Fusion Bolt (move): Difference between revisions

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(Japanese: '''クロスサンダー''' ''Cross Thunder'')  is a damage-dealing {{type2|Fire}} [[move]] introduced in [[Generation V]]. This move, along with {{m|Lightning Strike}}, are the one of two [[Signature move|signature moves]] owned by {{p|Zekrom}}.
(Japanese: '''クロスサンダー''' ''Cross Thunder'')  is a damage-dealing {{type2|Electric}} [[move]] introduced in [[Generation V]]. This move, along with {{m|Lightning Strike}}, are the one of two [[Signature move|signature moves]] owned by {{p|Zekrom}}.


==Effect==
==Effect==
Cross Thunder inflicts damage at opponent. If the opponent knows {{m|Cross Flame}}, it will automatically used that move, thus base power of this move is increased. Then, the user is incapable to using any move other than Cross Thunder. This apply can't be stopped unless switching, the opponent is unable to using Cross Flame, or one of them are fainted.
Cross Thunder inflicts damage at opponent. If the opponent knows {{m|Cross Flame}}, it will automatically used that move on the user. Thus, base power of this move is increased. Then, the user is incapable to using any move other than Cross Thunder. This apply can't be stopped unless switching, the opponent is unable to using Cross Flame, or one of them are fainted.


==Learnset==
==Learnset==

Revision as of 05:49, 2 October 2010

Cross Thunder
クロスサンダー Cross Thunder
Noimage.png
[[File:|center]]
Type  Electric
Category  Physical
PP  5 (max. 8)
Power  100
Accuracy  100%
Priority  0
  • Does not make contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

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(Japanese: クロスサンダー Cross Thunder) is a damage-dealing Template:Type2 move introduced in Generation V. This move, along with Lightning Strike, are the one of two signature moves owned by Zekrom.

Effect

Cross Thunder inflicts damage at opponent. If the opponent knows Cross Flame, it will automatically used that move on the user. Thus, base power of this move is increased. Then, the user is incapable to using any move other than Cross Thunder. This apply can't be stopped unless switching, the opponent is unable to using Cross Flame, or one of them are fainted.

Learnset

Generation V

By leveling up

#   Pokémon Type Level
0644 Zekrom Zekrom
Dragon Electric 50
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other languages

Template:Project MoveDex notice