Glare (move): Difference between revisions

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scdesc=Prevents the Voltage from going down in the same turn. |
scdesc=Prevents the Voltage from going down in the same turn. |
pokefordex=glare |
pokefordex=glare |
footnotes= |
touches=no |
touches=no |
misses=yes |
protect=yes |
snatchable=yes |
magiccoat=yes |
magiccoat=no |
snatch=no |
useskingsrock=no |
brightpowder=yes |
sound=no}}
kingsrock=no |
flag7=no |
flag8=no |
sound=no |
footnotes= }}
'''Glare''' is a mostly accurate non-damaging {{t|Normal}}-type move introduced in [[Generation I]].
'''Glare''' is a mostly accurate non-damaging {{t|Normal}}-type move introduced in [[Generation I]].


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In Stadium, Glare can't affect an opponent that has a substitute.
In Stadium, Glare can't affect an opponent that has a substitute.


= Learnset =
=Learnset=
== [[Generation III]] ==
==[[Generation I]]==
=== By [[Level|leveling up]] ===
<div style="{{Learnset section box style}}">
<div class="listcol">
===By [[Level|leveling up]]===
<div style="{{Learnset list style|items=2}}">
* {{p|Ekans}} at Lv.24
* {{p|Arbok}} at Lv.27
</div></div>
 
==[[Generation II]]==
<div style="{{Learnset section box style}}">
===By [[Level|leveling up]]===
<div style="{{Learnset list style|items=3}}">
* {{p|Ekans}} at Lv.23
* {{p|Arbok}} at Lv.25
* {{p|Dunsparce}} at Lv.13
</div></div>
 
==[[Generation III]]==
<div style="{{Learnset section box style}}">
===By [[Level|leveling up]]===
<div style="{{Learnset list style|items=4}}">
* {{p|Ekans}} at Lv.20
* {{p|Ekans}} at Lv.20
* {{p|Arbok}} at Lv.20
* {{p|Arbok}} at Lv.20
* {{p|Dunsparce}} at Lv.14
* {{p|Dunsparce}} at Lv.14
* {{p|Seviper}} at Lv.25
* {{p|Seviper}} at Lv.25
</div>
</div></div>
<div class="listcolend"></div>
 
==[[Generation IV]]==
<div style="{{Learnset section box style}}">
===By [[Level|leveling up]]===
<div style="{{Learnset list style|items=4}}">
* {{p|Ekans}} at Lv.12
* {{p|Arbok}} at Lv.12
* {{p|Dunsparce}} at Lv.13
* {{p|Seviper}} at Lv.25
</div></div>


{{Project MoveDex notice}}
{{Project MoveDex notice}}

Revision as of 11:22, 22 April 2007

Glare
へびにらみ Snake Glare
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  75%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  1
Jam  3 ♥♥♥
???
Condition  Tough
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Tough
Appeal  0  
Jamming  0  

Glare is a mostly accurate non-damaging Normal-type move introduced in Generation I.

Effect

Generation I

Glare paralyzes the opponent.

Glare can't affect an opponent that already has a major status ailment.

In Stadium, Glare can't affect an opponent that has a substitute.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

Template:Project MoveDex notice