Glitch dimension: Difference between revisions
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Revision as of 08:36, 16 February 2010
The sprite glitch is a glitch that alters the appearance of the sprite images in the first three generations, making the sprites appear to be cut into pieces or even unrecognizable in some instances. Due to engine similarities in the first two generation games, the sprite glitch exhibits itself in nearly an identical way in both, albeit with different ways of exploitation.
Generation I
In Red, Blue, and Yellow, most Glitch Pokémon will distort battle sprites upon their encounter; however, this can be fixed by viewing the stats of a non-glitched Pokémon.
Generation II
The glitch returned in Generation II where it occurred if using a cheat device to get out of the city in ways like walking through walls. This can sometimes make a clone of the previous city the player visited.
Generation III
The glitch can also occur in Generation III, if using a walk through walls code and an error occurs. There are other methods to the glitch, some of which involve using a Pokémon Center to heal the player's Pokémon when in a glitched area, visiting Glitch City, or catching certain glitch Pokémon.
External Links
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |