Player's house

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 12:34, 27 March 2012 by Masatoshi (talk | contribs)
Jump to navigationJump to search
The player's bedroom in Pokémon Black and White
Ken Sugimori's concept sketch of a trainer in their bedroom.

The bedroom is the room that the player resides in within their own house. It is usually where the player first starts the game and where they end up after beating the Pokémon League. Most versions of the bedroom include a PC, a bed, and often the current Nintendo console connected to a television. Also, in most games, there is a Potion already stored in the PC's item storage.

Generation I

The player's bedroom in Pokémon Red and Blue

In Red, Blue, and Yellow

In Generation I, Red's bedroom has a PC, a bed, and a TV with a SNES hooked up to it. It serves no other purpose, although the PC can be used to access the player's item storage.

Generation II

The player's bedroom in Pokémon Gold and Silver and Pokémon Crystal

In Gold, Silver, and Crystal

Ethan or Kris's bedroom is a bit fancier than Red's. Unlike Red's, it can also be customized to include several Pokémon dolls, as well as beds, game systems, and carpets. The Town Map hanging on the wall can also be replaced with one of several posters of different Pokémon.

In Pokémon Stadium 2, the bedroom can be viewed in 3D.

Generation III

In Ruby, Sapphire, and Emerald

The player's bedroom (as Brendan) in Pokémon Ruby and Sapphire
The player's bedroom (as Brendan) in Pokémon Emerald

Brendan or May's bedroom, which are essentially reflections of each other, feature a toned-down version of the Generation II decoration system, as now players are only able to decorate Poké Dolls on the rug. Much of the customization, however, has been moved into the player's secret base. A clock on the wall in the room is also the only indicator of time in the game. The game system in the room is a Nintendo GameCube with a Game Boy Advance hooked up to it as a controller.

The player's bedroom in FireRed and LeafGreen Versions

Ruby, Sapphire, and Emerald are the only versions of the game where the player does not start in their bedroom, instead beginning in the back of a moving van, having moved from the region of Johto to Hoenn.

In FireRed and LeafGreen

FireRed and LeafGreen feature an enhanced version of the bedroom from Generation I. The only difference is the SNES being replaced with a NES.

In Pokémon XD: Gale of Darkness

While Pokémon XD starts with Michael inside of the Battle Sim instead of his bedroom, there is in fact a bedroom that can be used for healing Pokémon within the building, and it is where Michael ends up after Greevil's defeat.

Generation IV

The player's bedroom in Pokémon Diamond and Pearl

In Diamond, Pearl, and Platinum

Due to the PC no longer having the item storage functionality, Lucas or Dawn's PC only gives hints on how to play the game. This time the console is a Wii.

In HeartGold and SoulSilver

The player's bedroom in Pokémon HeartGold and SoulSilver

The room belonging to Ethan/Lyra resembles the Sinnoh bedroom more than the original Johto one. The PC can be used to access mail storage, and the console in the room is a Wii (When checking it, it says "It's a Wii! Wii is huge in Johto, too!"). Room decoration has been nearly completely disabled; the only decorations obtainable are trophies from the Battle Tower, which are automatically placed in the room and cannot be moved.

Generation V

In Black and White

Hilbert's/Hilda's room contains many elements of previous rooms. It contains a Wii and a PC that lacks item storage functionality. It is the location of the player's first two Pokémon battles and the first to be seen in an imperfect condition.

Trivia

Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.