Sleep Powder (move): Difference between revisions

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jname=ねむりごな |
jname=ねむりごな |
jtrans=Sleep Powder |
jtrans=Sleep Powder |
desc=The user scatters a big cloud of sleep- inducing dust around the foe. |
desc=The user scatters a big cloud of sleep-inducing dust around the foe. |
type=Grass |
type=Grass |
damagecategory=Status |
damagecategory=Status |

Revision as of 15:51, 21 April 2007

Sleep Powder
ねむりごな Sleep Powder
Type  Grass
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  75%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Smart
Appeal  1
Jam  3 ♥♥♥
???
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Smart
Appeal  0  
Jamming  0  

Sleep Powder is a mostly accurate non-damaging Grass-type move introduced in Generation I.

Effect

Generation I

Sleep Powder puts the opponent to sleep.

Sleep Powder can't affect an opponent that already has a major status ailment.

In Stadium, Sleep Powder can't affect an opponent that has a substitute.

Learnset

Generation III

By leveling up

In other languages

French: poudre dodo, German: schlafpuder, Italian: sonnifero, Spanish: somnifero, Dutch: slaappoeder, Portuguese: Pó do Sono.

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