Exp. Share: Difference between revisions
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{{User:SnorlaxMonster/ItemInfobox | {{User:SnorlaxMonster/ItemInfobox | ||
|name=Exp. Share | |name=Exp. Share | ||
|jname= | |jname=がくしゅうそうち | ||
|jtrans=Learning Equipment | |jtrans=Learning Equipment | ||
|gen=I | |gen=I | ||
|sell=1500{{tt|*|Cannot be sold in | |sell=1500{{tt|*|Cannot be sold in Generations I and VI.}} | ||
|bagI=Items | |bagI=Items | ||
|bagII=Items | |bagII=Items | ||
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}} | }} | ||
The '''Exp. Share''' (Japanese: ''' | The '''Exp. Share''' (Japanese: '''がくしゅうそうち''' ''Learning Equipment'') is a type of [[key item]] introduced in [[Generation I]]. | ||
In Generation I, it is a regular [[item]] (called '''<sc>Exp.All</sc>''' in the English versions). From [[Generation II]] to {{gen|V}}, it is a [[held item]]. | |||
==Effect== | ==Effect== | ||
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The Exp. Share cannot be activated manually. | The Exp. Share cannot be activated manually. | ||
=== | ===Active effect=== | ||
Total [[experience]] gained by defeating a {{OBP|Pokémon|species}} is split in half, with | Total [[experience]] gained by defeating a {{OBP|Pokémon|species}} is split in half, with 50% evenly distributed between all Pokémon who participated in the {{pkmn|battle}} and 50% evenly distributed between all Pokémon [[Held item|holding]] an Exp. Share. If a Pokémon both participates in battle and holds an Exp. Share, it gains 150% of the experience. The holding Pokémon also gains all {{EV}}s (stat experience in [[Generation II]]) that would be gained by defeating the opponent. As [[item]]s could not be held by Pokémon in [[Generation I]], it has a different effect in those games (see [[:#Passive effect|Passive effect]]). | ||
In Generation II, when the Pokémon holding this item receives experience, the amount of Exp. Points gained is shown twice. Furthermore, a Pokémon with the same [[original Trainer]] as the {{player}} that participates in battle and holds an Exp. Share at the same time will gain approximately 50% (due to rounding) of the experience twice, meaning that it doesn't receive 100% of the experience. | |||
In [[Generation V]], the Exp. Share accomodates the changes in the experience formula that incorporate the difference in [[level]]s between the defeated Pokémon and Pokémon gaining experience, which is factored in after splitting it. | |||
In [[Generation VI]], it is now a [[key item]] and experience is given to all of the Pokémon in the party individually. Pokémon that do not participate in battle will only gain 50% of the possible experience. | |||
===Passive effect=== | ===Passive effect=== | ||
In [[Generation I]] | In [[Generation I]], if it is in the [[Bag]], any [[experience]] earned from a {{pkmn|battle}} is evenly distributed among all [[party]] members. Party members do not receive {{EV|stat experience}} unless they participate in the battle. | ||
==Description== | ==Description== | ||
{{movedesc|Items}} | {{movedesc|Items}} | ||
{{movedescentry|{{gameabbrev3|Stad}}|Gives <sc>Exp.</sc> Points to all Pokémon in party, even those not in battle.}} | {{movedescentry|{{gameabbrev3|Stad}}|Gives <sc>Exp.</sc> Points to all Pokémon in party, even those not in battle.}} | ||
{{movedescentry|{{gameabbrev3| | {{movedescentry|{{gameabbrev3|GS}}|Shares battle <sc>Exp.</sc> points. (<sc>Hold</sc>)}} | ||
{{movedescentry|{{gameabbrev3|C}}|Shares battle <sc>Exp.</sc> Points. (<sc>Hold</sc>)}} | |||
{{movedescentry|{{gameabbrev3|RSE}}|A hold item that gets <sc>Exp.</sc> points from battles.}} | {{movedescentry|{{gameabbrev3|RSE}}|A hold item that gets <sc>Exp.</sc> points from battles.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|An item to be held by a <sc>Pokémon</sc>. The holder gets a share of <sc>Exp.</sc> points without having to battle.}} | {{movedescentry|{{gameabbrev3|FRLG}}|An item to be held by a <sc>Pokémon</sc>. The holder gets a share of <sc>Exp.</sc> points without having to battle.}} | ||
