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In-battle tile set
Address
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Character
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0x9700
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ど
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