Jaw Lock (move): Difference between revisions

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==Effect==
==Effect==
{{MoveResearch|Wimp Out/Emergency Exit, Red Card, Shed Shell, Eject Button}}
{{MoveResearch|Red Card, Shed Shell, Eject Button}}
Jaw Lock inflicts damage. It also prevents the user and the target from [[Escape|fleeing]] or [[Recall|switching out]] (even if they are allies), unless either of them is already prevented.<!--SwSh displays "Can't Escape" on both sides-->
Jaw Lock inflicts damage. It also prevents the user and the target from [[Escape|fleeing]] or [[Recall|switching out]] (even if they are allies), unless either of them is already prevented.<!--SwSh displays "Can't Escape" on both sides--> Jaw Lock does not prevent a Pokémon from switching out with [[Wimp Out (Ability)|Wimp Out]] or [[Emergency Exit (Ability)|Emergency Exit]].


==Description==
==Description==

Revision as of 00:42, 12 July 2021

Jaw Lock
くらいつく Seize with Teeth
Jaw Lock VIII.png
[[File:|300px|center]]
Type  Dark
Category  Physical
PP  10 (max. 16)
Power  80
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Jaw Lock (Japanese: くらいつく Seize with Teeth) is a damage-dealing Dark-type move introduced in Generation VIII. It is the signature move of Chewtle and Drednaw.

Effect

151Mew.png This move effect may be in need of research.
Reason: Red Card, Shed Shell, Eject Button
You can discuss this on the talk page.

Jaw Lock inflicts damage. It also prevents the user and the target from fleeing or switching out (even if they are allies), unless either of them is already prevented. Jaw Lock does not prevent a Pokémon from switching out with Wimp Out or Emergency Exit.

Description

Games Description
SwSh This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0833 Chewtle WaterIC Big.png Monster Water 1 35
0834 Drednaw WaterIC Big.png
RockIC Big.png
Monster Water 1 39
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Masters EX

Category Move Gauge MP Base Power Max Power Accuracy Target Effect Tag Description
Physical 3 140 168 100% An opponent Applies the Restrain effect to the target and the user.

Trivia

In other languages

Language Title
Chinese Cantonese 緊咬不放 Gánngáauh Bātfong
Mandarin 緊咬不放 / 紧咬不放 Jǐnyǎo Bùfàng
The Czech Republic Flag.png Czech Poutavé Kousnutí
France Flag.png French Croque Fort
Germany Flag.png German Fesselbiss
Italy Flag.png Italian Morsostretto
South Korea Flag.png Korean 물고버티기 Mulgo Beotigi
Brazil Flag.png Brazilian Portuguese Trava de Mandíbula
Spain Flag.png Spanish Presa Maxilar


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.