List of moves that confuse: Difference between revisions

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| 100%
| 100%
| class="c" | —
| class="c" | —
| 100%
| 90%
| class="l" | Sharply raises the foes attack
| class="l" | Sharply raises the foes attack
|-
|-

Revision as of 07:04, 6 October 2007

Confusion is a status ailment that makes the victim randomly hurt itself for a random number of rounds. The following moves may confuse their targets.

Name Type Category Probability Power Accuracy Notes
Chatter File:FlyingIC.gif File:SpecialIC.gif Varies 60 100% Chance of confusion depends on volume of recording
Confuse Ray File:GhostIC.gif File:StatusIC.gif 100% 100%
Confusion File:PsychicIC.gif File:SpecialIC.gif 10% 50 100%
Dizzy Punch File:NormalIC.gif File:PhysicalIC.gif 20% 70 100%
DynamicPunch File:FightingIC.gif File:PhysicalIC.gif 100% 100 50%
Psybeam File:PsychicIC.gif File:SpecialIC.gif 10% 65 100%
Rock Climb File:NormalIC.gif File:PhysicalIC.gif 20% 90 85%
Signal Beam File:BugIC.gif File:SpecialIC.gif 10% 75 100%
Supersonic File:NormalIC.gif File:StatusIC.gif 100% 55%
Swagger File:NormalIC.gif File:StatusIC.gif 100% 90% Sharply raises the foes attack
Sweet Kiss File:NormalIC.gif File:StatusIC.gif 100% 75%
Teeter Dance File:NormalIC.gif File:StatusIC.gif 100% 100%
Water Pulse File:WaterIC.gif File:SpecialIC.gif 20% 60 100%
Moves by effect
BurnConfuseDamageFlinch
FreezeParalyzePoisonSleepTraps