From Bulbapedia, the community-driven Pokémon encyclopedia.
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Exp. Share 学習装置 Learning Equipment
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| English expansion
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Next Destinies
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| Rarity
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| English card no.
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87/99
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| Japanese expansion
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Psycho Drive
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| Japanese Rarity
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| Japanese card no.
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050/052
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Exp. Share (known until Next Destinies as EXP.ALL) (Japanese: 学習装置 Learning Equipment) is an Item card. It was first released in Neo Destiny as a Pokémon Tool card.
Card text
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You can't have more than 1 ACE SPEC card in your deck.
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| Attach EXP.ALL to 1 of your Pokémon that doesn't have a Pokémon Tool attached to it.
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| During your opponent's turn, if your Active Pokémon would be Knocked Out by your opponent's attack, you may take 1 of the basic Energy cards attached to your Active Pokémon and attach it to the Pokémon with EXP.ALL attached to it. If you do, discard EXP.ALL.
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Do Nothing
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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| EX FireRed & LeafGreen print
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You can't have more than 1 ACE SPEC card in your deck.
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| Attach EXP.ALL to 1 of your Pokémon (excluding Pokémon-ex and Pokémon that has an owner in its name) that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.
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| During your opponent's turn, if 1 of your Active Pokémon would be Knocked Out by your opponent's attack, you may take 1 basic Energy card attached to that Knocked Out Pokémon and attach it to the Pokémon with EXP.ALL attached to it. If you do, discard EXP.ALL.
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Do Nothing
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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You can't have more than 1 ACE SPEC card in your deck.
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| Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.
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| When your Active Pokémon is Knocked Out by damage from an opponent's attack, you may move 1 basic Energy card that was attached to that Pokémon to the Pokémon this card is attached to.
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Do Nothing
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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| You may play as many Item cards as you like during your turn (before your attack).
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Release information
This card was first released in the Neo Destiny expansion with artwork by Keiji Kinebuchi. It was later reprinted in the EX FireRed & LeafGreen expansion, originating from the Japanese Flight of Legends expansion. Next Destinies featured new artwork by Ryo Ueda, originating from the Psycho Drive expansion. This print was later released as a holographic card in the Japanese Dragon Selection.
Despite the change in the card's name for the Next Destinies print, it was ruled that "EXP.ALL" and "Exp. Share" are the same card in the English-language printings, with all old "EXP.ALL" printings considered to have the name of "Exp. Share". However, a copy of the Next Destinies print is required as a reference card.
The Dragon Vault print of this card was printed without the Pokémon Tool card rule. It was given errata on October 15 2012 to match the text of the Next Destinies print.
Gallery
Trivia
Origin
Exp. All is an item that was available in the Generation I games that spread experience points evenly among all party members. By the time this card was released in the TCG, however, the Exp. All had been changed into the Exp. Share (the two items have the same Japanese name), while the English card still uses the old name.