-PkMn: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
No edit summary
No edit summary
Line 1: Line 1:
-'''{{PK}}{{MN}}''' is a [[glitch Pokémon]] that appears in [[Pokémon Red & Blue]]. It occupies hexadecimal slot DE. It is a hybrid of [[Magnemite]] and shares the same sprite. If encountered in the wild, a [[glitch trainer]] is encountered with a -'''{{PK}}{{MN}}'''. The music usually gets corrupted badly. Its name takes up a lot of space, requiring the player to press A a few times to clear it. When caught (using a cheat), its cry is a long string of glitchy sounds. These sounds can lock up the game, similar to [[h POKé]]. When the moves are viewed, the game freezes. The only way to bypass this is to have a Magnemite registered as "seen" in the [[Pokédex]].
-'''{{PK}}{{MN}}''' is a [[glitch Pokémon]] that appears in [[Pokémon Red & Blue]]. It occupies hexadecimal slot DE. It is a hybrid of [[Magnemite]] and shares the same sprite. If encountered in the wild, a [[glitch trainer]] is encountered with a -'''{{PK}}{{MN}}'''. The music usually gets corrupted badly. Its name takes up a lot of space, requiring the player to press A a few times to clear it. When caught (using a cheat), its cry is a long string of glitchy sounds. These sounds can lock up the game, similar to [[h POKé]]. Viewing the moves can have the same effect. The only way to bypass this is to have a Magnemite registered as "owned" in the [[Pokédex]].
 
===Learnset===
====By [[Level|leveling up]]====
{{learnlist/levelh|-'''{{PK}}{{MN}}'''|Ghost|Poison|1|0}}
{{learnlist/level1|Start|Tackle|Normal|35|95|35||'''}}
{{learnlist/level1|10|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|13|Pay Day|Normal|40|100|20}}

Revision as of 02:20, 27 July 2011

-PKMN is a glitch Pokémon that appears in Pokémon Red & Blue. It occupies hexadecimal slot DE. It is a hybrid of Magnemite and shares the same sprite. If encountered in the wild, a glitch trainer is encountered with a -PKMN. The music usually gets corrupted badly. Its name takes up a lot of space, requiring the player to press A a few times to clear it. When caught (using a cheat), its cry is a long string of glitchy sounds. These sounds can lock up the game, similar to h POKé. Viewing the moves can have the same effect. The only way to bypass this is to have a Magnemite registered as "owned" in the Pokédex.

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start Tackle Normal 03535 095}}95% 35
1010 Super Glitch Glitch 0000 —}}—%
1313 Pay Day Normal 04040 100}}100% 20