{{movedescentry|{{gameabbrev3|DPPt}}<br>{{gameabbrev3|HGSS}}|An item to be held by a Pokémon. The holder gets a share of a battle's Exp. Points without battling.}} | {{movedescentry|{{gameabbrev3|DPPt}}<br>{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|An item to be held by a Pokémon. The holder gets a share of a battle's Exp. Points without battling.}} | ||
{{movedescentry|{{gameabbrev3| | {{movedescentry|{{gameabbrev3|XY}}|Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles.}} | ||
|} | |} | ||
|} | |} | ||
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| {{gameabbrev3|B2W2}} | | {{gameabbrev3|B2W2}} | ||
| [[Castelia City]] (Battle Company), [[Icirrus City]] ([[Pokémon Fan Club Chairman]]), [[Floccesy Town]] (held [[Benga]]'s gift Pokémon) | | [[Castelia City]] (Battle Company), [[Icirrus City]] ([[Pokémon Fan Club Chairman]]), [[Floccesy Town]] (held [[Benga]]'s gift Pokémon) | ||
| None | |||
|- | |||
| {{gameabbrev3|XY}} | |||
| Given by [[Alexa]] in [[Santalune City]] | |||
| None | | None | ||
|} | |} |
Revision as of 18:31, 2 November 2013
This article is intended to be moved into one of Bulbapedia's main content spaces. Be mindful that it is still part of a personal userspace. Any content changes should be brought up on the talk page for this article. |
User:SnorlaxMonster/ItemInfobox
The Exp. Share (Japanese: がくしゅうそうち Learning Equipment) is a type of key item introduced in Generation I.
In Generation I, it is a regular item (called Exp.All in the English versions). From Generation II to V, it is a held item.
Effect
Manual activation
The Exp. Share cannot be activated manually.
Active effect
Total experience gained by defeating a Pokémon is split in half, with 50% evenly distributed between all Pokémon who participated in the battle and 50% evenly distributed between all Pokémon holding an Exp. Share. If a Pokémon both participates in battle and holds an Exp. Share, it gains 150% of the experience. The holding Pokémon also gains all EVs (stat experience in Generation II) that would be gained by defeating the opponent. As items could not be held by Pokémon in Generation I, it has a different effect in those games (see Passive effect).
In Generation II, when the Pokémon holding this item receives experience, the amount of Exp. Points gained is shown twice. Furthermore, a Pokémon with the same original Trainer as the player that participates in battle and holds an Exp. Share at the same time will gain approximately 50% (due to rounding) of the experience twice, meaning that it doesn't receive 100% of the experience.
In Generation V, the Exp. Share accomodates the changes in the experience formula that incorporate the difference in levels between the defeated Pokémon and Pokémon gaining experience, which is factored in after splitting it.
In Generation VI, it is now a key item and experience is given to all of the Pokémon in the party individually. Pokémon that do not participate in battle will only gain 50% of the possible experience.
Passive effect
In Generation I, if it is in the Bag, any experience earned from a battle is evenly distributed among all party members. Party members do not receive stat experience unless they participate in the battle.
Description
|
Acquisition
|
In the TCG
The following is a list of cards named Exp. Share or EXP.ALL.
Related cards Cards listed with a blue background are only legal to use in the current Expanded format. Cards listed with a green background are legal to use in both the current Standard and Expanded formats. | |||||||
---|---|---|---|---|---|---|---|
Card | Type | English Expansion |
Rarity | # | Japanese Expansion |
Rarity | # |
EXP.ALL | T [PT] | Neo Destiny | 93/105 | Darkness, and to Light... | |||
EX FireRed & LeafGreen | 91/112 | Flight of Legends | 081/082 | ||||
Exp. Share | I | Next Destinies | 87/99 | Psycho Drive | 050/052 | ||
Dragon Vault | 18/20 | Dragon Selection | 020/020 | ||||
In other languages
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This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |